/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/pet_control/pet_control_sub4.h" namespace Titanic { CPetControlSub4::CPetControlSub4() : _field28C(0), _field290(0), _field294(0), _field298(0) { for (int idx = 0; idx < 46; ++idx) { _valArray1[idx] = _valArray2[idx] = 0; } } void CPetControlSub4::save(SimpleFile *file, int indent) const { } void CPetControlSub4::load(SimpleFile *file, int param) { _field298 = file->readNumber(); } } // End of namespace Titanic