/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef TITANIC_DIALOGUE_FILE_H #define TITANIC_DIALOGUE_FILE_H #include "titanic/support/simple_file.h" #include "titanic/support/string.h" namespace Titanic { struct DialogueIndexEntry { uint _v1, _offset; DialogueIndexEntry() : _v1(0), _offset(0) {} void load(Common::SeekableReadStream &s); }; struct DialogueResource { bool _active; uint _offset, _bytesRead, _size; DialogueIndexEntry *_entryPtr; DialogueResource() : _active(false), _offset(0), _bytesRead(0), _size(0), _entryPtr(nullptr) {} /** * Return the size of a cache entry */ size_t size() const { return _active ? _size : 0; } }; class CDialogueFile { private: File _file; Common::Array _index; Common::Array _cache; private: /** * Add a dialogue file entry to the active cache */ DialogueResource *addToCache(int index); public: CDialogueFile(const CString &filename, uint count); ~CDialogueFile(); /** * Clear the loaded data */ void clear(); File *getFile() { return &_file; } /** * Sets up a text entry within the dialogue file for access */ DialogueResource *openTextEntry(int index) { return addToCache(index * 2); } /** * Sets up a wave (sound) entry within the dialogue file for access */ DialogueResource *openWaveEntry(int index) { return addToCache(index * 2 + 1); } /** * Removes an entry from the cache */ bool closeEntry(DialogueResource *cacheEntry); /** * Read data for a resource */ bool read(DialogueResource *cacheEntry, byte *buffer, size_t bytesToRead); }; } // End of namespace Titanic #endif /* TITANIC_TITLE_ENGINE_H */