/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/pet_control/pet_rooms_glyphs.h" #include "titanic/pet_control/pet_section.h" #include "titanic/support/screen_manager.h" namespace Titanic { CPetRoomsGlyph::CPetRoomsGlyph() : CPetGlyph(), _field34(0), _field38(0), _field3C(0), _field40(nullptr), _field44(nullptr), _field48(nullptr), _field4C(nullptr), _field50(nullptr), _field54(nullptr), _field58(nullptr), _field5C(nullptr) { } void CPetRoomsGlyph::set34(int val) { _field34 = val; } void CPetRoomsGlyph::set38(int val) { _field38 = val; } bool CPetRoomsGlyph::setup(CPetControl *petControl, CPetGlyphs *owner) { if (!CPetGlyph::setup(petControl, owner)) return false; CPetSection *section = owner->getOwner(); _field40 = section->getBackground(9); _field44 = section->getBackground(12); _field50 = section->getBackground(13); _field54 = section->getBackground(10); _field48 = section->getBackground(11); _field4C = section->getBackground(14); _field58 = section->getBackground(15); _field5C = _field58; return true; } void CPetRoomsGlyph::drawAt(CScreenManager *screenManager, const Point &pt) { // Clear background Rect rect(pt.x, pt.y, pt.x + 52, pt.y + 52); screenManager->fillRect(SURFACE_BACKBUFFER, &rect, 0, 0, 0); warning("TODO: CPetRoomsGlyph::drawAt"); } void CPetRoomsGlyph::MouseButtonDownMsg(const Point &pt) { } int CPetRoomsGlyph::proc29(const Point &pt) { return 0; } void CPetRoomsGlyph::proc32() { } int CPetRoomsGlyph::proc33() { return 1; } void CPetRoomsGlyph::proc39() { } } // End of namespace Titanic