/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * */ /************************************************************************** * 様様様様様様様様様様様様様様様様様 * * Nayma Software srl * * e -= We create much MORE than ALL =- * * u- z$$$c '. 様様様様様様様様様様様様様様様様様 * * .d" d$$$$$b "b. * * .z$* d$$$$$$$L ^*$c. * * #$$$. $$$$$$$$$ .$$$" Project: Roasted Moths........ * * ^*$b 4$$$$$$$$$F .d$*" * * ^$$. 4$$$$$$$$$F .$P" Module: Custom.CPP........... * * *$. '$$$$$$$$$ 4$P 4 * * J *$ "$$$$$$$" $P r Author: Giovanni Bajo........ * * z$ '$$$P*4c.*$$$*.z@*R$$$ $. * * z$" "" #$F^ "" '$c Desc: Custom functions..... * * z$$beu .ue=" $ "=e.. .zed$$c ..................... * * "#$e z$*" . `. ^*Nc e$"" ..................... * * "$$". .r" ^4. .^$$" ..................... * * ^.@*"6L=\ebu^+C$"*b." * * "**$. "c 4$$$ J" J$P*" OS: [ ] DOS [X] WIN95 [ ] PORT * * ^"--.^ 9$" .--"" COMP: [ ] WATCOM [X] VISUAL C++ * * " [ ] EIFFEL [ ] GCC/GXX/DJGPP * * * * This source code is Copyright (C) Nayma Software. ALL RIGHTS RESERVED * * * **************************************************************************/ #ifndef TONY_CUSTOM_H #define TONY_CUSTOM_H #include "tony/mpal/mpal.h" namespace Tony { using namespace MPAL; /* * Defines */ typedef uint32 HWND; #define INIT_CUSTOM_FUNCTION MapCustomFunctions #define INIT_CUSTOM_FUNCTION_STRING "MapCustomFunctions" #define DECLARE_CUSTOM_FUNCTION(x) void x #define BEGIN_CUSTOM_FUNCTION_MAP() \ static void AssignError(int num) { \ error("Custom function %u has been already assigned!", num); \ } \ void INIT_CUSTOM_FUNCTION(LPCUSTOMFUNCTION *lpMap) \ { #define END_CUSTOM_FUNCTION_MAP() \ } #define ASSIGN(num, func) \ if (lpMap[num] != NULL) \ AssignError(num); \ lpMap[num] = func; class RMTony; class RMPointer; class RMGameBoxes; class RMLocation; class RMInventory; class RMInput; void INIT_CUSTOM_FUNCTION(LPCUSTOMFUNCTION *lpMap); void SetupGlobalVars(RMTony *tony, RMPointer *ptr, RMGameBoxes *box, RMLocation *loc, RMInventory *inv, RMInput *input); #endif } // end of namespace Tony