/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef TITANIC_STAR_CONTROL_SUB6_H #define TITANIC_STAR_CONTROL_SUB6_H #include "titanic/star_control/fmatrix.h" namespace Titanic { class CStarControlSub6 : public FMatrix { private: static CStarControlSub6 *_static; public: static void init(); static void deinit(); public: FVector _vector; public: CStarControlSub6(); CStarControlSub6(Axis axis, double amount); CStarControlSub6(const CStarControlSub6 *src); CStarControlSub6(const CStarControlSub6 *s1, const CStarControlSub6 *s2); /** * Sets an identity matrix */ void identity(); /** * Sets a rotation matrix for the given axis for the given amount */ void setRotationMatrix(Axis axis, double val); void copyFrom(const CStarControlSub6 *src); /** * Copy from the specified matrix */ void copyFrom(const FMatrix &src); void fn4(CStarControlSub6 *sub6); }; } // End of namespace Titanic #endif /* TITANIC_STAR_CONTROL_SUB6_H */