/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/star_control/surface_fader.h" #include "titanic/star_control/surface_area.h" #include "titanic/support/screen_manager.h" #include "titanic/support/video_surface.h" #include "common/system.h" #include "graphics/pixelformat.h" namespace Titanic { CSurfaceFader::CSurfaceFader() : _index(-1), _count(32), _fadeIn(false), _videoSurface(nullptr) { _dataP = new byte[_count]; for (int idx = 0; idx < _count; ++idx) _dataP[idx] = (byte)(pow((double)idx / (double)_count, 1.299999952316284) * (double)_count + 0.5); } CSurfaceFader::~CSurfaceFader() { delete _videoSurface; delete[] _dataP; } void CSurfaceFader::reset() { _index = 0; } bool CSurfaceFader::setupSurface(CScreenManager *screenManager, CVideoSurface *srcSurface) { int width = srcSurface->getWidth(); int height = srcSurface->getHeight(); if (_videoSurface) { if (width == _videoSurface->getWidth() && _videoSurface->getHeight()) // Allocated surface already matches new size return true; // Different sizes, so delete old surface delete _videoSurface; } _videoSurface = screenManager->createSurface(width, height); return true; } CVideoSurface *CSurfaceFader::draw(CScreenManager *screenManager, CVideoSurface *srcSurface) { if (_index < 0 || _index >= _count) return srcSurface; // On the first iteration, set up a temporary surface if (_index == 0 && !setupSurface(screenManager, srcSurface)) return nullptr; srcSurface->lock(); _videoSurface->lock(); CSurfaceArea srcSurfaceArea(srcSurface); CSurfaceArea destSurfaceArea(_videoSurface); // Copy the surface with fading step(srcSurfaceArea, destSurfaceArea); srcSurface->unlock(); _videoSurface->unlock(); ++_index; return _videoSurface; } void CSurfaceFader::step(CSurfaceArea &srcSurface, CSurfaceArea &destSurface) { const uint16 *srcPixelP = (const uint16 *)srcSurface._pixelsPtr; uint16 *destPixelP = (uint16 *)destSurface._pixelsPtr; // Currently we only support 2 bytes per pixel surfaces assert(srcSurface._bpp == 2); byte dataVal = _dataP[_index]; double fraction = (double)dataVal / ((double)(_count - 1)); if (!_fadeIn) // For fade outs, reverse the percentage visibility fraction = 1.0 - fraction; // Iterate through the pixels byte r, g, b; Graphics::PixelFormat format = g_system->getScreenFormat(); for (int yp = 0; yp < srcSurface._height; ++yp) { for (int xp = 0; xp < srcSurface._width; ++xp, ++srcPixelP, ++destPixelP) { format.colorToRGB(*srcPixelP, r, g, b); r = (byte)((double)r * fraction); g = (byte)((double)g * fraction); b = (byte)((double)b * fraction); *destPixelP = format.RGBToColor(r, g, b); } } } void CSurfaceFader::setFadeIn(bool fadeIn) { _fadeIn = fadeIn; } } // End of namespace Titanic