/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef TITANIC_STAR_CONTROL_SUB13_H #define TITANIC_STAR_CONTROL_SUB13_H #include "titanic/support/simple_file.h" #include "titanic/star_control/base_star.h" #include "titanic/star_control/star_control_sub6.h" #include "titanic/star_control/fmatrix.h" namespace Titanic { class CStarControlSub13 { private: double _fieldC; double _field18; double _field1C; int _width; int _height; FMatrix _matrix; CStarControlSub6 _sub1; CStarControlSub6 _sub2; double _fieldC0; double _fieldC4; bool _flag; private: void reset(); public: FVector _position; double _field10; double _field14; int _field24; double _valArray[5]; double _fieldC8; double _fieldCC; double _fieldD0; public: CStarControlSub13(); CStarControlSub13(CStarControlSub13 *src); /** * Copys the data from another instance */ void copyFrom(const CStarControlSub13 *src); /** * Load the data for the class from file */ void load(SimpleFile *file, int param); /** * Save the data for the class to file */ void save(SimpleFile *file, int indent); /** * Sets the position */ void setPosition(const FVector &v); /** * Sets the position */ void setPosition(const CStarControlSub6 *sub6); /** * Sets the matrix */ void setMatrix(const FMatrix &m); void fn11(const FVector &v); void fn12(); void fn13(StarMode mode, double v2); void reposition(double factor); void fn15(const FMatrix &matrix); CStarControlSub6 getSub1(); CStarControlSub6 getSub2(); void fn16(int index, const FVector &src, FVector &dest); FVector fn17(int index, const FVector &src); FVector fn18(int index, const FVector &src); void fn19(double *v1, double *v2, double *v3, double *v4); /** * Returns the instance's matrix */ const FMatrix &getMatrix() const; void setC(double v); void set10(double v); void set14(double v); void set18(double v); void set1C(double v); }; } // End of namespace Titanic #endif /* TITANIC_STAR_CONTROL_SUB13_H */