/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/npcs/barbot.h" #include "titanic/titanic.h" namespace Titanic { int CBarbot::_timesCalled; BEGIN_MESSAGE_MAP(CBarbot, CTrueTalkNPC) ON_MESSAGE(ActMsg) ON_MESSAGE(EnterViewMsg) ON_MESSAGE(TurnOn) ON_MESSAGE(TurnOff) ON_MESSAGE(LeaveViewMsg) ON_MESSAGE(MovieEndMsg) ON_MESSAGE(TrueTalkSelfQueueAnimSetMsg) ON_MESSAGE(TrueTalkQueueUpAnimSetMsg) ON_MESSAGE(TrueTalkGetStateValueMsg) ON_MESSAGE(TrueTalkTriggerActionMsg) ON_MESSAGE(FrameMsg) ON_MESSAGE(LoadSuccessMsg) ON_MESSAGE(MovieFrameMsg) ON_MESSAGE(EnterRoomMsg) ON_MESSAGE(TimerMsg) END_MESSAGE_MAP() CBarbot::FrameRanges::FrameRanges() : Common::Array() { resize(60); Common::SeekableReadStream *stream = g_vm->_filesManager->getResource("FRAMES/BARBOT"); for (int idx = 0; idx < 60; ++idx) { (*this)[idx]._startFrame = stream->readUint32LE(); (*this)[idx]._endFrame = stream->readUint32LE(); } delete stream; } /*------------------------------------------------------------------------*/ CBarbot::CBarbot() : CTrueTalkNPC() { _field108 = 0; _field10C = 0; _field110 = 0; _addedLemon = false; _addedTV = false; _addedPuret = false; _field120 = 0; _field124 = 0; _visCenterOnCounter = false; _addedVodka = false; _gottenDrunk = false; _field134 = 0; _field138 = 0; _field13C = -1; _volume = 30; _frameNum = -1; _field148 = -1; _field14C = 0; _field150 = 0; _field154 = 0; _glassContent = GG_DEFAULT; _drunkFlag = false; _field160 = 0; } void CBarbot::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); file->writeNumberLine(_field108, indent); file->writeNumberLine(_field10C, indent); file->writeNumberLine(_field110, indent); file->writeNumberLine(_addedLemon, indent); file->writeNumberLine(_addedTV, indent); file->writeNumberLine(_addedPuret, indent); file->writeNumberLine(_field120, indent); file->writeNumberLine(_field124, indent); file->writeNumberLine(_visCenterOnCounter, indent); file->writeNumberLine(_timesCalled, indent); file->writeNumberLine(_addedVodka, indent); file->writeNumberLine(_gottenDrunk, indent); file->writeNumberLine(_field134, indent); file->writeNumberLine(_field138, indent); file->writeNumberLine(_field13C, indent); file->writeNumberLine(_volume, indent); file->writeNumberLine(_frameNum, indent); file->writeNumberLine(_field148, indent); file->writeNumberLine(_field14C, indent); file->writeNumberLine(_field150, indent); file->writeNumberLine(_field154, indent); file->writeNumberLine(_glassContent, indent); file->writeNumberLine(_drunkFlag, indent); file->writeNumberLine(_field160, indent); CTrueTalkNPC::save(file, indent); } void CBarbot::load(SimpleFile *file) { file->readNumber(); _field108 = file->readNumber(); _field10C = file->readNumber(); _field110 = file->readNumber(); _addedLemon = file->readNumber(); _addedTV = file->readNumber(); _addedPuret = file->readNumber(); _field120 = file->readNumber(); _field124 = file->readNumber(); _visCenterOnCounter = file->readNumber(); _timesCalled = file->readNumber(); _addedVodka = file->readNumber(); _gottenDrunk = file->readNumber(); _field134 = file->readNumber(); _field138 = file->readNumber(); _field13C = file->readNumber(); _volume = file->readNumber(); _frameNum = file->readNumber(); _field148 = file->readNumber(); _field14C = file->readNumber(); _field150 = file->readNumber(); _field154 = file->readNumber(); _glassContent = (GlassGiven)file->readNumber(); _drunkFlag = file->readNumber(); _field160 = file->readNumber(); CTrueTalkNPC::load(file); } bool CBarbot::ActMsg(CActMsg *msg) { if (msg->_action == "Vodka") { if (!