/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/pet_control/pet_message.h" namespace Titanic { CPetMessage::CPetMessage() { Rect rect1(0, 0, 580, 70); rect1.translate(32, 368); _message.setBounds(rect1); _message.resize(50); _message.setHasBorder(false); Rect rect2(0, 0, 580, 15); rect2.translate(32, 445); _tooltip.setBounds(rect2); _tooltip.setHasBorder(false); } bool CPetMessage::setup(CPetControl *petControl) { if (petControl && setupControl(petControl)) return reset(); return false; } void CPetMessage::draw(CScreenManager *screenManager) { _message.draw(screenManager); _tooltip.draw(screenManager); } bool CPetMessage::setupControl(CPetControl *petControl) { if (petControl) _petControl = petControl; return true; } } // End of namespace Titanic