/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/sound/view_auto_sound_player.h" #include "titanic/sound/auto_music_player.h" #include "titanic/core/room_item.h" namespace Titanic { BEGIN_MESSAGE_MAP(CViewAutoSoundPlayer, CAutoSoundPlayer) ON_MESSAGE(EnterViewMsg) ON_MESSAGE(LeaveViewMsg) END_MESSAGE_MAP() void CViewAutoSoundPlayer::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); file->writeNumberLine(_enabled, indent); CAutoSoundPlayer::save(file, indent); } void CViewAutoSoundPlayer::load(SimpleFile *file) { file->readNumber(); _enabled = file->readNumber(); CAutoSoundPlayer::load(file); } bool CViewAutoSoundPlayer::EnterViewMsg(CEnterViewMsg *msg) { CViewItem *view = findView(); CRoomItem *room = findRoom(); if (view == msg->_newView) { CTurnOn onMsg; onMsg.execute(this); if (_enabled) { CChangeMusicMsg changeMsg; changeMsg._flags = 1; changeMsg.execute(room, CAutoMusicPlayer::_type, MSGFLAG_CLASS_DEF |MSGFLAG_BREAK_IF_HANDLED | MSGFLAG_SCAN); } } return true; } bool CViewAutoSoundPlayer::LeaveViewMsg(CLeaveViewMsg *msg) { CViewItem *view = findView(); CRoomItem *room = findRoom(); if (view == msg->_oldView) { CTurnOff offMsg; offMsg.execute(this); if (_enabled) { CChangeMusicMsg changeMsg; changeMsg._flags = 2; changeMsg.execute(room, CAutoMusicPlayer::_type, MSGFLAG_CLASS_DEF | MSGFLAG_BREAK_IF_HANDLED | MSGFLAG_SCAN); } } return true; } } // End of namespace Titanic