/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/moves/exit_tiania.h" namespace Titanic { BEGIN_MESSAGE_MAP(CExitTiania, CMovePlayerTo) ON_MESSAGE(MouseButtonDownMsg) END_MESSAGE_MAP() CExitTiania::CExitTiania() : CMovePlayerTo(), _fieldC8(0) { _viewNames[0] = _viewNames[1] = _viewNames[2] = "NULL"; } void CExitTiania::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); file->writeNumberLine(_fieldC8, indent); file->writeQuotedLine(_viewNames[0], indent); file->writeQuotedLine(_viewNames[1], indent); file->writeQuotedLine(_viewNames[2], indent); CMovePlayerTo::save(file, indent); } void CExitTiania::load(SimpleFile *file) { file->readNumber(); _fieldC8 = file->readNumber(); _viewNames[0] = file->readString(); _viewNames[1] = file->readString(); _viewNames[2] = file->readString(); CMovePlayerTo::load(file); } bool CExitTiania::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { if (getPassengerClass() == 4) { petDisplayMessage(1, TRANSPORT_OUT_OF_ORDER); } else { lockMouse(); for (int idx = 0; idx < 3; ++idx) changeView(_viewNames[idx]); changeView("Titania.Node 16.N"); changeView("Dome.Node 4.N"); changeView("Dome.Node 3.N"); changeView("Dome.Node 3.S"); unlockMouse(); } return true; } } // End of namespace Titanic