/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/algorithm.h" #include "common/textconsole.h" #include "titanic/messages/messages.h" #include "titanic/pet_control/pet_control.h" #include "titanic/true_talk/tt_npc_script.h" #include "titanic/true_talk/tt_sentence.h" #include "titanic/true_talk/true_talk_manager.h" #include "titanic/game_manager.h" #include "titanic/titanic.h" namespace Titanic { TTsentenceEntries *TTnpcScript::_defaultEntries; static const char *const ITEMS[] = { "chicken", "napkin", "parrot", "moth", "fuse", "eye", "nose", "ear", "mouth", "auditorycenter", "visioncenter", "olfactorycenter", "speechcenter", "stick", "longstick", "bomb", "lemon", "puree", "television", "hammer", nullptr }; struct ItemRec { const char *const _name; uint _id; }; static const ItemRec ARRAY1[] = { { ITEMS[0], 290138 }, { ITEMS[1], 290139 }, { ITEMS[2], 290141 }, { ITEMS[3], 290142 }, { ITEMS[4], 290153 }, { ITEMS[5], 290158 }, { ITEMS[6], 290159 }, { ITEMS[7], 290160 }, { ITEMS[8], 290161 }, { ITEMS[9], 290162 }, { ITEMS[10], 290163 }, { ITEMS[11], 290164 }, { ITEMS[12], 290165 }, { ITEMS[13], 290166 }, { ITEMS[14], 290166 }, { ITEMS[15], 290178 }, { ITEMS[16], 290174 }, { ITEMS[17], 290175 }, { ITEMS[18], 290176 }, { ITEMS[19], 290179 }, { nullptr, 0 } }; static const uint ARRAY2[] = { 290167, 290178, 290183, 290144, 290148, 290151, 290154, 290156, 290158, 290159, 290160, 290161, 290162, 290163, 290164, 290165, 290177, 290181, 0 }; static const uint RANDOM1[] = { 290184, 290185, 290187, 290188, 290190, 290191, 290193, 290195, 290196, 290197, 290198, 290199, 290202, 290205, 0 }; static const uint RANDOM2[] = { 290186, 290187, 290188, 290190, 290191, 290193, 290194, 290195, 290196, 290197, 290198, 290199, 290200, 290201, 290202, 290204, 290205, 0 }; static const uint RANDOM3[] = { 290188, 290190, 290192, 290194, 290197, 290200, 290201, 290202, 290204, 290205, 0 }; static const uint RANDOM4[] = { 290206, 290207, 290209, 290210, 290211, 290212, 290216, 290217, 290218, 290219, 290222, 290223, 0 }; static const uint RANDOM5[] = { 290208, 290209, 290210, 290211, 290212, 290214, 290215, 290216, 290217, 290218, 290219, 290221, 290222, 290223, 0 }; static const uint RANDOM6[] = { 290210, 290211, 290213, 290214, 290215, 290220, 290221, 290222, 290223, 0 }; static const uint RANDOM7[] = { 290225, 290226, 290228, 290229, 290230, 290232, 290231, 290235, 290236, 290237, 290238, 290241, 0 }; static const uint RANDOM8[] = { 290227, 290228, 290229, 290230, 290231, 290232, 290233, 290234, 290235, 290236, 290237, 290238, 290240, 290241, 0 }; static const uint RANDOM9[] = { 290228, 290229, 290230, 290232, 290233, 290234, 290239, 290240, 290241, 0 }; /*------------------------------------------------------------------------*/ TTnpcData::TTnpcData() { Common::fill(&_array[0], &_array[136], 0); } void TTnpcData::resetFlags() { Common::fill(&_array[20], &_array[136], 0); } /*------------------------------------------------------------------------*/ TTnpcScriptBase::TTnpcScriptBase(int charId_, const char *charClass, int v2, const char *charName, int v3, int val2, int v4, int v5, int v6, int v7) : TTscriptBase(0, charClass, v2, charName, v3, v4, v5, v6, v7), _charId(charId_), _field54(0), _val2(val2) { } /*------------------------------------------------------------------------*/ void TTnpcScript::init() { _defaultEntries = new TTsentenceEntries(); _defaultEntries->load("Sentences/Default"); } void TTnpcScript::deinit() { delete _defaultEntries; _defaultEntries = nullptr; } TTnpcScript::TTnpcScript(int charId_, const char *charClass, int v2, const char *charName, int