/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/support/screen_manager.h" #include "titanic/star_control/star_view.h" #include "titanic/star_control/star_control.h" #include "titanic/star_control/star_field.h" #include "titanic/core/game_object.h" namespace Titanic { CStarView::CStarView() : _sub12(nullptr, nullptr), _sub13((void *)nullptr), _owner(nullptr), _starField(nullptr), _videoSurface(nullptr), _field118(0), _videoSurface2(nullptr), _field210(0), _homePhotoMask(nullptr), _field218(0), _field21C(0) { CStar20Data data = { 0, 0, 0x47C35000, 0, 0x41A00000, 0x3F800000, 0x3F800000, 0x3F800000 }; _sub12.proc3(&data); } void CStarView::load(SimpleFile *file, int param) { if (!param) { _sub12.load(file, param); _field118 = file->readNumber(); if (_field118) _sub13.load(file, 0); _field218 = file->readNumber(); _field21C = file->readNumber(); } } void CStarView::save(SimpleFile *file, int indent) { _sub12.save(file, indent); file->writeNumberLine(_field118, indent); if (_field118) _sub13.save(file, indent); file->writeNumberLine(_field218, indent); file->writeNumberLine(_field21C, indent); } void CStarView::setup(CScreenManager *screenManager, CStarField *starField, CStarControl *starControl) { _starField = starField; _owner = starControl; } void CStarView::reset() { // TODO } void CStarView::draw(CScreenManager *screenManager) { if (!screenManager || !_videoSurface || !_starField) return; if (_fader.isActive()) { CVideoSurface *surface = _field21C ? _videoSurface2 : _videoSurface; surface = _fader.fade(screenManager, surface); screenManager->blitFrom(SURFACE_PRIMARY, surface); } else { Point destPos(20, 10); if (_field21C) { screenManager->blitFrom(SURFACE_PRIMARY, _videoSurface2, &destPos); if (!_homePhotoMask && _owner) { _homePhotoMask = _owner->getHiddenObject("HomePhotoMask"); } if (_homePhotoMask) _homePhotoMask->draw(screenManager, Point(20, 187)); } else { fn1(); // Render the display _videoSurface->clear(); _videoSurface->lock(); _starField->render(_videoSurface, &_sub12); _videoSurface->unlock(); // Blit the resulting surface to the screen screenManager->blitFrom(SURFACE_PRIMARY, _videoSurface, &destPos); } } } void CStarView::MouseButtonDownMsg(int unused, const Point &pt) { // TODO } void CStarView::MouseMoveMsg(int unused, const Point &pt) { // TODO } CErrorCode CStarView::KeyCharMsg(int key) { // TODO return CErrorCode(); } bool CStarView::canSetStarDestination() const { // TODO return false; } void CStarView::starDestinationSet() { // TODO } void CStarView::fn1() { // TODO } } // End of namespace Titanic