_addedVodka) { playRange(_frames[47], MOVIE_NOTIFY_OBJECT); playRange(_frames[46], MOVIE_NOTIFY_OBJECT); playRange(_frames[40]); playRange(_frames[7]); playRange(_frames[13]); playRange(_frames[8]); playRange(_frames[40]); playRange(_frames[7]); playRange(_frames[13]); playRange(_frames[8]); playRange(_frames[7]); playRange(_frames[40]); playRange(_frames[13]); playRange(_frames[40]); playRange(_frames[7]); playRange(_frames[8]); playRange(_frames[13]); playRange(_frames[40], MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE); _frameNum = _frames[40]._endFrame; } } else if (msg->_action == "GiveBackVisCentre") { if (_field134) { playRange(_frames[27]); _frameNum = _frames[27]._endFrame; } } else if (msg->_action == "Bird") { CStatusChangeMsg statusMsg; statusMsg._newStatus = 2; statusMsg.execute("PickUpGlass"); _glassContent = GG_BIRD; playRange(_frames[32], MOVIE_NOTIFY_OBJECT); movieEvent(); playRange(_frames[30], MOVIE_NOTIFY_OBJECT); _frameNum = _frames[30]._endFrame; if (areIngredientsMissing()) { playRange(_frames[42], MOVIE_NOTIFY_OBJECT); _frameNum = _frames[42]._endFrame; } CActMsg actMsg("InTitilator"); actMsg.execute("BeerGlass"); } else if (msg->_action == "None") { CStatusChangeMsg statusMsg; statusMsg._newStatus = 2; statusMsg.execute("PickUpGlass"); _glassContent = GG_EMPTY; playRange(_frames[55], MOVIE_NOTIFY_OBJECT); movieEvent(); playRange(_frames[54], MOVIE_NOTIFY_OBJECT); _frameNum = _frames[54]._endFrame; } else if (msg->_action == "Mustard" || msg->_action == "Tomato") { CStatusChangeMsg statusMsg; statusMsg._newStatus = 2; statusMsg.execute("PickUpGlass"); _glassContent = GG_CONDIMENT; playRange(_frames[55], MOVIE_NOTIFY_OBJECT); movieEvent(); playRange(_frames[54], MOVIE_NOTIFY_OBJECT); _frameNum = _frames[54]._endFrame; CActMsg actMsg("InTitilator"); actMsg.execute("BeerGlass"); } else if (msg->_action == "Fruit") { if (!_addedLemon) { CActMsg visibleMsg; visibleMsg.execute("LemonOnBar"); startTalking(this, 250576); _addedLemon = true; playRange(_frames[36], MOVIE_NOTIFY_OBJECT); movieEvent(); _frameNum = _frames[36]._endFrame; if (areIngredientsMissing()) { playRange(_frames[43], MOVIE_NOTIFY_OBJECT); _frameNum = _frames[43]._endFrame; } CRemoveFromGameMsg removeMsg; removeMsg.execute("Lemon"); } } else if (msg->_action == "CrushedTV") { if (!_addedTV) { CVisibleMsg visibleMsg; visibleMsg.execute("TVOnBar"); startTalking(this, 250584); _field160 = 1; _addedTV = true; playSound("c#5.wav", _volume); playRange(_frames[35], MOVIE_NOTIFY_OBJECT); movieEvent(); playRange(_frames[34]); playRange(_frames[33], MOVIE_NOTIFY_OBJECT); _frameNum = _frames[33]._endFrame; if (areIngredientsMissing()) { playRange(_frames[41], MOVIE_NOTIFY_OBJECT); _frameNum = _frames[41]._endFrame; } CRemoveFromGameMsg removeMsg; removeMsg.execute("CrushedTV"); } } else if (msg->_action == "PlayerTakesGlass") { playRange(_frames[53]); _field124 = 0; CStatusChangeMsg statusMsg; statusMsg._newStatus = 0; statusMsg.execute("PickUpGlass"); } else if (msg->_action == "PlayerTakesVisCentre") { _visCenterOnCounter = false; loadFrame(0); CStatusChangeMsg statusMsg; statusMsg._newStatus = 0; statusMsg.execute("PickUpVisCentre"); } else if (msg->_action == "BellRing1") { startTalking(this, 251105); } else if (msg->_action == "BellRing2") { startTalking(this, 251107); } else if (msg->_action == "BellRing3") { startTalking(this, 250285); } else if (msg->_action == "GoRingBell") { startTalking(this, 250285); } else if (msg->_action == "ClickOnVision") { startTalking(this, 251858); } return true; } bool CBarbot::EnterViewMsg(CEnterViewMsg *msg) { // I think this is a remnant of early debugging code if (getName() != "Barbot") playMovie(MOVIE_REPEAT); return true; } bool CBarbot::EnterRoomMsg(CEnterRoomMsg *msg) { // I think this is a remnant of early debugging code if (getName() != "Barbot") addTimer(g_vm->getRandomNumber(20000)); return true; } bool CBarbot::TurnOn(CTurnOn *msg) { if (!_fieldC4) { _field13C = -1; setVisible(true); CGameObject *glass = findInRoom("BeerGlass"); if (!_gottenDrunk) { CVisibleMsg visibleMsg(false); visibleMsg.execute("BarShelfVisCentre"); } if (glass && !_addedPuret) { playRange(_frames[38], MOVIE_NOTIFY_OBJECT); playRange(_frames[58], MOVIE_NOTIFY_OBJECT); playRange(_frames[57], MOVIE_NOTIFY_OBJECT); playRange(_frames[56], MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE); _frameNum = _frames[56]._endFrame; } else { playRange(_frames[38]); playRange(_frames[23], MOVIE_NOTIFY_OBJECT); playRange(_frames[21], MOVIE_NOTIFY_OBJECT); _frameNum = _frames[21]._endFrame; switch (g_vm->getRandomNumber(2)) { case 0: playRange(_frames[10], MOVIE_NOTIFY_OBJECT); _frameNum = _frames[10]._endFrame; break; case 1: playRange(_frames[12], MOVIE_NOTIFY_OBJECT); _frameNum = _frames[12]._endFrame; break; default: break; } _field124 = 0; } _fieldC4 = 1; ++_timesCalled; petSetArea(PET_CONVERSATION); setTalking(this, true); } return true; } bool CBarbot::TurnOff(CTurnOff *msg) { if (_fieldC4) { CStatusChangeMsg statusMsg; statusMsg._newStatus = 0; statusMsg.execute("PickUpGlass"); statusMsg.execute("PickUpVisCentre"); if (_field124) { playRange(_frames[17], MOVIE_NOTIFY_OBJECT); _frameNum = _frames[17]._endFrame; _field124 = 0; } if (_visCenterOnCounter) { // Barbot will put away the vision center playRange(_frames[28], MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE); _frameNum = _frames[28]._endFrame; _visCenterOnCounter = false; _field134 = 1; } playRange(_frames[29], MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE); movieEvent(_frames[29]._startFrame); _frameNum = _frames[29]._endFrame; _fieldC4 = 0; } return true; } bool CBarbot::LeaveViewMsg(CLeaveViewMsg *msg) { CTurnOff offMsg; offMsg.execute(this); return true; } bool CBarbot::MovieEndMsg(CMovieEndMsg *msg) { if (msg->_endFrame == _frameNum) { _frameNum = -1; _field14C = getTicksCount(); } if (msg->_endFrame == _field148) { _field148 = -1; _field150 = getTicksCount(); } if (msg->_endFrame == _field13C) { if (_field124) playMovie(_frames[53]._startFrame, _frames[53]._startFrame, 0); else if (_visCenterOnCounter) playMovie(_frames[27]._endFrame, _frames[27]._endFrame, 0); _field13C = -1; return true; } if (msg->_endFrame == _frames[58]._endFrame || msg->_endFrame == _frames[21]._endFrame) { CVisibleMsg visibleMsg(true); visibleMsg.execute("BarShelfVisCentre"); } if (msg->_endFrame == _frames[57]._endFrame) { startTalking(this, 250575); playSound("c#10.wav", _volume); return true; } if (msg->_endFrame == _frames[55]._endFrame) { playSound("c#10.wav", _volume); return true; } if (msg->_endFrame == _frames[56]._endFrame || msg->_endFrame == _frames[54]._endFrame) { CStatusChangeMsg statusMsg; statusMsg._newStatus = 1; statusMsg.execute("PickUpGlass"); CMoveToStartPosMsg moveMsg; moveMsg.execute("BeerGlass"); return true; } if (msg->_endFrame == _frames[30]._endFrame) { _field124 = 0; CStatusChangeMsg statusMsg; statusMsg._newStatus = 0; statusMsg.execute("PickUpGlass"); } if (msg->_endFrame == _frames[45]._endFrame) { if (!