/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * */ #include "common/events.h" #include "common/keyboard.h" #include "common/file.h" #include "common/savefile.h" #include "common/config-manager.h" #include "base/plugins.h" #include "base/version.h" #include "sound/mixer.h" #include "toltecs/toltecs.h" #include "toltecs/input.h" #include "toltecs/palette.h" #include "toltecs/resource.h" namespace Toltecs { Input::Input(ToltecsEngine *vm) : _vm(vm) { _mouseX = 0; _mouseY = 0; _mousePosDelta = 0; _mouseCounter = 0; _mouseButtonPressedFlag = false; _mouseButton = 0; _mouseDisabled = 0; _leftButtonDown = false; _rightButtonDown = false; } Input::~Input() { } void Input::update() { Common::Event event; Common::EventManager *eventMan = _vm->_system->getEventManager(); while (eventMan->pollEvent(event)) { switch (event.type) { case Common::EVENT_KEYDOWN: // FIXME: This is just for debugging switch (event.kbd.keycode) { case Common::KEYCODE_F6: _vm->savegame("toltecs.001"); break; case Common::KEYCODE_F9: _vm->loadgame("toltecs.001"); break; default: break; } break; case Common::EVENT_QUIT: break; case Common::EVENT_MOUSEMOVE: _mouseX = event.mouse.x; _mouseY = event.mouse.y; break; case Common::EVENT_LBUTTONDOWN: _mouseX = event.mouse.x; _mouseY = event.mouse.y; _leftButtonDown = true; break; case Common::EVENT_LBUTTONUP: _mouseX = event.mouse.x; _mouseY = event.mouse.y; _leftButtonDown = false; break; case Common::EVENT_RBUTTONDOWN: _mouseX = event.mouse.x; _mouseY = event.mouse.y; _rightButtonDown = true; break; case Common::EVENT_RBUTTONUP: _mouseX = event.mouse.x; _mouseY = event.mouse.y; _rightButtonDown = false; break; default: break; } } if (_mouseDisabled == 0) { _mousePosDelta = _mousePosDelta + _mouseY - _mouseX; if (_mouseCounter > 0) _mouseCounter--; byte mouseButtons = 0; if (_leftButtonDown) mouseButtons |= 1; if (_rightButtonDown) mouseButtons |= 2; if (mouseButtons != 0) { if (!_mouseButtonPressedFlag) { _mouseButton = mouseButtons; if (_mouseCounter != 0) _mouseButton |= 0x80; _mouseCounter = 30; // maybe TODO _mouseButtonPressedFlag = true; } else { _mouseButton = 0; } } else { _mouseButtonPressedFlag = false; _mouseButton = 0; } } } int16 Input::getMouseDeltaStuff(int16 divisor) { return ABS(_mousePosDelta % divisor); } } // End of namespace Toltecs