/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/textconsole.h" #include "titanic/true_talk/deskbot_script.h" #include "titanic/true_talk/true_talk_manager.h" namespace Titanic { DeskbotScript::DeskbotScript(int val1, const char *charClass, int v2, const char *charName, int v3, int val2) : TTNamedScript(val1, charClass, v2, charName, v3, val2, -1, -1, -1, 0) { CTrueTalkManager::setFlags(18, 0); CTrueTalkManager::setFlags(19, 0); CTrueTalkManager::setFlags(20, 0); CTrueTalkManager::setFlags(21, 0); CTrueTalkManager::setFlags(22, 0); randomizeFlags(); _array[0] = 100; if (_field74 == 1) _field74 = 0; } int DeskbotScript::proc6() const { warning("TODO"); return 2; } void DeskbotScript::proc7(int v1, int v2) { warning("TODO"); } int DeskbotScript::proc10() const { warning("TODO"); return 0; } int DeskbotScript::proc15() const { warning("TODO"); return 0; } bool DeskbotScript::proc16() const { warning("TODO"); return 0; } bool DeskbotScript::proc17() const { warning("TODO"); return 0; } bool DeskbotScript::proc18() const { warning("TODO"); return 0; } int DeskbotScript::proc21(int v) { warning("TODO"); return 0; } int DeskbotScript::proc22() const { warning("TODO"); return 0; } int DeskbotScript::proc23() const { warning("TODO"); return 0; } void DeskbotScript::proc24() { warning("TODO"); } int DeskbotScript::proc25() const { warning("TODO"); return 0; } void DeskbotScript::proc26() { } int DeskbotScript::proc36() const { warning("TODO"); return 0; } int DeskbotScript::proc37() const { warning("TODO"); return 0; } void DeskbotScript::proc38() { warning("TODO"); } void DeskbotScript::proc39() { warning("TODO"); } void DeskbotScript::proc40() { warning("TODO"); } void DeskbotScript::proc41() { warning("TODO"); } } // End of namespace Titanic