/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef TITANIC_BARBOT_H #define TITANIC_BARBOT_H #include "titanic/npcs/true_talk_npc.h" #include "titanic/messages/messages.h" namespace Titanic { enum GlassGiven { GG_DEFAULT = -1, GG_EMPTY = 0, GG_CONDIMENT = 1, GG_BIRD = 3 }; class CBarbot : public CTrueTalkNPC { struct FrameRange { int _startFrame; int _endFrame; FrameRange() : _startFrame(0), _endFrame(0) {} }; class FrameRanges : public Common::Array { public: FrameRanges(); }; DECLARE_MESSAGE_MAP; bool ActMsg(CActMsg *msg); bool EnterViewMsg(CEnterViewMsg *msg); bool TurnOn(CTurnOn *msg); bool TurnOff(CTurnOff *msg); bool LeaveViewMsg(CLeaveViewMsg *msg); bool MovieEndMsg(CMovieEndMsg *msg); bool TrueTalkSelfQueueAnimSetMsg(CTrueTalkSelfQueueAnimSetMsg *msg); bool TrueTalkQueueUpAnimSetMsg(CTrueTalkQueueUpAnimSetMsg *msg); bool TrueTalkGetStateValueMsg(CTrueTalkGetStateValueMsg *msg); bool TrueTalkTriggerActionMsg(CTrueTalkTriggerActionMsg *msg); bool FrameMsg(CFrameMsg *msg); bool LoadSuccessMsg(CLoadSuccessMsg *msg); bool MovieFrameMsg(CMovieFrameMsg *msg); bool EnterRoomMsg(CEnterRoomMsg *msg); bool TimerMsg(CTimerMsg *msg); private: static int _timesCalled; private: FrameRanges _frames; int _field108; int _field10C; int _field110; bool _addedLemon; bool _addedTV; bool _addedPuret; int _field120; int _field124; bool _visCenterOnCounter; bool _addedVodka; bool _gottenDrunk; int _field134; int _field138; int _field13C; int _volume; int _frameNum; int _field148; int _field14C; int _field150; int _field154; GlassGiven _glassContent; bool _drunkFlag; int _field160; private: /** * Plays a given range of movie frames */ void playRange(const FrameRange &range, uint flags = 0); /** * Returns true if one of the ingredients (with the exception of Vodka) * is missing from the concoction */ bool areIngredientsMissing() const { return !_addedPuret || !_addedLemon || !_addedVodka; } public: CLASSDEF; CBarbot(); /** * Save the data for the class to file */ virtual void save(SimpleFile *file, int indent); /** * Load the data for the class from file */ virtual void load(SimpleFile *file); }; } // End of namespace Titanic #endif /* TITANIC_BARBOT_H */