/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef TITANIC_MOVIE_CLIP_H #define TITANIC_MOVIE_CLIP_H #include "titanic/core/list.h" namespace Titanic { enum ClipFlag { CLIPFLAG_HAS_END_FRAME = 1, CLIPFLAG_4 = 4, CLIPFLAG_HAS_START_FRAME = 8, CLIPFLAG_PLAY = 0x10 }; class CGameObject; /** * Movie clip */ class CMovieClip : public ListItem { private: Common::List _items; CString _string2; CString _string3; public: CString _name; int _startFrame; int _endFrame; public: CLASSDEF CMovieClip(); CMovieClip(const CString &name, int startFrame, int endFrame); /** * Save the data for the class to file */ virtual void save(SimpleFile *file, int indent); /** * Load the data for the class from file */ virtual void load(SimpleFile *file); }; /** * Movie clip list */ class CMovieClipList: public List { public: /** * Finds and returns a movie clip in the list by name */ CMovieClip *findByName(const Common::String &name) const; /** * Returns true if a clip exists in the list with a given name * and starting frame number */ bool existsByStart(const CString &name, int startFrame = 0) const; /** * Returns true if a clip exists in the list with a given name * and starting frame number */ bool existsByEnd(const CString &name, int endFrame = 0) const; }; } // End of namespace Titanic #endif /* TITANIC_MOVIE_CLIP_H */