/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef TITANIC_STAR_CONTROL_SUB23_H #define TITANIC_STAR_CONTROL_SUB23_H #include "titanic/star_control/error_code.h" #include "titanic/star_control/fmatrix.h" #include "titanic/star_control/fvector.h" #include "titanic/star_control/star_control_sub25.h" namespace Titanic { class CStarControlSub23 { protected: int _field4; int _field8; FVector _row1, _row2; double _field24; FVector _row3; int _field34; double _field38; double _field3C; int _field40; int _field44; int _field48; int _field4C; Common::Array _powers; int _field54; double _field58; double _field60; CStarControlSub25 _sub25; public: CStarControlSub23(); virtual ~CStarControlSub23() {} virtual void proc2(FVector &v1, FVector &v2, FMatrix &m1, FMatrix &m2); virtual void proc3(const FMatrix &m1, const FMatrix &m2); virtual void proc4(FVector &v1, FVector &v2, FMatrix &m); virtual int proc5(CErrorCode &errorCode, FVector &v, FMatrix &m) { return 2; } virtual void proc6(int val1, int val2, float val); int get8() const { return _field8; } }; } // End of namespace Titanic #endif /* TITANIC_STAR_CONTROL_SUB23_H */