/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef TITANIC_PARROT_H #define TITANIC_PARROT_H #include "titanic/npcs/true_talk_npc.h" #include "titanic/moves/move_player_to.h" namespace Titanic { class CParrot : public CTrueTalkNPC { DECLARE_MESSAGE_MAP; bool ActMsg(CActMsg *msg); bool MouseButtonDownMsg(CMouseButtonDownMsg *msg); bool MovieEndMsg(CMovieEndMsg *msg); bool EnterViewMsg(CEnterViewMsg *msg); bool TrueTalkTriggerActionMsg(CTrueTalkTriggerActionMsg *msg); bool MouseDragStartMsg(CMouseDragStartMsg *msg); bool LeaveViewMsg(CLeaveViewMsg *msg); bool ParrotSpeakMsg(CParrotSpeakMsg *msg); bool NPCPlayTalkingAnimationMsg(CNPCPlayTalkingAnimationMsg *msg); bool NPCPlayIdleAnimationMsg(CNPCPlayIdleAnimationMsg *msg); bool FrameMsg(CFrameMsg *msg); bool MovieFrameMsg(CMovieFrameMsg *msg); bool PutParrotBackMsg(CPutParrotBackMsg *msg); bool PreEnterViewMsg(CPreEnterViewMsg *msg); bool PanningAwayFromParrotMsg(CPanningAwayFromParrotMsg *msg); bool LeaveRoomMsg(CLeaveRoomMsg *msg); public: static int _v1; static int _v2; static int _v3; static int _v4; static int _v5; private: int _field108; CString _string2; int _field118; int _field11C; int _field120; int _newXp; int _newXc; int _field12C; int _field130; CMovePlayerTo *_panTarget; int _field138; int _field13C; int _field140; int _field144; int _field148; int _field14C; int _field150; int _field154; int _field158; int _field15C; int _field160; int _field164; int _field168; int _field16C; int _field170; int _field174; int _field178; int _field17C; int _field180; int _field184; int _field188; int _field18C; int _field190; int _field194; int _field198; int _field19C; int _field1A0; int _field1A4; int _field1A8; int _field1AC; int _field1B0; int _field1B4; int _field1B8; int _field1BC; int _field1C0; int _field1C4; int _field1C8; int _field1CC; int _field1D0; int _field1D4; int _field1D8; int _field1DC; int _field1E0; int _field1E4; int _field1E8; int _field1EC; public: CLASSDEF; CParrot(); /** * Save the data for the class to file */ virtual void save(SimpleFile *file, int indent); /** * Load the data for the class from file */ virtual void load(SimpleFile *file); }; } // End of namespace Titanic #endif /* TITANIC_PARROT_H */