/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/coroutines.h" #include "tony/debugger.h" #include "tony/globals.h" #include "tony/tony.h" namespace Tony { Debugger::Debugger() : GUI::Debugger() { DCmd_Register("continue", WRAP_METHOD(Debugger, Cmd_Exit)); DCmd_Register("scene", WRAP_METHOD(Debugger, Cmd_Scene)); DCmd_Register("dirty_rects", WRAP_METHOD(Debugger, Cmd_DirtyRects)); } static int strToInt(const char *s) { if (!*s) // No string at all return 0; else if (toupper(s[strlen(s) - 1]) != 'H') // Standard decimal string return atoi(s); // Hexadecimal string uint tmp = 0; int read = sscanf(s, "%xh", &tmp); if (read < 1) error("strToInt failed on string \"%s\"", s); return (int)tmp; } /** * Support process for changing the scene */ struct ChangeSceneDetails { int sceneNumber; int x; int y; }; void DebugChangeScene(CORO_PARAM, const void *param) { CORO_BEGIN_CONTEXT; CORO_END_CONTEXT(_ctx); uint32 result; const ChangeSceneDetails *details = (const ChangeSceneDetails *)param; RMPoint scenePos(details->x, details->y); CORO_BEGIN_CODE(_ctx); CORO_INVOKE_2(g_vm->getEngine()->unloadLocation, false, &result); g_vm->getEngine()->loadLocation(details->sceneNumber, scenePos, RMPoint(-1, -1)); mainEnableGUI(); CORO_END_CODE; } /** * This command loads up the specified new scene number */ bool Debugger::Cmd_Scene(int argc, const char **argv) { if (argc < 2) { DebugPrintf("Usage: %s [ ]\n", argv[0]); return true; } int sceneNumber = strToInt(argv[1]); if (sceneNumber >= g_vm->_theBoxes.getLocBoxesCount()) { DebugPrintf("Invalid scene\n"); return true; } RMPoint scenePos; if (argc >= 4) { scenePos._x = strToInt(argv[2]); scenePos._y = strToInt(argv[3]); } else { // Get the box areas for the scene, and choose one so as to have a default // position for Tony that will be in the walkable areas RMBoxLoc *box = g_vm->_theBoxes.getBoxes(sceneNumber); scenePos.set(box->_boxes[0]._hotspot[0]._hotx, box->_boxes[0]._hotspot[0]._hoty); } // Set up a process to change the scene ChangeSceneDetails details; details.sceneNumber = sceneNumber; details.x = scenePos._x; details.y = scenePos._y; CoroScheduler.createProcess(DebugChangeScene, &details, sizeof(ChangeSceneDetails)); return false; } /** * Turns showing dirty rects on or off */ bool Debugger::Cmd_DirtyRects(int argc, const char **argv) { if (argc != 2) { DebugPrintf("Usage; %s [on | off]\n", argv[0]); return true; } else { g_vm->_window.showDirtyRects(strcmp(argv[1], "on") == 0); return false; } } } // End of namespace Tony