/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef TITANIC_TT_SCRIPT_BASE_H #define TITANIC_TT_SCRIPT_BASE_H #include "titanic/true_talk/tt_string.h" #include "titanic/true_talk/tt_hist.h" #include "titanic/true_talk/tt_node.h" #include "titanic/true_talk/tt_response.h" namespace Titanic { enum ScriptChangedResult { SCR_0 = 0, SCR_1 = 1, SCR_2 = 2, SCR_3 = 3, SCR_4 = 4, SCR_5 = 5 }; class TTsentence; class TTscriptBase { private: void reset(); protected: TTnode *_nodesP; TThist *_hist1P; TTstring _charName, _charClass; int _field20; int _field24; int _field28; int _field2C; int _field30; int _state; TThist *_hist2P; int _field3C; TTresponse *_respHeadP; TTresponse *_respTailP; TTresponse *_oldResponseP; int _status; protected: /** * Delete any responses set up for the script */ void deleteResponses(); /** * Creates and appends a new response to the script */ void appendResponse(int val1, int *val2, int val3); void appendResponse(int val1, int *val2, const TTstring &str); void appendResponse2(int val1, int *val2, const TTstring &str) { appendResponse(val1, val2, str); } /** * Set the script state */ void setState(int state) { _state = state; } /** * Get the current state */ int getState() const { return _state; } public: int _id; public: TTscriptBase(int scriptId, const char *charClass, int v2, const char *charName, int v3, int v4, int v5, int v6, int v7); virtual ~TTscriptBase(); virtual void addResponse(const TTstring &str); virtual void addResponse(int id); /** * Passes on the list of dialogue Ids stored in the response(s) * to the title engine for later display in the PET */ virtual void applyResponse(); /** * Returns true if the script is in a valid state */ bool isValid(); /** * Return the Id of the script */ int getId() const { return _id; } /** * Return the status */ int getStatus() const { return _status; } /** * Return the script text */ const TTstring getText() { return _charClass; } /** * Gets passed a newly created input wrapper during conversation text processing */ int scriptPreprocess(TTsentence *sentence); }; } // End of namespace Titanic #endif /* TITANIC_TT_SCRIPT_BASE_H */