/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/support/movie_range_info.h" #include "titanic/support/movie_clip.h" #include "titanic/core/game_object.h" namespace Titanic { CMovieRangeInfo::CMovieRangeInfo() : ListItem(), _startFrame(0), _endFrame(0) { } CMovieRangeInfo::~CMovieRangeInfo() { _events.destroyContents(); } CMovieRangeInfo::CMovieRangeInfo(const CMovieRangeInfo *src) : ListItem() { _startFrame = src->_startFrame; _endFrame = src->_endFrame; _initialFrame = src->_initialFrame; _isReversed = src->_isReversed; _isFlag1 = src->_isFlag1; // Duplicate the events list for (CMovieEventList::const_iterator i = _events.begin(); i != _events.end(); ++i) { _events.push_back(new CMovieEvent(*i)); } } void CMovieRangeInfo::save(SimpleFile *file, int indent) { file->writeNumberLine(0, indent); file->writeNumberLine(_startFrame, indent + 1); file->writeNumberLine(_endFrame, indent + 1); file->writeNumberLine(_initialFrame, indent + 1); file->writeNumberLine(_isFlag1, indent + 1); file->writeNumberLine(_isReversed, indent + 1); _events.save(file, indent + 1); } void CMovieRangeInfo::load(SimpleFile *file) { int val = file->readNumber(); if (!val) { _startFrame = file->readNumber(); _endFrame = file->readNumber(); _initialFrame = file->readNumber(); _isFlag1 = file->readNumber(); _isReversed = file->readNumber(); _events.load(file); } } void CMovieRangeInfo::getMovieEnd(CMovieEventList &list) { for (CMovieEventList::iterator i = _events.begin(); i != _events.end(); ++i) { CMovieEvent *movieEvent = *i; if (movieEvent->_type == MET_MOVIE_END) list.push_back(new CMovieEvent(movieEvent)); } } void CMovieRangeInfo::getMovieFrame(CMovieEventList &list, int frameNumber) { for (CMovieEventList::iterator i = _events.begin(); i != _events.end(); ++i) { CMovieEvent *movieEvent = *i; if (movieEvent->_type == MET_FRAME && movieEvent->_initialFrame == frameNumber) list.push_back(new CMovieEvent(movieEvent)); } } void CMovieRangeInfo::process(CGameObject *owner) { int flags = 0; if (_endFrame) flags |= MOVIE_1; if (_startFrame) flags |= MOVIE_REVERSE; for (CMovieEventList::iterator i = _events.begin(); i != _events.end(); ++i) { CMovieEvent *movieEvent = *i; if (!movieEvent->_type == MET_PLAY) { flags |= CLIPFLAG_PLAY; break; } } owner->playMovie(_startFrame, _endFrame, _initialFrame, flags); for (CMovieEventList::iterator i = _events.begin(); i != _events.end(); ++i) { CMovieEvent *movieEvent = *i; if (movieEvent->_type == MET_PLAY) owner->movieEvent(movieEvent->_initialFrame); } } } // End of namespace Titanic