/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef TOLTECS_SOUND_H #define TOLTECS_SOUND_H #include "audio/mixer.h" // for Audio::SoundHandle #include "toltecs/toltecs.h" namespace Toltecs { // 0x1219 enum SoundChannelType { kChannelTypeEmpty = 0, kChannelTypeBackground = -1, kChannelTypeSfx = -2, kChannelTypeSpeech = -3 }; struct SoundChannel { int16 resIndex; int16 type; int16 volume; int16 panning; Audio::SoundHandle handle; }; const int kMaxChannels = 4; class Sound { public: Sound(ToltecsEngine *vm); ~Sound(); void playSpeech(int16 resIndex); void playSound(int16 resIndex, int16 type, int16 volume); void playSoundAtPos(int16 resIndex, int16 x, int16 y); void updateSpeech(); void stopSpeech(); void stopAll(); void saveState(Common::WriteStream *out); void loadState(Common::ReadStream *in, int version); protected: ToltecsEngine *_vm; SoundChannel channels[kMaxChannels]; void clearChannel(int channel); void internalPlaySound(int16 resIndex, int16 type, int16 volume, int16 panning); Audio::Mixer::SoundType getScummVMSoundType(SoundChannelType type) const; }; } // End of namespace Toltecs #endif /* TOLTECS_SOUND_H */