_gottenDrunk) { CVisibleMsg visibleMsg(false); visibleMsg.execute("BarShelfVisCentre"); } return true; } if (msg->_endFrame == _frames[44]._endFrame) { _visCenterOnCounter = true; _gottenDrunk = true; startTalking(this, 250586); CStatusChangeMsg statusMsg; statusMsg._newStatus = 1; statusMsg.execute("PickUpVisCentre"); CPuzzleSolvedMsg solvedMsg; solvedMsg.execute("VisionCentre"); } if (msg->_endFrame == _frames[46]._endFrame) { if (!_gottenDrunk && !areIngredientsMissing()) startTalking(this, 250571); return true; } if (msg->_endFrame == _frames[43]._endFrame || msg->_endFrame == _frames[42]._endFrame || msg->_endFrame == _frames[41]._endFrame) { if (_field124) playMovie(_frames[53]._startFrame, _frames[53]._startFrame, 0); return true; } if (msg->_endFrame == _frames[38]._endFrame || msg->_endFrame == _frames[23]._endFrame) { playSound("c#3.wav", _volume); } else if (msg->_endFrame == _frames[36]._endFrame) { playSound("c#6.wav", _volume); } else if (msg->_endFrame == _frames[35]._endFrame) { playSound("c#8.wav", _volume); } else if (msg->_endFrame == _frames[33]._endFrame) { playSound("c#4.wav", _volume); } else if (msg->_endFrame == _frames[32]._endFrame) { startTalking(this, 145); playSound("c#9.wav", _volume); } else if (msg->_endFrame == _frames[47]._endFrame) { playSound("c#9.wav", _volume); _addedVodka = true; _drunkFlag = true; } else if (msg->_endFrame == _frames[30]._endFrame) { playSound("c#4.wav", 60); } else if (msg->_endFrame == _frames[29]._endFrame) { if (!_fieldC4) { performAction(true, nullptr); setVisible(false); CActMsg actMsg("ResetCount"); actMsg.execute("BarBell"); } } else if (msg->_endFrame == _frames[27]._endFrame) { CStatusChangeMsg statusMsg; statusMsg._newStatus = 1; statusMsg.execute("PickUpVisCentre"); _visCenterOnCounter = true; _field134 = 0; startTalking(this, 250586); } return true; } bool CBarbot::TrueTalkSelfQueueAnimSetMsg(CTrueTalkSelfQueueAnimSetMsg *msg) { return true; } bool CBarbot::TrueTalkQueueUpAnimSetMsg(CTrueTalkQueueUpAnimSetMsg *msg) { return true; } bool CBarbot::TrueTalkGetStateValueMsg(CTrueTalkGetStateValueMsg *msg) { switch (msg->_stateNum) { case 2: if (!_gottenDrunk) { if (_drunkFlag) { msg->_stateVal = _field134 | 1; return true; } } msg->_stateVal = _field134; break; case 3: msg->_stateVal = 0; if (_addedLemon) msg->_stateVal = 1; if (_addedVodka) msg->_stateVal |= 2; if (_addedPuret) msg->_stateVal |= 4; if (_addedTV) msg->_stateVal |= 8; break; case 9: msg->_stateVal = _drunkFlag ? 1 : 0; break; default: break; } return true; } bool CBarbot::TrueTalkTriggerActionMsg(CTrueTalkTriggerActionMsg *msg) { switch (msg->_action) { case 6: if (_field134) { playRange(_frames[27], MOVIE_NOTIFY_OBJECT); _frameNum = _frames[27]._endFrame; } else if (!_gottenDrunk && _drunkFlag) { playRange(_frames[45], MOVIE_NOTIFY_OBJECT); playRange(_frames[44], MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE); _frameNum = _frames[44]._endFrame; } break; case 7: { // "add vodka" CActMsg actMsg("Vodka"); actMsg.execute(this); break; } case 30: // "starling puret" _addedPuret = true; break; default: break; } return true; } bool CBarbot::FrameMsg(CFrameMsg *msg) { if (!