/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/support/screen_manager.h" #include "titanic/titanic.h" #include "titanic/support/video_surface.h" namespace Titanic { CScreenManager *CScreenManager::_screenManagerPtr; CScreenManager *CScreenManager::_currentScreenManagerPtr; CScreenManager::CScreenManager(TitanicEngine *vm): _vm(vm) { _screenManagerPtr = nullptr; _currentScreenManagerPtr = nullptr; _frontRenderSurface = nullptr; _mouseCursor = nullptr; _textCursor = nullptr; _inputHandler = nullptr; _fontNumber = 0; // TODO: Further initialization _screenManagerPtr = this; } CScreenManager::~CScreenManager() { _screenManagerPtr = nullptr; } void CScreenManager::setWindowHandle(int v) { // Not needed } bool CScreenManager::resetWindowHandle(int v) { hideCursor(); return true; } CScreenManager *CScreenManager::setCurrent() { if (!_currentScreenManagerPtr) _currentScreenManagerPtr = _screenManagerPtr; return _currentScreenManagerPtr; } void CScreenManager::setSurfaceBounds(SurfaceNum surfaceNum, const Rect &r) { if (surfaceNum >= 0 && surfaceNum < (int)_backSurfaces.size()) _backSurfaces[surfaceNum]._bounds = r; } int CScreenManager::setFontNumber(int fontNumber) { int oldFontNumber = _fontNumber; _fontNumber = fontNumber; return oldFontNumber; } /*------------------------------------------------------------------------*/ OSScreenManager::OSScreenManager(TitanicEngine *vm): CScreenManager(vm), _directDrawManager(vm, false) { _field48 = 0; _field4C = 0; _field50 = 0; _field54 = 0; } OSScreenManager::~OSScreenManager() { destroyFrontAndBackBuffers(); delete _mouseCursor; delete _textCursor; } void OSScreenManager::setMode(int width, int height, int bpp, uint numBackSurfaces, bool flag2) { assert(bpp == 16); destroyFrontAndBackBuffers(); _directDrawManager.initVideo(width, height, bpp, numBackSurfaces); _vm->_screen->create(width, height, g_system->getScreenFormat()); _frontRenderSurface = new OSVideoSurface(this, nullptr); _frontRenderSurface->setSurface(this, _directDrawManager._mainSurface); _backSurfaces.resize(numBackSurfaces); for (uint idx = 0; idx < numBackSurfaces; ++idx) { _backSurfaces[idx]._surface = new OSVideoSurface(this, nullptr); _backSurfaces[idx]._surface->setSurface(this, _directDrawManager._backSurfaces[idx]); } // Load fonts _fonts[0].load(149); _fonts[1].load(151); _fonts[2].load(152); _fonts[3].load(153); // Load the cursors loadCursors(); } void OSScreenManager::drawCursors() { // The original did both text and mouse cursor drawing here. // For ScummVM, we only need to worry about the text cursor _textCursor->draw(); } DirectDrawSurface *OSScreenManager::getDDSurface(SurfaceNum surfaceNum) { if (surfaceNum == SURFACE_PRIMARY) return _directDrawManager._mainSurface; else if (surfaceNum < (int)_backSurfaces.size()) return _directDrawManager._backSurfaces[surfaceNum]; else return nullptr; } void OSScreenManager::proc6() {} void OSScreenManager::proc7() {} CVideoSurface *OSScreenManager::getSurface(SurfaceNum surfaceNum) const { if (surfaceNum == SURFACE_PRIMARY) return _frontRenderSurface; else if (surfaceNum >= 0 && surfaceNum < (int)_backSurfaces.size()) return _backSurfaces[surfaceNum]._surface; else return nullptr; } void OSScreenManager::fillRect(SurfaceNum surfaceNum, Rect *rect, byte r, byte g, byte b) { DirectDrawSurface *surface = getDDSurface(surfaceNum); if (!surface) return; // If bounds are provided, clip and use them. Otherwise, use entire surface area Rect surfaceRect(0, 0, surface->getWidth(), surface->getHeight()); Rect tempRect; if (rect) { tempRect = *rect; tempRect.clip(surfaceRect); } else { tempRect = surfaceRect; } if (tempRect.isValidRect()) surface->fillRect(&tempRect, r, g, b); } void