/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "titanic/true_talk/title_engine.h" namespace Titanic { CTitleEngine::CTitleEngine() : _script(nullptr), _scriptHandler(nullptr) { } CTitleEngine::~CTitleEngine() { delete _script; delete _scriptHandler; } void CTitleEngine::setup(int val1, int val2) { _script = new TTTitleScript(); _scriptHandler = new CScriptHandler(this, val1, val2); } /*------------------------------------------------------------------------*/ STtitleEngine::STtitleEngine(): CTitleEngine(), _field58(0) { } STtitleEngine::~STtitleEngine() { delete _stream; } void STtitleEngine::reset() { _field58 = 0; _indexes.clear(); } void STtitleEngine::setup(int val1, int val2) { CTitleEngine::setup(val1, 3); } int STtitleEngine::proc2(int val1, int val2) { // TODO return 0; } void STtitleEngine::dump(int val1, int val2) { // TODO } void STtitleEngine::open(const CString &name) { _stream = _resources.getResource(Common::WinResourceID("Text"), name); } void STtitleEngine::close() { delete _stream; _stream = nullptr; } } // End of namespace Titanic