/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef TITANIC_TEXT_CURSOR_H #define TITANIC_TEXT_CURSOR_H #include "common/scummsys.h" #include "titanic/support/rect.h" namespace Titanic { class CScreenManager; class CVideoSurface; class CTextCursor { private: CScreenManager *_screenManager; CVideoSurface *_backRenderSurface; CVideoSurface *_frontRenderSurface; Point _pos; Rect _screenBounds; uint _blinkDelay; bool _blinkVisible; Point _size; Point _screenTopLeft; uint _priorBlinkTime; byte _cursorR; byte _cursorG; byte _cursorB; CVideoSurface *_surface; int _mode; public: bool _active; public: CTextCursor(CScreenManager *screenManager); ~CTextCursor(); /** * Sets the position of the cursor */ void setPos(const Point &pt) { _pos = pt; } /** * Sets the size of the cursor */ void setSize(const Point &size) { _size = size; } /** * Returns the bounds for the cursor */ Rect getCursorBounds() const { return Rect(_pos.x, _pos.y, _pos.x + _size.x, _pos.y + _size.y); } /** * Set bounds */ void setBounds(const Rect &r) { _screenBounds = r; } /** * Clear the bounds */ void clearBounds() { _screenBounds.clear(); } /** * Set the blinking rate */ void setBlinkRate(uint ticks) { _blinkDelay = ticks; } /** * Set the cursor color */ void setColor(byte r, byte g, byte b); /** * Returns whether the text cursor is active */ bool isActive() const { return _active; } int getMode() const { return _mode; } void setMode(int mode) { _mode = mode; } /** * Show the text cursor */ void show(); /** * Hide the text cursor */ void hide(); /** * Update and draw the cursor if necessary */ void draw(); }; } // End of namespace Titanic #endif /* TITANIC_TEXT_CURSOR_H */