OSScreenManager::blitFrom(SurfaceNum surfaceNum, CVideoSurface *src, const Point *destPos, const Rect *srcRect) { // Get the dest surface CVideoSurface *destSurface = _frontRenderSurface; if (surfaceNum < -1) return; if (surfaceNum >= 0 && surfaceNum < (int)_backSurfaces.size()) destSurface = _backSurfaces[surfaceNum]._surface; if (!destSurface->hasSurface()) return; Point destPoint = destPos ? *destPos : Point(0, 0); Rect srcBounds = srcRect ? *srcRect : Rect(0, 0, src->getWidth(), src->getHeight()); Rect *bounds = &srcBounds; Rect rect2; if (surfaceNum >= 0 && !_backSurfaces[surfaceNum]._bounds.isEmpty()) { // Perform clipping to the bounds of the back surface rect2 = srcBounds; rect2.translate(-srcBounds.left, -srcBounds.top); rect2.translate(destPoint.x, destPoint.y); rect2.constrain(_backSurfaces[surfaceNum]._bounds); rect2.translate(-destPoint.x, -destPoint.y); rect2.translate(srcBounds.left, srcBounds.top); if (rect2.isEmpty()) return; destPoint.x += rect2.left - srcBounds.left; destPoint.y += rect2.top - srcBounds.top; bounds = &rect2; } if (!bounds->isEmpty()) destSurface->blitFrom(destPoint, src, bounds); } void OSScreenManager::proc12() {} int OSScreenManager::writeString(int surfaceNum, const Rect &destRect, int yOffset, const CString &str, CTextCursor *textCursor) { CVideoSurface *surface; Rect bounds; if (surfaceNum >= 0 && surfaceNum < (int)_backSurfaces.size()) { surface = _backSurfaces[surfaceNum]._surface; bounds = _backSurfaces[surfaceNum]._bounds; } else if (surfaceNum == -1) { surface = _frontRenderSurface; bounds = Rect(0, 0, surface->getWidth(), surface->getHeight()); } else { return -1; } return _fonts[_fontNumber].writeString(surface, destRect, bounds, yOffset, str, textCursor); } void OSScreenManager::proc14() {} void OSScreenManager::setFontColor(byte r, byte g, byte b) { _fonts[_fontNumber].setColor(r, g, b); } int OSScreenManager::getTextBounds(const CString &str, int maxWidth, Point *sizeOut) const { return _fonts[_fontNumber].getTextBounds(str, maxWidth, sizeOut); } int OSScreenManager::getFontHeight() const { return _fonts[_fontNumber]._fontHeight; } int OSScreenManager::stringWidth(const CString &str) { return _fonts[_fontNumber].stringWidth(str); } void OSScreenManager::proc19() {} void OSScreenManager::clearSurface(SurfaceNum surfaceNum, Rect *bounds) { if (surfaceNum == SURFACE_PRIMARY) _directDrawManager._mainSurface->fill(bounds, 0); else if (surfaceNum >= 0 && surfaceNum < (int)_backSurfaces.size()) _directDrawManager._backSurfaces[surfaceNum]->fill(bounds, 0); } void OSScreenManager::resizeSurface(CVideoSurface *surface, int width, int height) { DirectDrawSurface *ddSurface = _directDrawManager.createSurface(width, height, 0); surface->setSurface(this, ddSurface); } CVideoSurface *OSScreenManager::createSurface(int w, int h) { DirectDrawSurface *ddSurface = _directDrawManager.createSurface(w, h, 0); return new OSVideoSurface(this, ddSurface); } CVideoSurface *OSScreenManager::createSurface(const CResourceKey &key) { return new OSVideoSurface(this, key); } void OSScreenManager::proc23() {} void OSScreenManager::proc24() {} void OSScreenManager::proc25() {} void OSScreenManager::showCursor() { } void OSScreenManager::hideCursor() { } void OSScreenManager::destroyFrontAndBackBuffers() { delete _frontRenderSurface; _frontRenderSurface = nullptr; for (uint idx = 0; idx < _backSurfaces.size(); ++idx) delete _backSurfaces[idx]._surface; _backSurfaces.clear(); } void OSScreenManager::loadCursors() { if (_mouseCursor) { hideCursor(); delete _mouseCursor; } _mouseCursor = new CMouseCursor(this); showCursor(); if (!_textCursor) { _textCursor = new CTextCursor(this); } } } // End of namespace Titanic