#ifndef TOLTECS_MICROTILES_H #define TOLTECS_MICROTILES_H #include "common/scummsys.h" #include "common/util.h" #include "common/rect.h" namespace Toltecs { typedef uint32 BoundingBox; const BoundingBox FullBoundingBox = 0x00001F1F; const BoundingBox EmptyBoundingBox = 0x00000000; const int TileSize = 32; class MicroTileArray { public: MicroTileArray(int16 width, int16 height); ~MicroTileArray(); void addRect(Common::Rect r); void clear(); Common::Rect *getRectangles(int *num_rects, int min_x, int min_y, int max_x, int max_y); protected: BoundingBox *_tiles; int16 _tilesW, _tilesH; byte TileX0(const BoundingBox &boundingBox); byte TileY0(const BoundingBox &boundingBox); byte TileX1(const BoundingBox &boundingBox); byte TileY1(const BoundingBox &boundingBox); bool isBoundingBoxEmpty(const BoundingBox &boundingBox); bool isBoundingBoxFull(const BoundingBox &boundingBox); void setBoundingBox(BoundingBox &boundingBox, byte x0, byte y0, byte x1, byte y1); void updateBoundingBox(BoundingBox &boundingBox, byte x0, byte y0, byte x1, byte y1); }; } // namespace Toltecs #endif // TOLTECS_MICROTILES_H