/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/support/movie_clip.h" #include "titanic/core/game_object.h" namespace Titanic { CMovieClip::CMovieClip(): ListItem(), _startFrame(0), _endFrame(0) { } CMovieClip::CMovieClip(const CString &name, int startFrame, int endFrame): ListItem(), _name(name), _startFrame(startFrame), _endFrame(endFrame) { } void CMovieClip::save(SimpleFile *file, int indent) { file->writeNumberLine(2, indent); file->writeQuotedLine("Clip", indent); file->writeQuotedLine(_name, indent); file->writeNumberLine(_startFrame, indent); file->writeNumberLine(_endFrame, indent); ListItem::save(file, indent); } void CMovieClip::load(SimpleFile *file) { int val = file->readNumber(); switch (val) { case 1: // This should never be used assert(0); break; case 2: file->readString(); _name = file->readString(); _startFrame = file->readNumber(); _endFrame = file->readNumber(); break; default: break; } ListItem::load(file); } /*------------------------------------------------------------------------*/ CMovieClip *CMovieClipList::findByName(const Common::String &name) const { for (const_iterator i = begin(); i != end(); ++i) { CMovieClip *clip = *i; if (clip->_name == name) return clip; } return nullptr; } bool CMovieClipList::existsByStart(const CString &name, int startFrame) const { for (const_iterator i = begin(); i != end(); ++i) { CMovieClip *clip = *i; if (clip->_startFrame == startFrame && clip->_name == name) return true; } return false; } bool CMovieClipList::existsByEnd(const CString &name, int endFrame) const { for (const_iterator i = begin(); i != end(); ++i) { CMovieClip *clip = *i; if (clip->_endFrame == endFrame && clip->_name == name) return true; } return false; } } // End of namespace Titanic