/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "audio/decoders/wave.h" #include "common/memstream.h" #include "titanic/sound/wave_file.h" #include "titanic/sound/sound_manager.h" #include "titanic/support/simple_file.h" namespace Titanic { CWaveFile::CWaveFile() : _soundManager(nullptr), _audioStream(nullptr), _waveData(nullptr), _waveSize(0), _dataSize(0), _headerSize(0), _soundType(Audio::Mixer::kPlainSoundType) { setup(); } CWaveFile::CWaveFile(QSoundManager *owner) : _soundManager(owner), _audioStream(nullptr), _waveData(nullptr), _waveSize(0), _dataSize(0), _headerSize(0), _soundType(Audio::Mixer::kPlainSoundType) { setup(); } void CWaveFile::setup() { _loadMode = LOADMODE_SCUMMVM; _field4 = 0; _field14 = 1; _dataSize = 0; _audioBuffer = nullptr; _disposeAudioBuffer = DisposeAfterUse::NO; _channel = -1; } CWaveFile::~CWaveFile() { if (_audioStream) { _soundManager->soundFreed(_soundHandle); delete _audioStream; } if (_disposeAudioBuffer == DisposeAfterUse::YES && _audioBuffer) delete _audioBuffer; delete[] _waveData; } uint CWaveFile::getDurationTicks() const { if (!_audioStream) return 0; // FIXME: The original uses acmStreamSize to calculate // a desired size. Since I have no idea how the system API // method works, for now I'm using a simple ratio of a // sample output to input value double newSize = (double)_dataSize * (1475712.0 / 199836.0); return (uint)(newSize * 1000.0 / _audioStream->getRate()); } bool CWaveFile::loadSound(const CString &name) { assert(!_audioStream); StdCWadFile file; if (!file.open(name)) return false; Common::SeekableReadStream *stream = file.readStream(); uint size = stream->size(); byte *data = new byte[size]; stream->read(data, size); load(data, size); _soundType = Audio::Mixer::kSFXSoundType; return true; } bool CWaveFile::loadSpeech(CDialogueFile *dialogueFile, int speechIndex) { DialogueResource *res = dialogueFile->openWaveEntry(speechIndex); if (!res) return false; byte *data = (byte *)malloc(res->_size); dialogueFile->read(res, data, res->_size); load(data, res->_size); _soundType = Audio::Mixer::kSpeechSoundType; return true; } bool CWaveFile::loadMusic(const CString &name) { assert(!_audioStream); StdCWadFile file; if (!file.open(name)) return false; Common::SeekableReadStream *stream = file.readStream(); uint size = stream->size(); byte *data = new byte[size]; stream->read(data, size); delete stream; load(data, size); _soundType = Audio::Mixer::kMusicSoundType; return true; } bool CWaveFile::loadMusic(CAudioBuffer *buffer, DisposeAfterUse::Flag disposeAfterUse) { _audioBuffer = buffer; _disposeAudioBuffer = disposeAfterUse; _loadMode = LOADMODE_AUDIO_BUFFER; _field14 = 0; return true; } void CWaveFile::load(byte *data, uint size) { _waveData = data; _waveSize = size; // Parse the wave header Common::MemoryReadStream wavStream(data, size, DisposeAfterUse::NO); int rate; byte flags; Audio::loadWAVFromStream(wavStream, _dataSize, rate, flags); _headerSize = wavStream.pos(); } Audio::SeekableAudioStream *CWaveFile::audioStream() { if (!_audioStream) { // No stream yet, so create one and give it control of the raw wave data assert(_waveData); _audioStream = Audio::makeWAVStream( new Common::MemoryReadStream(_waveData, _waveSize, DisposeAfterUse::YES), DisposeAfterUse::YES); _waveData = nullptr; } return _audioStream; } uint CWaveFile::getFrequency() { return audioStream()->getRate(); } void CWaveFile::reset() { audioStream()->rewind(); } const uint16 *CWaveFile::lock() { switch (_loadMode) { case LOADMODE_SCUMMVM: assert(_waveData); return (uint16 *)(_waveData + _headerSize); default: return nullptr; } } void CWaveFile::unlock(const uint16 *ptr) { // No implementation needed in ScummVM } } // End of namespace Titanic z