/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/support/text_cursor.h" #include "titanic/events.h" #include "titanic/support/screen_manager.h" #include "titanic/titanic.h" #include "common/textconsole.h" namespace Titanic { CTextCursor::CTextCursor(CScreenManager *screenManager) : _screenManager(screenManager), _active(false), _blinkVisible(false), _backRenderSurface(nullptr), _frontRenderSurface(nullptr), _blinkDelay(300), _size(2, 10), _priorBlinkTime(0), _cursorR(0), _cursorG(0), _cursorB(0), _mode(-1) { _surface = screenManager->createSurface(10, 10, 16); } CTextCursor::~CTextCursor() { delete _surface; } void CTextCursor::setColor(byte r, byte g, byte b) { _cursorR = r; _cursorG = g; _cursorB = b; } void CTextCursor::show() { _backRenderSurface = _screenManager->getSurface(SURFACE_BACKBUFFER); _frontRenderSurface = _screenManager->getFrontRenderSurface(); _active = true; _priorBlinkTime = g_vm->_events->getTicksCount(); } void CTextCursor::hide() { _active = false; } void CTextCursor::draw() { if (!_active) return; // Handle updating whether the blinking cursor is visible or not uint newTicks = g_vm->_events->getTicksCount(); while (newTicks > (_priorBlinkTime + _blinkDelay)) { _priorBlinkTime += _blinkDelay; _blinkVisible = !_blinkVisible; } if (_blinkVisible) { Rect cursorRect = getCursorBounds(); _surface->blitFrom(Common::Point(0, 0), _backRenderSurface, &cursorRect); if (!_screenBounds.isEmpty()) // Limit the cursor rect to only within designated screen area cursorRect.constrain(_screenBounds); if (!cursorRect.isEmpty()) { // Draw cursor onto the screen _backRenderSurface->_ddSurface->fillRect(&cursorRect, _cursorR, _cursorG, _cursorB); } //_screenManager->blitFrom(SURFACE_BACKBUFFER, _surface, &_pos); } } } // End of namespace Titanic