_fieldC4 || _frameNum != -1 || _field148 != -1 || (msg->_ticks - _field14C) <= 5000 || (msg->_ticks - _field150) <= 1000) return true; if (!_drunkFlag) { if (++_field154 > 2) { playRange(_frames[0]); playRange(_frames[1], MOVIE_NOTIFY_OBJECT); _field148 = _frames[1]._endFrame; _field154 = 0; return true; } switch (g_vm->getRandomNumber(5)) { case 0: playRange(_frames[4], MOVIE_NOTIFY_OBJECT); _field148 = _frames[4]._endFrame; break; case 1: playRange(_frames[10], MOVIE_NOTIFY_OBJECT); _field148 = _frames[10]._endFrame; break; case 2: playRange(_frames[7], MOVIE_NOTIFY_OBJECT); _field148 = _frames[7]._endFrame; break; case 3: playRange(_frames[0]); playRange(_frames[1], MOVIE_NOTIFY_OBJECT); _field148 = _frames[1]._endFrame; break; case 4: playRange(_frames[3], MOVIE_NOTIFY_OBJECT); _field148 = _frames[3]._endFrame; break; case 5: if (!_field160 && !_visCenterOnCounter) { playRange(_frames[15], MOVIE_NOTIFY_OBJECT); _field148 = _frames[15]._endFrame; } break; default: break; } } else { static const int CASES[23] = { 0, 0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 3, 3, 4, 4, 4, 5, 5, 5, 6, 6, 7, 7 }; switch (CASES[g_vm->getRandomNumber(22)]) { case 0: playRange(_frames[13], MOVIE_NOTIFY_OBJECT); _field148 = _frames[13]._endFrame; break; case 1: playRange(_frames[4], MOVIE_NOTIFY_OBJECT); _field148 = _frames[4]._endFrame; break; case 2: playRange(_frames[8], MOVIE_NOTIFY_OBJECT); _field148 = _frames[8]._endFrame; break; case 3: playRange(_frames[7], MOVIE_NOTIFY_OBJECT); _field148 = _frames[7]._endFrame; break; case 4: playRange(_frames[10], MOVIE_NOTIFY_OBJECT); _field148 = _frames[10]._endFrame; break; case 5: playRange(_frames[2], MOVIE_NOTIFY_OBJECT); _field148 = _frames[2]._endFrame; break; case 6: playRange(_frames[6], MOVIE_NOTIFY_OBJECT); _field148 = _frames[6]._endFrame; break; default: playRange(_frames[3], MOVIE_NOTIFY_OBJECT); _field148 = _frames[3]._endFrame; break; } } return true; } bool CBarbot::LoadSuccessMsg(CLoadSuccessMsg *msg) { _field14C = _field150 = getTicksCount(); _frameNum = -1; _field148 = -1; return true; } bool CBarbot::MovieFrameMsg(CMovieFrameMsg *msg) { if (msg->_frameNumber == _frames[29]._startFrame) { playSound("c#2.wav", _volume); } else if (msg->_frameNumber == _frames[55]._startFrame || msg->_frameNumber == _frames[32]._startFrame) { // Finished giving the Barbot a glass CStatusChangeMsg statusMsg; statusMsg._newStatus = 0; statusMsg.execute("PickUpGlass"); if (_glassContent == GG_EMPTY) { // I'd rather see that full of Starling Puret startTalking(this, 250574); } else if (_glassContent > GG_EMPTY) { // What's this? startTalking(this, 250580); petSetArea(PET_CONVERSATION); } _glassContent = GG_DEFAULT; } else if (msg->_frameNumber == _frames[36]._startFrame) { CVisibleMsg visibleMsg(false); visibleMsg.execute("LemonOnBar"); } else if (msg->_frameNumber == _frames[35]._startFrame) { CVisibleMsg visibleMsg(false); visibleMsg.execute("TVOnBar"); } return true; } bool CBarbot::TimerMsg(CTimerMsg *msg) { if (!_fieldC4 && compareRoomNameTo("Bar")) { CParrotSpeakMsg speakMsg("Barbot", "AskForDrink"); speakMsg.execute("PerchedParrot"); addTimer(10000 + getRandomNumber(20000)); } return true; } void CBarbot::playRange(const FrameRange &range, uint flags) { playMovie(range._startFrame, range._endFrame, flags); } } // End of namespace Titanic