/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/pet_control/pet_inventory.h" #include "titanic/pet_control/pet_control.h" #include "titanic/titanic.h" namespace Titanic { CPetInventory::CPetInventory() : CPetSection(), _field28C(0), _field290(0), _field294(0), _field298(0) { for (int idx = 0; idx < TOTAL_ITEMS; ++idx) { _itemBackgrounds[idx] = _itemGlyphs[idx] = nullptr; } } bool CPetInventory::setup(CPetControl *petControl) { return setPetControl(petControl) && setup(); } bool CPetInventory::setup() { _sub10.setup(); _sub12.setup(); // TODO return true; } void CPetInventory::draw(CScreenManager *screenManager) { _petControl->drawIndent(screenManager, 7); _sub10.draw(screenManager); _sub12.draw(screenManager); } Rect CPetInventory::getBounds() { // TODO return Rect(); } void CPetInventory::save(SimpleFile *file, int indent) const { file->writeNumberLine(_field298, indent); } void CPetInventory::load(SimpleFile *file, int param) { _field298 = file->readNumber(); } CGameObject *CPetInventory::dragEnd(const Point &pt) const { warning("TODO: CPetInventory::dragEnd"); return nullptr; } bool CPetInventory::isValid(CPetControl *petControl) { // TODO return true; } bool CPetInventory::setPetControl(CPetControl *petControl) { if (!petControl) return false; _petControl = petControl; _sub10.proc8(); _sub10.set20(28); Rect tempRect(0, 0, 52, 52); for (uint idx = 0; idx < TOTAL_ITEMS; ++idx) { if (!g_vm->_itemNames[idx].empty()) { CString name = "3Pet" + g_vm->_itemNames[idx]; _itemBackgrounds[idx] = petControl->getHiddenObject(name); } if (!g_vm->_itemObjects[idx].empty()) { _itemGlyphs[idx] = petControl->getHiddenObject(g_vm->_itemObjects[idx]); } } tempRect = Rect(0, 0, 580, 15); tempRect.translate(32, 445); _sub12.setBounds(tempRect); _sub12.setHasBorder(false); return true; } } // End of namespace Titanic