/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/star_control/star_control_sub27.h" #include "common/textconsole.h" namespace Titanic { void CStarControlSub27::proc2(FVector &oldPos, FVector &newPos, FMatrix &oldOrientation, FMatrix &newOrientation) { CStarControlSub23::proc2(oldPos, newPos, oldOrientation, newOrientation); double factor = _field24; if (_field24 > 0.0) { _active = true; _field34 = 1; proc6(120, 4, _field24); } if (newPos != oldPos) { _sub25.fn1(oldOrientation, newOrientation); _moveDelayCtr = 0.0; if (_field4C == 0) { _moveDelayInc = 0.1; _active = true; } else { _moveDelayInc = 1.0 / factor; _active = true; } } } int CStarControlSub27::proc5(CErrorCode &errorCode, FVector &pos, FMatrix &orientation) { if (!_active) return 0; _moveDelayCtr += _moveDelayInc; _sub25.fn2(_moveDelayCtr, orientation); errorCode.set(); if (_field40 >= 0) { double powVal = _powers[_field40]; pos += _posDelta * powVal; getVectorOnPath(pos); --_field40; errorCode.set(); return 1; } else if (_field44 > 0) { pos += _posDelta * _field38; getVectorOnPath(pos); --_field44; errorCode.set(); return 1; } else if (_field48 >= 0) { double powVal = _powers[31 - _field48]; pos += _posDelta * powVal; getVectorOnPath(pos); --_field48; errorCode.set(); return 1; } else { _active = false; return 2; } } void CStarControlSub27::getVectorOnPath(FVector &pos) const { double distance = _posDelta.getDistance(pos); distance /= _field24; if (distance <= 0.0) { pos = _srcPos; } else if (distance >= 1.0) { pos = _destPos; } else { pos = FVector( (_destPos._x - _srcPos._x) * distance + _srcPos._x, (_destPos._y - _srcPos._y) * distance + _srcPos._y, (_destPos._z - _srcPos._z) * distance + _srcPos._z ); } } } // End of namespace Titanic