/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef TITANIC_PARROT_H #define TITANIC_PARROT_H #include "titanic/npcs/true_talk_npc.h" #include "titanic/moves/move_player_to.h" namespace Titanic { enum ParrotState { PARROT_IN_CAGE = 0, PARROT_1 = 1, PARROT_ESCAPED = 2, PARROT_MAILED = 3, PARROT_4 = 4 }; class CParrot : public CTrueTalkNPC { DECLARE_MESSAGE_MAP; bool ActMsg(CActMsg *msg); bool MouseButtonDownMsg(CMouseButtonDownMsg *msg); bool MovieEndMsg(CMovieEndMsg *msg); bool EnterViewMsg(CEnterViewMsg *msg); bool TrueTalkTriggerActionMsg(CTrueTalkTriggerActionMsg *msg); bool MouseDragStartMsg(CMouseDragStartMsg *msg); bool LeaveViewMsg(CLeaveViewMsg *msg); bool ParrotSpeakMsg(CParrotSpeakMsg *msg); bool NPCPlayTalkingAnimationMsg(CNPCPlayTalkingAnimationMsg *msg); bool NPCPlayIdleAnimationMsg(CNPCPlayIdleAnimationMsg *msg); bool FrameMsg(CFrameMsg *msg); bool MovieFrameMsg(CMovieFrameMsg *msg); bool PutParrotBackMsg(CPutParrotBackMsg *msg); bool PreEnterViewMsg(CPreEnterViewMsg *msg); bool PanningAwayFromParrotMsg(CPanningAwayFromParrotMsg *msg); bool LeaveRoomMsg(CLeaveRoomMsg *msg); bool TrueTalkNotifySpeechStartedMsg(CTrueTalkNotifySpeechStartedMsg *msg); bool TrueTalkNotifySpeechEndedMsg(CTrueTalkNotifySpeechEndedMsg *msg); public: static bool _eatingChicken; static bool _takeOff; static bool _unused; static ParrotState _state; static bool _coreReplaced; private: int _unused1; CString _carryParrot; bool _canDrag; int _unused2; uint _lastSpeakTime; int _newXp; int _newXc; bool _triedEatChicken; int _eatOffsetX; CMovePlayerTo *_panTarget; private: /** * Called for the Parrot to start or finish eating */ void setEatingChicken(bool eating); public: CLASSDEF; CParrot(); /** * Save the data for the class to file */ virtual void save(SimpleFile *file, int indent); /** * Load the data for the class from file */ virtual void load(SimpleFile *file); }; } // End of namespace Titanic #endif /* TITANIC_PARROT_H */