/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * */ #include "base/plugins.h" #include "common/memstream.h" #include "engines/advancedDetector.h" #include "common/system.h" #include "graphics/colormasks.h" #include "graphics/surface.h" #include "tony/tony.h" #include "tony/game.h" namespace Tony { enum { GF_COMPRESSED = (1 << 0) }; struct TonyGameDescription { ADGameDescription desc; }; uint32 TonyEngine::getFeatures() const { return _gameDescription->desc.flags; } Common::Language TonyEngine::getLanguage() const { return _gameDescription->desc.language; } bool TonyEngine::getIsDemo() const { return _gameDescription->desc.flags & ADGF_DEMO; } bool TonyEngine::isCompressed() const { return _gameDescription->desc.flags & GF_COMPRESSED; } } // End of namespace Tony static const PlainGameDescriptor tonyGames[] = { {"tony", "Tony Tough and the Night of Roasted Moths"}, {0, 0} }; #include "tony/detection_tables.h" class TonyMetaEngine : public AdvancedMetaEngine { public: TonyMetaEngine() : AdvancedMetaEngine(Tony::gameDescriptions, sizeof(Tony::TonyGameDescription), tonyGames) { } virtual const char *getName() const { return "Tony Engine"; } virtual const char *getOriginalCopyright() const { return "Tony Engine (C) Protonic Interactive"; } virtual bool hasFeature(MetaEngineFeature f) const; virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; virtual SaveStateList listSaves(const char *target) const; virtual int getMaximumSaveSlot() const; virtual void removeSaveState(const char *target, int slot) const; SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; }; bool TonyMetaEngine::hasFeature(MetaEngineFeature f) const { return (f == kSupportsListSaves) || (f == kSupportsLoadingDuringStartup) || (f == kSupportsDeleteSave) || (f == kSavesSupportMetaInfo) || (f == kSavesSupportThumbnail); } bool Tony::TonyEngine::hasFeature(EngineFeature f) const { return (f == kSupportsRTL) || (f == kSupportsLoadingDuringRuntime) || (f == kSupportsSavingDuringRuntime); } bool TonyMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { const Tony::TonyGameDescription *gd = (const Tony::TonyGameDescription *)desc; if (gd) { *engine = new Tony::TonyEngine(syst, gd); } return gd != 0; } SaveStateList TonyMetaEngine::listSaves(const char *target) const { Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); Common::StringArray filenames; Common::String saveDesc; Common::String pattern = "tony.0??"; filenames = saveFileMan->listSavefiles(pattern); sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) SaveStateList saveList; for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { // Obtain the last 3 digits of the filename, since they correspond to the save slot int slotNum = atoi(file->c_str() + file->size() - 3); if (slotNum >= 0 && slotNum <= 999) { byte thumbnailData[160 * 120 * 2]; Common::String saveName; byte difficulty; if (Tony::RMOptionScreen::loadThumbnailFromSaveState(slotNum, thumbnailData, saveName, difficulty)) { // Add the save name to the savegame list saveList.push_back(SaveStateDescriptor(slotNum, saveName)); } } } return saveList; } int TonyMetaEngine::getMaximumSaveSlot() const { return 99; } void TonyMetaEngine::removeSaveState(const char *target, int slot) const { Common::String filename = Tony::TonyEngine::getSaveStateFileName(slot); g_system->getSavefileManager()->removeSavefile(filename); } SaveStateDescriptor TonyMetaEngine::querySaveMetaInfos(const char *target, int slot) const { Common::String saveName; byte difficulty; byte thumbData[160 * 120 * 2]; if (Tony::RMOptionScreen::loadThumbnailFromSaveState(slot, thumbData, saveName, difficulty)) { // Convert the 565 thumbnail data to the needed overlay format Common::MemoryReadStream thumbStream(thumbData, 160 * 120 * 2); Graphics::PixelFormat destFormat = g_system->getOverlayFormat(); Graphics::Surface *to = new Graphics::Surface(); to->create(160, 120, destFormat); OverlayColor *pixels = (OverlayColor *)to->pixels; for (int y = 0; y < to->h; ++y) { for (int x = 0; x < to->w; ++x) { uint8 r, g, b; Graphics::colorToRGB >(thumbStream.readUint16LE(), r, g, b); // converting to current OSystem Color *pixels++ = destFormat.RGBToColor(r, g, b); } } // Create the return descriptor SaveStateDescriptor desc(slot, saveName); desc.setDeletableFlag(true); desc.setWriteProtectedFlag(false); desc.setThumbnail(to); return desc; } return SaveStateDescriptor(); } #if PLUGIN_ENABLED_DYNAMIC(TONY) REGISTER_PLUGIN_DYNAMIC(TONY, PLUGIN_TYPE_ENGINE, TonyMetaEngine); #else REGISTER_PLUGIN_STATIC(TONY, PLUGIN_TYPE_ENGINE, TonyMetaEngine); #endif