/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/pet_control/pet_frame.h" #include "titanic/pet_control/pet_control.h" namespace Titanic { static const PetArea PET_AREAS[6] = { PET_CONVERSATION, PET_INVENTORY, PET_REMOTE, PET_ROOMS, PET_REAL_LIFE, PET_NAV_HELMET }; CPetFrame::CPetFrame() : CPetSection() { } bool CPetFrame::setup(CPetControl *petControl) { if (setPetControl(petControl)) return reset(); return false; } bool CPetFrame::reset() { if (_petControl) { _background.reset("PetBackground", _petControl, MODE_UNSELECTED); _modeBackground.reset("PetModeBackground", _petControl, MODE_UNSELECTED); for (int idx = 0; idx < 5; ++idx) { CString resName = Common::String::format("PetMode%d", idx + 1); _modeButtons[idx].reset(resName, _petControl, MODE_SELECTED); } for (int idx = 0; idx < 6; ++idx) { CString resName = Common::String::format("3Pettitle%d", idx + 1); _titles[idx].reset(resName, _petControl, MODE_UNSELECTED); } for (int idx = 0; idx < TOTAL_GLYPHS; ++idx) { CString resName = Common::String::format("PetIndent%d", idx + 1); _squares[idx].reset(resName, _petControl, MODE_UNSELECTED); } } return true; } bool CPetFrame::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { for (int idx = 0; idx < 5; ++idx) { if (_modeButtons[idx].MouseButtonUpMsg(msg->_mousePos)) { _petControl->setArea(PET_AREAS[idx]); resetArea(); _modeButtons[idx].setMode(MODE_SELECTED); return true; } } return false; } bool CPetFrame::isValid(CPetControl *petControl) { bool result = setPetControl(petControl); if (result) { _modeButtons[PET_AREAS[0]].setMode(MODE_UNSELECTED); _modeButtons[PET_AREAS[4]].setMode(MODE_SELECTED); } return result; } void CPetFrame::postLoad() { reset(); } bool CPetFrame::setPetControl(CPetControl *petControl) { if (petControl) { _petControl = petControl; // Set the bounds of the individual elements _background.setBounds(Rect(20, 350, 620, 480)); _modeBackground.setBounds(Rect(590, 365, 611, 467)); // Squares used for holding glyphs in various tabs Rect r(35, 373, 91, 429); for (int idx = 0, xp = 0; idx < TOTAL_GLYPHS; ++idx, xp += 70) { _squares[idx].setBounds(r); _squares[idx].translate(xp, 0); } // Draw the mode buttons vertically on the right edge of the PET r = Rect(590, 365, 606, 381); const int YLIST[] = { 7, 27, 45, 66, 84 }; for (int idx = 0; idx < 5; ++idx) { _modeButtons[idx].setBounds(r); _modeButtons[idx].translate(4, YLIST[idx]); } _modeButtons[PET_AREAS[0]].setMode(MODE_SELECTED); const int XLIST[] = { 73, 54, 85, 109, 38, 71 }; for (int idx = 0; idx < 6; ++idx) { _titles[idx].setBounds(Rect(0, 0, 110, 11)); _titles[idx].translate(600 - XLIST[idx], 471); } } return true; } void CPetFrame::setArea(PetArea newArea) { resetArea(); if (newArea < PET_MESSAGE) _modeButtons[PET_AREAS[newArea]].setMode(MODE_SELECTED); } void CPetFrame::resetArea() { for (int idx = 0; idx < 6; ++idx) _modeButtons[idx].setMode(MODE_UNSELECTED); } void CPetFrame::drawFrame(CScreenManager *screenManager) { _background.draw(screenManager); _modeBackground.draw(screenManager); for (int idx = 0; idx < 5; ++idx) _modeButtons[idx].draw(screenManager); _titles[_petControl->_currentArea].draw(screenManager); } void CPetFrame::drawSquares(CScreenManager *screenManager, int count) { count = CLIP(count, 0, TOTAL_GLYPHS); for (int idx = 0; idx < count; ++idx) _squares[idx].draw(screenManager); } } // End of namespace Titanic