/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/textconsole.h" #include "titanic/pet_control/pet_section.h" #include "titanic/pet_control/pet_control.h" namespace Titanic { static const uint PALETTE1[6] = { 0xA7C0DB, 0x9CFFFE, 0x73AEFF, 0xA7C0DB, 0x9CFFFE, 0 }; static const uint PALETTE2[6] = { 0x10101, 0x1013C, 0xC80101, 0x10101, 0x800101, 0 }; static const uint PALETTE3[5] = { 0x10101, 0x1013C, 0xC80101, 0x10101, 0x800101 }; void CPetSection::displayMessage(const CString &msg) { error("TODO"); } void CPetSection::proc25(int val) { if (!val) { proc28(); _petControl->makeDirty(); } } void CPetSection::proc27(int duration) { if (duration > 0) _petControl->startPetTimer(0, duration, 0, this); else proc28(); } void CPetSection::proc28() { CPetText *text = getText(); if (text) text->setup(); } void CPetSection::proc29() { _petControl->stopPetTimer(0); } uint CPetSection::getColor(uint index) { return getColorTable()[index]; } const uint *CPetSection::getColorTable(int tableNum) { if (tableNum == -1) { CPetControl *pet = getPetControl(); tableNum = pet ? pet->getPassengerClass() : 3; } switch (tableNum) { case 1: return PALETTE1; case 2: return PALETTE2; default: return PALETTE3; } } } // End of namespace Titanic