/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/moves/multi_move.h" namespace Titanic { BEGIN_MESSAGE_MAP(CMultiMove, CMovePlayerTo) ON_MESSAGE(MouseButtonDownMsg) END_MESSAGE_MAP() CMultiMove::CMultiMove() : CMovePlayerTo() { } void CMultiMove::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); for (int idx = 0; idx < 5; ++idx) file->writeQuotedLine(_viewNames[idx], indent); CMovePlayerTo::save(file, indent); } void CMultiMove::load(SimpleFile *file) { file->readNumber(); for (int idx = 0; idx < 5; ++idx) _viewNames[idx] = file->readString(); CMovePlayerTo::load(file); } bool CMultiMove::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { lockMouse(); for (int idx = 0; idx < 5 && _viewNames[idx] != "NULL"; ++idx) changeView(_viewNames[idx]); unlockMouse(); return true; } } // End of namespace Titanic