v3, int val2, int v4, int v5, int v6, int v7) : TTnpcScriptBase(charId_, charClass, v2, charName, v3, val2, v4, v5, v6, v7), _entryCount(0), _field68(0), _field6C(0), _rangeResetCtr(0), _currentDialNum(0), _dialDelta(0), _field7C(0), _itemStringP(nullptr), _field2CC(false) { CTrueTalkManager::_v2 = 0; Common::fill(&_dialValues[0], &_dialValues[DIALS_ARRAY_COUNT], 0); if (!CTrueTalkManager::_v10) { Common::fill(&CTrueTalkManager::_v11[0], &CTrueTalkManager::_v11[41], 0); CTrueTalkManager::_v10 = true; } resetFlags(); } void TTnpcScript::loadResponses(const char *name, int valuesPerResponse) { _valuesPerResponse = valuesPerResponse; Common::SeekableReadStream *r = g_vm->_filesManager->getResource(name); while (r->pos() < r->size()) { TTnpcScriptResponse sr; sr._tag = r->readUint32LE(); for (int idx = 0; idx < valuesPerResponse; ++idx) sr._values[idx] = r->readUint32LE(); _responses.push_back(sr); } delete r; } void TTnpcScript::loadRanges(const char *name) { Common::SeekableReadStream *r = g_vm->_filesManager->getResource(name); while (r->pos() < r->size()) { Common::Array values; uint id = r->readUint32LE(); bool isRandom = r->readByte(); bool isSequential = r->readByte(); uint v; do { v = r->readUint32LE(); values.push_back(v); } while (v); addRange(id, values, isRandom, isSequential); } delete r; } void TTnpcScript::resetFlags() { _data.resetFlags(); _field2CC = false; } void TTnpcScript::setupDials(int dial1, int dial2, int dial3) { _dialValues[0] = dial1; _dialValues[1] = dial2; _dialValues[2] = dial3; _currentDialNum = getRandomNumber(3) - 1; _dialDelta = getRandomNumber(5) + 6; if (_dialValues[0] > 70) _dialDelta = -_dialDelta; } void TTnpcScript::addResponse(int id) { if (id > 200000) id = getDialogueId(id); handleWord(id); TTscriptBase::addResponse(id); } int TTnpcScript::chooseResponse(const TTroomScript *roomScript, const TTsentence *sentence, uint tag) { for (uint idx = 0; idx < _responses.size(); ++idx) { const TTnpcScriptResponse &response = _responses[idx]; if (response._tag == tag) { if (_valuesPerResponse == 1) { selectResponse(response._values[0]); } else { int valIndex = getRandomNumber(response.size()) - 1; uint diagId = getDialogueId(response._values[valIndex]); addResponse(diagId); } applyResponse(); return 2; } } return 1; } int TTnpcScript::process(const TTroomScript *roomScript, const TTsentence *sentence) { return processEntries(&_entries, _entryCount, roomScript, sentence); } int TTnpcScript::proc8() const { return 0; } int TTnpcScript::proc11() const { return 2; } int TTnpcScript::proc12() const { return 1; } void TTnpcScript::selectResponse(int id) { if (id >= 200000 && id <= 290264) id = getDialogueId(id); addResponse(id); } bool TTnpcScript::handleWord(uint id) const { if (_words.empty()) return false; for (uint idx = 0; idx < _words.size(); ++idx) { const TTwordEntry &we = _words[idx]; if (we._id == id) { TTstring str(we._text); g_vm->_scriptHandler->handleWord(&str); return true; } } g_vm->_scriptHandler->handleWord(nullptr); return true; } int TTnpcScript::handleQuote(const TTroomScript *roomScript, const TTsentence *sentence, uint val, uint tagId, uint remainder) { if (_quotes.empty()) return 1; int loopCounter = 0; for (uint idx = 0; idx < _quotes.size() && loopCounter < 2; ++idx) { const TThandleQuoteEntry *qe = &_quotes[idx]; if (!qe->_index) { // End of list; start at beginning again ++loopCounter; idx = 0; qe = &_quotes[0]; } if (qe->_index == val && ( (tagId == 0 && loopCounter == 2) || (qe->_tagId < MKTAG('A', 'A', 'A', 'A')) || (qe->_tagId == tagId) )) { uint foundTagId = qe->_tagId; if (foundTagId > 0 && foundTagId < 100) { if (!tagId) foundTagId >>= 1; if (getRandomNumber(100) < foundTagId) return 1; } uint dialogueId = qe->_dialogueId; if (dialogueId >= _quotes._rangeStart && dialogueId <= _quotes._rangeEnd) { dialogueId -= _quotes._rangeStart; if (dialogueId > 3) error("Invalid dialogue index in BarbotScript"); const int RANDOM_LIMITS[4] = { 30, 50, 70, 60 }; int rangeLimit = RANDOM_LIMITS[dialogueId]; int dialRegion = getDialRegion(0); if (dialRegion != 1) { rangeLimit = MAX(rangeLimit - 20, 20); } dialogueId = (((int)remainder + 25) % 100) >= rangeLimit ? _quotes._tag1 : _quotes._tag2; } addResponse(getDialogueId(dialogueId)); applyResponse(); return 2; } } return 1; } uint TTnpcScript::getRangeValue(uint id) { TTscriptRange *range = findRange(id); if (!range) return 0; switch (range->_mode) { case SF_RANDOM: { uint count = range->_values.size(); uint index = getRandomNumber(count) - 1; if (count > 1 && range->_values[index] == range->_priorIndex) { for (int retry = 0; retry < 8 && index != range->_priorIndex; ++retry) index = getRandomNumber(count) - 1; } range->_priorIndex = index; return range->_values[index]; } case SF_SEQUENTIAL: { // Get the next value from the array sequentially int val = range->_values[range->_priorIndex]; if (!val) { // Reached end of array, so reset back to start range->_priorIndex = 1; val = range->_values[1]; } ++range->_priorIndex; return val; } default: if (range->_values[range->_priorIndex]) return range->_values[range->_priorIndex++]; range->_priorIndex = 1; ++_rangeResetCtr; return range->_values[0]; } } void TTnpcScript::resetRange(int id) { TTscriptRange *range = findRange(id); if (range && range->_mode != SF_RANDOM) range->_priorIndex = 0; } int TTnpcScript::updateState(uint oldId, uint newId, int index) { return newId; } int TTnpcScript::preResponse(uint id) { return 0; } const TTscriptMapping *TTnpcScript::getMapping(int index) { if (index >= 0 && index < (int)_mappings.size()) return &_mappings[index]; return nullptr; } int TTnpcScript::doSentenceEntry(int val1, const int *srcIdP, const TTroomScript *roomScript, const TTsentence *sentence) { return 0; } void TTnpcScript::save(SimpleFile *file) { file->writeNumber(charId()); saveBody(file); file->writeNumber(4); file->writeNumber(_rangeResetCtr); file->writeNumber(_currentDialNum); file->writeNumber(_dialDelta); file->writeNumber(_field7C); file->writeNumber(10); for (int idx = 0; idx < 10; ++idx) file->writeNumber(_data[idx]); } void TTnpcScript::load(SimpleFile *file) { loadBody(file); int count = file->readNumber(); _rangeResetCtr = file->readNumber(); _currentDialNum = file->readNumber(); _dialDelta = file->readNumber(); _field7C = file->readNumber(); for (int idx = count; idx > 4; --idx) file->readNumber(); count = file->readNumber(); for (int idx = 0; idx < count; ++idx) { int v = file->readNumber(); if (idx < 10) _data[idx] = v; } } void TTnpcScript::saveBody(SimpleFile *file) { int count = proc31(); file->writeNumber(count); if (count > 0) { for (uint idx = 0; idx < _ranges.size(); ++idx) { const TTscriptRange &item = _ranges[idx]; if (item._mode == SF_RANDOM && item._priorIndex) { file->writeNumber(item._id); file->writeNumber(item._priorIndex); } } } } void TTnpcScript::loadBody(SimpleFile *file) { int count = file->readNumber(); preLoad(); for (int index = 0; index < count; index += 2) { int id = file->readNumber(); int val = file->readNumber(); for (uint idx = 0; idx < _ranges.size(); ++idx) { TTscriptRange &item = _ranges[idx]; if (item._id == (uint)id) { item._priorIndex = val; break; } } } } int TTnpcScript::proc31() const { int count = 0; for (uint idx = 0; idx < _ranges.size(); ++idx) { const TTscriptRange &item = _ranges[idx]; if (item._mode != SF_RANDOM && item._priorIndex) ++count; } return count * 2; } void TTnpcScript::setDialRegion(int dialNum, int region) { if (dialNum < DIALS_ARRAY_COUNT) _dialValues[dialNum] = region * 100; if (g_vm->_trueTalkManager) { CPetControl *petControl = getPetControl(g_vm->_trueTalkManager->getGameManager()); if (petControl) petControl->playSound(1); } } void TTnpcScript::setDial(int dialNum, int value) { if (dialNum < DIALS_ARRAY_COUNT) { int oldRegion = getDialRegion(dialNum); int newRegion = 1; if (value < 50) newRegion = 0; else if (value > 150) newRegion = 2; if (oldRegion == newRegion) setDialRegion(dialNum, newRegion); _dialValues[dialNum] = value; } if (g_vm->_trueTalkManager) { CPetControl *petControl = getPetControl(g_vm->_trueTalkManager->getGameManager()); if (petControl) petControl->convResetDials(); } } int TTnpcScript::getDialRegion(int dialNum) const { if (dialNum < DIALS_ARRAY_COUNT) { int value = _dialValues[dialNum]; if (value < 50) return 0; else if (value > 150) return 2; else return 1; } else { return 0; } } int TTnpcScript::getDialLevel(uint dialNum, bool randomizeFlag) { int result = _dialValues[dialNum]; if (randomizeFlag) { bool lowFlag = result <= 50; result = CLIP(result + (int)getRandomNumber(18) - 9, 0, 100); if (lowFlag) { result = MIN(result, 46); } else { result = MAX(result, 54); } } return result; } bool TTnpcScript::randomResponse(uint index) { return false; } uint TTnpcScript::translateId(uint id) const { for (uint idx = 0; idx < _tagMappings.size(); ++idx) { if (_tagMappings[idx]._src == id) return _tagMappings[idx]._dest; } return 0; } void TTnpcScript::preLoad() { for (uint idx = 0; idx < _ranges.size(); ++idx) _ranges[idx]._priorIndex = 0; } int TTnpcScript::getRoom54(int roomId) { TTroomScript *room = g_vm->_trueTalkManager->getRoomScript(roomId); return room ? room->_field54 : 0; } int TTnpcScript::getValue(int testNum) const { switch (testNum) { case 0: return CTrueTalkManager::_v2; case 1: if (g_vm->_trueTalkManager) CTrueTalkManager::_v3 = g_vm->_trueTalkManager->getPassengerClass(); return CTrueTalkManager::_v3; case 2: return CTrueTalkManager::_v4; case 3: return CTrueTalkManager::_v5 != 0; case 4: if (g_vm->_trueTalkManager) { switch (g_vm->_trueTalkManager->getCurrentSeason()) { case SEASON_AUTUMN: CTrueTalkManager::_v6 = 3; break; case SEASON_WINTER: CTrueTalkManager::_v6 = 0; break; case SEASON_SPRING: CTrueTalkManager::_v6 = 1; break; default: CTrueTalkManager::_v6 = 2; break; } } return CTrueTalkManager::_v6; case 5: return CTrueTalkManager::_v7; case 6: return CTrueTalkManager::_v8 != 0; case 7: return !!getRoom54(123); default: return CTrueTalkManager::_v11[testNum]; } } uint TTnpcScript::getRandomNumber(int max) const { return 1 + g_vm->getRandomNumber(max - 1); } uint TTnpcScript::getDialogueId(uint tagId) { if (tagId < 200000) return tagId; // Perform any script specific translation uint origId = tagId; if (tagId >= 290000 && tagId <= 290263) tagId = translateId(tagId); if (!tagId) return 0; if (!