/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/support/direct_draw.h" #include "titanic/debugger.h" #include "titanic/titanic.h" #include "common/debug.h" #include "engines/util.h" #include "graphics/pixelformat.h" #include "graphics/screen.h" namespace Titanic { DirectDraw::DirectDraw() : _windowed(false), _width(0), _height(0), _bpp(0), _numBackSurfaces(0) { } void DirectDraw::setDisplayMode(int width, int height, int bpp, int refreshRate) { debugC(DEBUG_BASIC, kDebugGraphics, "DirectDraw::SetDisplayMode (%d x %d), %d bpp", width, height, bpp); assert(bpp == 16); Graphics::PixelFormat pixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0); initGraphics(width, height, true, &pixelFormat); } void DirectDraw::diagnostics() { debugC(DEBUG_BASIC, kDebugGraphics, "Running DirectDraw Diagnostic..."); } DirectDrawSurface *DirectDraw::createSurfaceFromDesc(const DDSurfaceDesc &desc) { DirectDrawSurface *surface = new DirectDrawSurface(); surface->create(desc._w, desc._h, desc._bpp); return surface; } /*------------------------------------------------------------------------*/ DirectDrawManager::DirectDrawManager(TitanicEngine *vm, bool windowed) { _mainSurface = nullptr; _backSurfaces[0] = _backSurfaces[1] = nullptr; _directDraw._windowed = windowed; } void DirectDrawManager::initVideo(int width, int height, int bpp, int numBackSurfaces) { debugC(DEBUG_BASIC, kDebugGraphics, "Initialising video surfaces"); assert(numBackSurfaces == 0); _directDraw._width = width; _directDraw._numBackSurfaces = numBackSurfaces; _directDraw._height = height; _directDraw._bpp = bpp; if (_directDraw._windowed) { initWindowed(); } else { initFullScreen(); } } void DirectDrawManager::initFullScreen() { debugC(DEBUG_BASIC, kDebugGraphics, "Creating surfaces"); _directDraw.setDisplayMode(_directDraw._width, _directDraw._height, _directDraw._bpp, 0); // Set up the main surface to point to the screen _mainSurface = new DirectDrawSurface(); _mainSurface->create(g_vm->_screen); } DirectDrawSurface *DirectDrawManager::createSurface(int w, int h, int bpp, int surfaceNum) { if (surfaceNum) return nullptr; assert(_mainSurface); return _directDraw.createSurfaceFromDesc(DDSurfaceDesc(w, h, bpp)); } } // End of namespace Titanic