/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "audio/decoders/wave.h" #include "common/memstream.h" #include "titanic/sound/wave_file.h" #include "titanic/sound/sound_manager.h" #include "titanic/support/simple_file.h" namespace Titanic { CWaveFile::CWaveFile() : _owner(nullptr), _stream(nullptr), _soundType(Audio::Mixer::kPlainSoundType) { } CWaveFile::CWaveFile(QSoundManager *owner) : _owner(owner), _stream(nullptr), _soundType(Audio::Mixer::kPlainSoundType) { } CWaveFile::~CWaveFile() { if (_stream) { _owner->soundFreed(_soundHandle); delete _stream; } } int CWaveFile::fn1() { // TODO return 0; } bool CWaveFile::loadSound(const CString &name) { assert(!_stream); StdCWadFile file; if (!file.open(name)) return false; Common::SeekableReadStream *stream = file.readStream(); _size = stream->size(); _stream = Audio::makeWAVStream(stream->readStream(_size), DisposeAfterUse::YES); _soundType = Audio::Mixer::kSFXSoundType; return true; } bool CWaveFile::loadSpeech(CDialogueFile *dialogueFile, int speechIndex) { DialogueResource *res = dialogueFile->openWaveEntry(speechIndex); if (!res) return false; byte *data = (byte *)malloc(res->_size); dialogueFile->read(res, data, res->_size); _size = res->_size; _stream = Audio::makeWAVStream(new Common::MemoryReadStream(data, _size, DisposeAfterUse::YES), DisposeAfterUse::YES); _soundType = Audio::Mixer::kSpeechSoundType; return true; } bool CWaveFile::loadMusic(const CString &name) { assert(!_stream); StdCWadFile file; if (!file.open(name)) return false; Common::SeekableReadStream *stream = file.readStream(); _size = stream->size(); _stream = Audio::makeWAVStream(stream->readStream(_size), DisposeAfterUse::YES); _soundType = Audio::Mixer::kMusicSoundType; return true; } uint CWaveFile::getFrequency() const { return _stream->getRate(); } } // End of namespace Titanic z