_field2CC) { _field2CC = true; int val = translateByArray(tagId); if (val > 0) { if (randomResponse(val)) return 4; } } uint oldTagId = tagId; tagId = getRangeValue(tagId); if (tagId != oldTagId) tagId = getRangeValue(tagId); oldTagId = getDialsBitset(); uint newId = updateState(origId, tagId, oldTagId); if (!newId) return 0; int idx = 0; const TTscriptMapping *tableP; for (;;) { tableP = getMapping(idx++); if (!tableP) return 0; if (tableP->_id == newId) break; } uint newVal = tableP->_values[oldTagId]; // First slot dialogue Ids idx = 0; int *arrP = _data.getSlot(0); while (idx < 4 && arrP[idx]) ++idx; if (idx == 4) return newVal; arrP[idx] = origId; // Second slot dialogue Ids idx = 0; arrP = _data.getSlot(1); while (idx < 4 && arrP[idx]) ++idx; if (idx == 4) return newVal; arrP[idx] = newVal; return newVal; } int TTnpcScript::translateByArray(int id) { for (uint idx = 1, arrIndex = 35; idx < 15; ++idx, arrIndex += 8) { if (_data[idx - 1] == id && _data[idx] == 0) return idx; } return -1; } CPetControl *TTnpcScript::getPetControl(CGameManager *gameManager) { if (gameManager && gameManager->_project) return gameManager->_project->getPetControl(); return nullptr; } int TTnpcScript::processEntries(const TTsentenceEntries *entries, uint entryCount, const TTroomScript *roomScript, const TTsentence *sentence) { if (!entries) return SS_1; if (!entryCount) // No count specified, so use entire list entryCount = entries->size(); int entryId = _field2C; for (uint loopCtr = 0; loopCtr < 2; ++loopCtr) { for (uint entryCtr = 0; entryCtr < entryCount; ++entryCtr) { const TTsentenceEntry &entry = (*entries)[entryCtr]; if (entry._field4 != entryId && (loopCtr == 0 || entry._field4)) continue; bool flag; if (entry._fieldC || entry._string10.empty()) { flag = sentence->fn1(entry._string8, entry._fieldC, entry._string14, entry._string18, entry._string1C, entry._field20, entry._field28, 0, nullptr); } else { flag = sentence->fn3(entry._string8, entry._string10, entry._string14, entry._string18, entry._string1C, entry._string24, entry._field28, 0, nullptr); } if (flag) { if (entry._field2C) { bool flag2 = true; if (entry._field2C & 0x1000000) flag2 = sentence->isConcept34(1); if (entry._field2C & 0x2000000) flag2 = sentence->isConcept34(0) || sentence->isConcept34(4); if (!flag2) { flag = false; } else { int result = doSentenceEntry(entry._field2C & 0xFFFFFF, &entry._field0, roomScript, sentence); if (result == 2) return 2; flag = !result; } } if (flag) { int dialogueId = getDialogueId(entry._field0); int id; if (!dialogueId) return 1; else if (dialogueId == 4) return 2; addResponse(dialogueId); id = preResponse(dialogueId); if (id) addResponse(getDialogueId(id)); applyResponse(); if (entry._field30) postResponse(entry._field30, &entry, roomScript, sentence); return 2; } } } } return 1; } bool TTnpcScript::defaultProcess(const TTroomScript *roomScript, const TTsentence *sentence) { uint remainder; TTtreeResult results[32]; const TTstring &line = sentence->_normalizedLine; uint tagId = g_vm->_trueTalkManager->_quotes.find(line.c_str()); int val = g_vm->_trueTalkManager->_quotesTree.search(line.c_str(), TREE_1, results, tagId, &remainder); if (val > 0) { if (!handleQuote(roomScript, sentence, val, tagId, remainder)) return true; } if (tagId) { if (chooseResponse(roomScript, sentence, tagId) == 2) return true; } return false; } void TTnpcScript::addRange(uint id, const Common::Array &values, bool isRandom, bool isSequential) { _ranges.push_back(TTscriptRange(id, values, isRandom, isSequential)); } TTscriptRange *TTnpcScript::findRange(uint id) { for (uint idx = 0; idx < _ranges.size(); ++idx) { if (_ranges[idx]._id == id) return &_ranges[idx]; } return nullptr; } void TTnpcScript::checkItems(const TTroomScript *roomScript, const TTsentence *sentence) { _field2CC = 0; ++CTrueTalkManager::_v2; if (sentence) { if (!