/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/star_control/base_star.h" #include "titanic/star_control/star_control_sub12.h" #include "titanic/star_control/star_ref.h" #include "titanic/titanic.h" namespace Titanic { CBaseStarEntry::CBaseStarEntry() : _field0(0), _value(0.0) { Common::fill(&_data[0], &_data[5], 0); } void CBaseStarEntry::load(Common::SeekableReadStream &s) { _field0 = s.readByte(); _field1 = s.readByte(); _field2 = s.readByte(); _field3 = s.readByte(); _value = s.readFloatLE(); _position._x = s.readUint32LE(); _position._y = s.readUint32LE(); _position._z = s.readUint32LE(); for (int idx = 0; idx < 5; ++idx) _data[idx] = s.readUint32LE(); } bool CBaseStarEntry::operator==(const CBaseStarEntry &s) const { return _field0 == s._field0 && _field1 == s._field1 && _field2 == s._field2 && _field3 == s._field3 && _value == s._value && _position == s._position && _data[0] == s._data[0] && _data[1] == s._data[1] && _data[2] == s._data[2] && _data[3] == s._data[3] && _data[4] == s._data[4]; } /*------------------------------------------------------------------------*/ CBaseStar::CBaseStar() : _minVal(0.0), _maxVal(1.0), _range(0.0), _value1(0.0), _value2(0.0), _value3(0.0), _value4(0.0) { } void CBaseStar::clear() { _data.clear(); } void CBaseStar::initialize() { _minVal = 9.9999998e10; _maxVal = -9.9999998e10; _minMax.reset(); for (uint idx = 0; idx < _data.size(); ++idx) { const CBaseStarEntry *entry = getDataPtr(idx); _minMax.expand(entry->_position); if (entry->_value < _minVal) _minVal = entry->_value; if (entry->_value > _maxVal) _maxVal = entry->_value; } _range = (_maxVal - _minVal) / 1.0; } const CBaseStarEntry *CBaseStar::getDataPtr(int index) const { return (index >= 0 && index < (int)_data.size()) ? &_data[index] : nullptr; } void CBaseStar::loadData(Common::SeekableReadStream &s) { uint headerId = s.readUint32LE(); uint count = s.readUint32LE(); if (headerId != 100 || count == 0) error("Invalid star data"); // Initialize the data array clear(); _data.resize(count); // Iterate through reading the data for each entry for (uint idx = 0; idx < count; ++idx) _data[idx].load(s); } void CBaseStar::loadData(const CString &resName) { // Get a stream to read the data from the DAT file Common::SeekableReadStream *stream = g_vm->_filesManager->getResource(resName); assert(stream); // Load the stream loadData(*stream); delete stream; } void CBaseStar::resetEntry(CBaseStarEntry &entry) { entry._field0 = 0xFF; entry._field1 = 0xFF; entry._field2 = 0xFF; entry._field3 = 0; entry._position._x = 0; entry._position._y = 0; entry._position._z = 0; for (int idx = 0; idx < 5; ++idx) entry._data[idx] = 0; } void CBaseStar::draw(CSurfaceArea *surfaceArea, CStarControlSub12 *sub12, CStarControlSub5 *sub5) { if (!_data.empty()) { switch (sub12->proc27()) { case 0: switch (surfaceArea->_bpp) { case 1: draw1(surfaceArea, sub12, sub5); break; case 2: draw2(surfaceArea, sub12, sub5); break; default: break; } break; case 2: switch (surfaceArea->_bpp) { case 1: draw3(surfaceArea, sub12, sub5); break; case 2: draw4(surfaceArea, sub12, sub5); break; default: break; } break; default: break; } } } void CBaseStar::draw1(CSurfaceArea *surfaceArea, CStarControlSub12 *sub12, CStarControlSub5 *sub5) { CStarControlSub6 sub6 = sub12->proc23(); sub12->proc36(&_value1, &_value2, &_value3, &_value4); FPoint centroid = surfaceArea->_centroid - FPoint(0.5, 0.5); double v70 = sub12->proc25(); double minVal = v70 - 9216.0; //int width1 = surfaceArea->_width - 1; //int height1 = surfaceArea->_height - 1; FVector vector; double v4; for (uint idx = 0; idx < _data.size(); ++idx) { CBaseStarEntry &entry = _data[idx]; vector = entry._position; v4 = vector._x * sub6._row1._z + vector._y * sub6._row2._z + vector._z * sub6._row3._z + sub6._vector._z; if (v4 <= minVal) continue; // TODO Lots of stuff double v17 = 0.0, v98 = 0.0; if (v17 >= 1.0e12) { // TODO } else { sub5->proc2(&sub6, &vector, centroid._x, centroid._y, v98, surfaceArea, sub12); } } } void CBaseStar::draw2(CSurfaceArea *surfaceArea, CStarControlSub12 *sub12, CStarControlSub5 *sub5) { // TODO } void CBaseStar::draw3(CSurfaceArea *surfaceArea, CStarControlSub12 *sub12, CStarControlSub5 *sub5) { // TODO } void CBaseStar::draw4(CSurfaceArea *surfaceArea, CStarControlSub12 *sub12, CStarControlSub5 *sub5) { // TODO } int CBaseStar::baseFn1(CSurfaceArea *surfaceArea, CStarControlSub12 *sub12, const Common::Point &pt) { CStarRef1 ref(this, pt); ref.process(surfaceArea, sub12); return ref._index; } int CBaseStar::baseFn2(CSurfaceArea *surfaceArea, CStarControlSub12 *sub12) { CStarRef3 ref(this); ref.process(surfaceArea, sub12); return ref._index; } /*------------------------------------------------------------------------*/ void CStarVector::apply() { _owner->addMatrixRow(_vector); } } // End of namespace Titanic