/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/pet_control/pet_rooms_glyphs.h" #include "titanic/events.h" #include "titanic/pet_control/pet_control.h" #include "titanic/pet_control/pet_section.h" #include "titanic/room_flags.h" #include "titanic/support/screen_manager.h" #include "titanic/support/simple_file.h" #include "titanic/titanic.h" #include "titanic/translation.h" namespace Titanic { CPetRoomsGlyph::CPetRoomsGlyph() : CPetGlyph(), _roomFlags(0), _mailFlag(0), _mode(RGM_UNASSIGNED), _chevLeftOnDim(nullptr), _chevLeftOffDim(nullptr), _chevLeftOnLit(nullptr), _chevLeftOffLit(nullptr), _chevRightOnDim(nullptr), _chevRightOffDim(nullptr), _chevRightOnLit(nullptr), _chevRightOffLit(nullptr) { } CPetRoomsGlyph::CPetRoomsGlyph(uint flags) : CPetGlyph(), _roomFlags(flags), _mailFlag(0), _mode(RGM_UNASSIGNED), _chevLeftOnDim(nullptr), _chevLeftOffDim(nullptr), _chevLeftOnLit(nullptr), _chevLeftOffLit(nullptr), _chevRightOnDim(nullptr), _chevRightOffDim(nullptr), _chevRightOnLit(nullptr), _chevRightOffLit(nullptr) { } bool CPetRoomsGlyph::setup(CPetControl *petControl, CPetGlyphs *owner) { if (!CPetGlyph::setup(petControl, owner)) return false; CPetSection *section = owner->getOwner(); _chevLeftOnDim = section->getBackground(8); _chevLeftOffDim = section->getBackground(9); _chevRightOnDim = section->getBackground(12); _chevRightOffDim = section->getBackground(13); _chevLeftOnLit = section->getBackground(10); _chevLeftOffLit = section->getBackground(11); _chevRightOnLit = section->getBackground(14); _chevRightOffLit = section->getBackground(15); return true; } void CPetRoomsGlyph::drawAt(CScreenManager *screenManager, const Point &pt, bool isHighlighted_) { // Clear background Rect rect(pt.x, pt.y, pt.x + 52, pt.y + 52); screenManager->fillRect(SURFACE_BACKBUFFER, &rect, 0, 0, 0); CRoomFlags roomFlags(_roomFlags); uint elevBits = roomFlags.getElevatorBits(); uint classBits = roomFlags.getPassengerClassBits(); uint floorBits = roomFlags.getFloorBits(); uint roomBits = roomFlags.getRoomBits(); // Save a copy of object pointers that may be modified CGameObject *leftOnDim = _chevLeftOnDim; CGameObject *leftOffDim = _chevLeftOffDim; CGameObject *rightOnDim = _chevRightOnDim; CGameObject *rightOffDim = _chevRightOffDim; if (_mailFlag || isHighlighted_) { _chevLeftOnDim = _chevLeftOnLit; _chevLeftOffDim = _chevLeftOffLit; _chevRightOnDim = _chevRightOnLit; _chevRightOffDim = _chevRightOffLit; } // Draw the chevron fragments for each line Point destPt = pt; drawObjects(classBits + elevBits * 4, destPt, screenManager); destPt.y += 10; drawObjects((floorBits >> 4) & 15, destPt, screenManager); destPt.y += 10; drawObjects(floorBits & 15, destPt, screenManager); destPt.y += 10; drawObjects(roomBits >> 3, destPt, screenManager); destPt.y += 10; drawObjects(((roomBits & 7) << 1) + (roomFlags.getBit0() ? 1 : 0), destPt, screenManager); // Restore original image pointers _chevLeftOnDim = leftOnDim; _chevLeftOffDim = leftOffDim; _chevRightOnDim = rightOnDim; _chevRightOffDim = rightOffDim; } void CPetRoomsGlyph::selectGlyph(const Point &topLeft, const Point &pt) { if (!isAssigned()) { bool isShiftPressed = g_vm->_events->getSpecialButtons() & MK_SHIFT; if (isShiftPressed) { int selection = getSelection(topLeft, pt); if (selection >= 0) _roomFlags ^= 1 << selection; } updateTooltip(); } } bool CPetRoomsGlyph::dragGlyph(const Point &topLeft, CMouseDragStartMsg *msg) { bool isShiftPressed = g_vm->_events->getSpecialButtons() & MK_SHIFT; CPetControl *petControl = getPetControl(); if (!isShiftPressed && petControl) { CGameObject *chevron = petControl->getHiddenObject("3PetChevron"); if (chevron) { chevron->_destRoomFlags = _roomFlags; chevron->_isPendingMail = _mailFlag != 0; petControl->removeFromInventory(chevron, false, false); chevron->loadSurface(); chevron->dragMove(msg->_mousePos); msg->_handled = true; if (msg->execute(chevron)) return true; petControl->moveToHiddenRoom(chevron); } } return false; } void CPetRoomsGlyph::getTooltip(CTextControl *text) { CRoomFlags roomFlags(_roomFlags); CPetRooms *owner = static_cast(getPetSection()); CString prefix; if (isCurrentlyAssigned()) { prefix = g_vm->_strings[YOUR_ASSIGNED_ROOM]; } else if (isPreviouslyAssigned()) { prefix = g_vm->_strings[PREVIOUSLY_ASSIGNED_ROOM]; } else if (!_mailFlag) { prefix = g_vm->_strings[SAVED_CHEVRON]; } else if (_mailFlag == 1 && owner->getRoomFlags() == _roomFlags) { prefix = g_vm->_strings[CURRENT_LOCATION]; } // Get the room description CString roomStr = roomFlags.getRoomDesc(); if (roomStr == TRANSLATE("The Elevator", "Der Aufzug")) { int elevNum = owner->getElevatorNum(); roomStr = CString::format(g_vm->_strings[ELEVATOR_NUM].c_str(), elevNum); } roomStr += g_vm->_strings[SHIFT_CLICK_TO_EDIT]; text->setText(prefix + roomStr); } void CPetRoomsGlyph::saveGlyph(SimpleFile *file, int indent) { file->writeNumberLine(_roomFlags, indent); file->writeNumberLine(_mode, indent); } bool CPetRoomsGlyph::proc33(CPetGlyph *glyph) { CPetRoomsGlyph *roomGlyph = static_cast(glyph); return CPetGlyph::proc33(glyph) && _roomFlags == roomGlyph->_roomFlags; } void CPetRoomsGlyph::loadFlags(SimpleFile *file, int val) { if (!val) { _roomFlags = file->readNumber(); } } void CPetRoomsGlyph::changeClass(PassengerClass newClassNum) { CRoomFlags roomFlags(_roomFlags); roomFlags.changeClass(newClassNum); _roomFlags = roomFlags.get(); } int CPetRoomsGlyph::getSelection(const Point &topLeft, const Point &pt) { Rect rects[4] = { Rect(topLeft.x, topLeft.y, topLeft.x + 13, topLeft.y + 10), Rect(topLeft.x + 13, topLeft.y, topLeft.x + 26, topLeft.y + 10), Rect(topLeft.x + 26, topLeft.y, topLeft.x + 39, topLeft.y + 10), Rect(topLeft.x + 39, topLeft.y, topLeft.x + 52, topLeft.y + 10) }; for (int idx = 0, btnIndex = 19; idx < 5; ++idx, btnIndex -= 4) { // Iterate through each of the four rects, seeing if there's a match. // If not, move it down to the next row for the next loop iteration for (int i = 0; i < 4; ++i) { if (rects[i].contains(pt)) return btnIndex - i; rects[i].translate(0, 10); } } return -1; } void CPetRoomsGlyph::drawObjects(uint flags, const Point &pt, CScreenManager *screenManager) { if (_chevLeftOnDim && _chevLeftOffDim && _chevRightOnDim && _chevRightOffDim) { Point destPos = pt; ((flags & 8) ? _chevLeftOnDim : _chevLeftOffDim)->draw(screenManager, destPos); destPos.x += 13; ((flags & 4) ? _chevRightOnDim : _chevRightOffDim)->draw(screenManager, destPos); destPos.x += 13; ((flags & 2) ? _chevLeftOnDim : _chevLeftOffDim)->draw(screenManager, destPos); destPos.x += 13; ((flags & 1) ? _chevRightOnDim : _chevRightOffDim)->draw(screenManager, destPos); } } /*------------------------------------------------------------------------*/ void CPetRoomsGlyphs::saveGlyphs(SimpleFile *file, int indent) { file->writeNumberLine(size(), indent); for (const_iterator i = begin(); i != end(); ++i) (*i)->saveGlyph(file, indent); } CPetRoomsGlyph *CPetRoomsGlyphs::findAssignedRoom() const { for (const_iterator i = begin(); i != end(); ++i) { CPetRoomsGlyph *glyph = dynamic_cast(*i); if (glyph->isCurrentlyAssigned()) return glyph; } return nullptr; } CPetRoomsGlyph *CPetRoomsGlyphs::findGlyphByFlags(uint flags) const { for (const_iterator i = begin(); i != end(); ++i) { CPetRoomsGlyph *glyph = static_cast(*i); if (glyph->getRoomFlags() == flags) return glyph; } return nullptr; } } // End of namespace Titanic