_itemStringP || getRandomNumber(100) > 80) { for (const char *const *strP = &ITEMS[0]; *strP; ++strP) { if (sentence->localWord(*strP)) { _itemStringP = *strP; break; } } } if (sentence->localWord("bomb")) _field7C = 1; } } bool TTnpcScript::addRandomResponse(bool flag) { if (getValue(1) > 3) return false; const uint *data; if (flag) { if (getValue(1) == 2) data = RANDOM8; else if (getValue(1) == 1) data = RANDOM7; else data = RANDOM9; } else if (getRandomBit()) { if (getValue(1) == 2) data = RANDOM2; else if (getValue(1) == 1) data = RANDOM1; else data = RANDOM3; } else { if (getValue(1) == 2) data = RANDOM5; else if (getValue(1) == 1) data = RANDOM4; else data = RANDOM6; } // Pick a random entry uint count = 0; while (data[count]) ++count; uint id = data[getRandomNumber(count - 1)]; if (id == 290188 && getRoom54(101)) id = 290189; else if (id == 290202 && getRoom54(123)) id = 290203; if (!id) return false; id = getDialogueId(id); if (id == 4) return true; if (!id) return false; if (flag) addResponse(getDialogueId(290224)); addResponse(id); applyResponse(); return true; } void TTnpcScript::updateCurrentDial(bool changeDial) { int dialLevel = CLIP(getDialLevel(_currentDialNum) + _dialDelta, 0, 100); setDial(_currentDialNum, dialLevel); bool edgeFlag = false; if (_dialDelta < 0) { if (dialLevel < 10 || getRandomNumber(100) > 93) edgeFlag = true; } else { if (dialLevel > 90 || getRandomNumber(100) > 93) edgeFlag = true; } if (edgeFlag) { if (changeDial) _currentDialNum = getRandomNumber(3); _dialDelta = getRandomNumber(12) + 3; dialLevel = getDialLevel(_currentDialNum, false); if (dialLevel > 50) _dialDelta = -_dialDelta; } } bool TTnpcScript::fn10(bool flag) { if (_itemStringP) { for (const ItemRec *ir = ARRAY1; ir->_id; ++ir) { if (!strcmp(ir->_name, _itemStringP)) { _itemStringP = nullptr; uint id = getDialogueId(ir->_id); if (id == 4) { return true; } else if (id != 0) { addResponse(id); applyResponse(); return true; } break; } } _itemStringP = nullptr; } if (flag && getRandomNumber(100) > 60) { int val = getRandomNumber(18) - 1; if (val == 0 && !getRoom54(101) && !getRoom54(132)) val = -1; else if ((val == 1 && !_field7C) || val == 2) val = -1; if (val >= 0) { val = getDialogueId(ARRAY2[val]); if (val == 4) { return true; } else { addResponse(val); applyResponse(); return true; } } } return false; } bool TTnpcScript::getStateValue() const { if (!CTrueTalkManager::_currentNPC) return false; CGameObject *bomb; if (CTrueTalkManager::_currentNPC->find("Bomb", &bomb, FIND_GLOBAL) && bomb) { CTrueTalkGetStateValueMsg stateMsg(10, -1000); stateMsg.execute(bomb); if (stateMsg._stateVal) return true; } return false; } bool TTnpcScript::sentence2C(const TTsentence *sentence) { return sentence->_field2C >= 2 && sentence->_field2C <= 7; } void TTnpcScript::getAssignedRoom(int *roomNum, int *floorNum, int *elevatorNum) const { if (roomNum) *roomNum = 5; if (floorNum) *floorNum = 40; if (elevatorNum) *elevatorNum = 3; CGameManager *gameManager = g_vm->_trueTalkManager->getGameManager(); CPetControl *petControl = getPetControl(gameManager); if (petControl) { if (roomNum) *roomNum = petControl->getAssignedRoomNum(); if (floorNum) *floorNum = petControl->getAssignedFloorNum(); if (elevatorNum) *elevatorNum = petControl->getAssignedElevatorNum(); } if (floorNum) *floorNum = CLIP(*floorNum, 1, 42); if (roomNum) *roomNum = CLIP(*roomNum, 1, 18); if (elevatorNum) *elevatorNum = CLIP(*elevatorNum, 1, 4); } void TTnpcScript::setResponseFromArray(int index, int id) { if (index >= 0 && index <= 15) { deleteResponses(); if (id) addResponse(getDialogueId(id)); // Add any loaded responses int *vals = _data.getSlot(index + 1); for (int idx = 0; idx < 4; ++idx) { if (vals[idx]) addResponse(vals[idx]); } applyResponse(); // Clear out the values used if (index) Common::fill(vals, vals + 4, 0); } } } // End of namespace Titanic