/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/sound/audio_buffer.h" namespace Titanic { CAudioBuffer::CAudioBuffer(int bufferSize) : _flag(true), _disabled(false) { _buffer.resize(bufferSize); reset(); } CAudioBuffer::~CAudioBuffer() { _buffer.clear(); } void CAudioBuffer::reset() { _flag = true; _readBytesLeft = _writeBytesLeft = _buffer.size() / 2; } byte *CAudioBuffer::getBegin() { return _flag ? &_buffer[_buffer.size() / 2] : &_buffer[0]; } byte *CAudioBuffer::getEnd() { return _flag ? &_buffer[0] : &_buffer[_buffer.size() / 2]; } uint16 *CAudioBuffer::getReadPtr() { byte *ptr = getBegin(); return (uint16 *)(ptr + (_buffer.size() / 2 - _readBytesLeft)); } uint16 *CAudioBuffer::getWritePtr() { byte *ptr = getEnd(); return (uint16 *)(ptr + (_buffer.size() / 2 - _writeBytesLeft)); } void CAudioBuffer::advanceRead(int size) { _readBytesLeft -= size; if (_readBytesLeft < 0) { _readBytesLeft = 0; } else if (size && !_writeBytesLeft) { reverse(); } } void CAudioBuffer::advanceWrite(int size) { _writeBytesLeft -= size; if (_writeBytesLeft < 0) { _writeBytesLeft = 0; } else if (size && !_readBytesLeft) { reverse(); } } void CAudioBuffer::reverse() { _flag = !_flag; _readBytesLeft = _writeBytesLeft = _buffer.size() / 2; } void CAudioBuffer::enterCriticalSection() { _mutex.lock(); } void CAudioBuffer::leaveCriticalSection() { _mutex.unlock(); } } // End of namespace Titanic