/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef TITANIC_TT_ACTION_H #define TITANIC_TT_ACTION_H #include "titanic/true_talk/tt_major_word.h" namespace Titanic { class TTaction : public TTmajorWord { private: static bool _staticFlag; protected: int _field30; public: TTaction(const TTstring &str, WordClass wordClass, int val2, int val3, int val4); TTaction(const TTaction *src); /** * Load the word */ int load(SimpleFile *file); void setVal(int val) { _field30 = val; } int getVal() const { return _field30; } /** * Creates a copy of the word */ virtual TTword *copy() const; virtual bool proc12(int val) const { return _field30 == val; } }; } // End of namespace Titanic #endif /* TITANIC_TT_ACTION_H */