/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef TITANIC_PET_TEXT_H #define TITANIC_PET_TEXT_H #include "titanic/support/simple_file.h" #include "titanic/support/screen_manager.h" namespace Titanic { class CPetText { struct ArrayEntry { CString _string1; CString _string2; CString _string3; }; private: Common::Array _array; CString _lines; bool _stringsMerged; Rect _bounds; int _field30; int _lineCount; int _field38; int _field3C; int _field40; int _field44; int _backR; int _backG; int _backB; int _textR; int _textG; int _textB; int _field60; int _field64; int _field68; int _field6C; bool _hasBorder; int _field74; int _field78; int _field7C; private: void setupArrays(int count); void freeArrays(); void setArrayStr2(uint idx, int val1, int val2, int val3); /** * Merges the strings in the strings array */ void mergeStrings(); /** * Change the text */ void changeText(const CString &str); public: CPetText(uint count = 10); /** * Set up the control */ void setup(); /** * Load the data for the control */ void load(SimpleFile *file, int param); /** * Set the bounds for the control */ void setBounds(const Rect &bounds) { _bounds = bounds; } /** * Sets the flag for whether to draw a frame border around the control */ void setHasBorder(bool val) { _hasBorder = val; } /** * Draw the control */ void draw(CScreenManager *screenManager); void resize(uint count); /** * Set the text */ void setText(const CString &str); /** * Set text color */ void setColor(int val1, uint col); /** * Set text color */ void setColor(uint col); void set30(int val); }; } // End of namespace Titanic #endif /* TITANIC_PET_TEXT_H */