/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /************************************************************************** * 様様様様様様様様様様様様様様様様様 * * Nayma Software srl * * e -= We create much MORE than ALL =- * * u- z$$$c '. 様様様様様様様様様様様様様様様様様 * * .d" d$$$$$b "b. * * .z$* d$$$$$$$L ^*$c. * * #$$$. $$$$$$$$$ .$$$" Project: Roasted Moths........ * * ^*$b 4$$$$$$$$$F .d$*" * * ^$$. 4$$$$$$$$$F .$P" Module: GfxCore.CPP.......... * * *$. '$$$$$$$$$ 4$P 4 * * J *$ "$$$$$$$" $P r Author: Giovanni Bajo........ * * z$ '$$$P*4c.*$$$*.z@*R$$$ $. * * z$" "" #$F^ "" '$c * * z$$beu .ue=" $ "=e.. .zed$$c * * "#$e z$*" . `. ^*Nc e$"" * * "$$". .r" ^4. .^$$" * * ^.@*"6L=\ebu^+C$"*b." * * "**$. "c 4$$$ J" J$P*" OS: [ ] DOS [X] WIN95 [ ] PORT * * ^"--.^ 9$" .--"" COMP: [ ] WATCOM [X] VISUAL C++ * * " [ ] EIFFEL [ ] GCC/GXX/DJGPP * * * * This source code is Copyright (C) Nayma Software. ALL RIGHTS RESERVED * * * **************************************************************************/ #include "tony/gfxEngine.h" #include "tony/mpal/mpalutils.h" namespace Tony { static char rcsid[] = "$Id: $"; /****************************************************************************\ * Metodi di RMGfxTask \****************************************************************************/ RMGfxTask::RMGfxTask() { m_nPrior = 0; m_nInList = 0; } int RMGfxTask::Priority() { return m_nPrior; } bool RMGfxTask::RemoveThis() { return true; } /****************************************************************************\ * Metodi di RMGfxTaskSetPrior \****************************************************************************/ void RMGfxTaskSetPrior::SetPriority(int nPrior) { m_nPrior = nPrior; } /****************************************************************************\ * Metodi di RMGfxBuffer \****************************************************************************/ RMGfxBuffer::RMGfxBuffer() { m_dimx = m_dimy = 0; m_bUseDDraw = false; m_origBuf = m_buf = NULL; } RMGfxBuffer::~RMGfxBuffer() { Destroy(); } void RMGfxBuffer::Create(int dimx, int dimy, int nBpp, bool bUseDDraw) { // Distruggi il buffer se esiste di gia' if (m_buf != NULL) Destroy(); // Copia i parametri nei membri privati m_dimx = dimx; m_dimy = dimy; m_bUseDDraw = bUseDDraw; if (!m_bUseDDraw) { // Alloca il buffer m_origBuf = m_buf = new byte[m_dimx * m_dimy * nBpp / 8]; assert(m_buf != NULL); Common::fill(m_origBuf, m_origBuf + m_dimx * m_dimy * nBpp / 8, 0); } } void RMGfxBuffer::Destroy(void) { if (!m_bUseDDraw) { if (m_origBuf != NULL && m_origBuf == m_buf) { delete[] m_origBuf; m_origBuf = m_buf = NULL; } } } void RMGfxBuffer::Lock(void) { if (m_bUseDDraw) { // Gestisce l'accelerazione } } void RMGfxBuffer::Unlock(void) { if (m_bUseDDraw) { // Gestisce l'accelerazione } } void RMGfxBuffer::OffsetY(int nLines, int nBpp) { m_buf += nLines* Dimx() * nBpp / 8; } RMGfxBuffer::operator byte *() { return m_buf; } RMGfxBuffer::operator void *() { return (void *)m_buf; } RMGfxBuffer::RMGfxBuffer(int dimx, int dimy, int nBpp, bool bUseDDraw) { Create(dimx, dimy, nBpp, bUseDDraw); } /****************************************************************************\ * Metodi di RMGfxSourceBuffer \****************************************************************************/ /****************************************************************************\ * * Function: * * Description: * * Input: * * Return: * \****************************************************************************/ int RMGfxSourceBuffer::Init(const byte *buf, int dimx, int dimy, bool bLoadPalette) { Create(dimx, dimy, Bpp()); CopyMemory(m_buf, buf, dimx * dimy * Bpp() / 8); // Richiama la funzione di preparazione della surface (ereditata) PrepareImage(); return dimx * dimy * Bpp() / 8; } void RMGfxSourceBuffer::Init(RMDataStream& ds, int dimx, int dimy, bool bLoadPalette) { Create(dimx, dimy,Bpp()); ds.Read(m_buf, dimx * dimy*Bpp() / 8); // Richiama la funzione di preparazione della surface (ereditata) PrepareImage(); } RMGfxSourceBuffer::~RMGfxSourceBuffer() { } void RMGfxSourceBuffer::PrepareImage(void) { // Non fa nulla: puo' essere overloadata se necessaria } bool RMGfxSourceBuffer::Clip2D(int &x1, int &y1, int &u, int &v, int &width, int &height, bool bUseSrc, RMGfxTargetBuffer* buf) { int destw, desth; /* OBSOLETE CODE: if (buf == NULL) { destw=RM_SX; desth=RM_SY; } else { destw = buf->Dimx(); desth = buf->Dimy(); } */ destw = buf->Dimx(); desth = buf->Dimy(); if (!bUseSrc) { u = v = 0; width = m_dimx; height = m_dimy; } if (x1 > destw - 1) return false; if (y1 > desth - 1) return false; if (x1 < 0) { width += x1; if (width < 0) return false; u -= x1; x1 = 0; } if (y1 < 0) { height += y1; if (height < 0) return false; v -= y1; y1 = 0; } if (x1 + width - 1 > destw - 1) width = destw - x1; if (y1 + height - 1 > desth - 1) height = desth - y1; return true; } /****************************************************************************\ * * Function: void RMGfxSourceBuffer::Init(uint32 resID, int dimx, int dimy); * * Description: Carica una surface partendo dall'ID della risorsa * * Input: uint32 resID ID della risorsa * int dimx, dimy Dimensione del buffer * \****************************************************************************/ int RMGfxSourceBuffer::Init(uint32 resID, int dimx, int dimy, bool bLoadPalette) { return Init(RMRes(resID), dimx, dimy, bLoadPalette); } /****************************************************************************\ * Metodi di RMGfxWoodyBuffer \****************************************************************************/ RMGfxWoodyBuffer::~RMGfxWoodyBuffer() { } void RMGfxWoodyBuffer::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) { // Prima si fa disegnare tramite la propria OT list DrawOT(); // Poi disegna se stesso nel target buffer RMGfxSourceBuffer16::Draw(bigBuf, prim); } RMGfxWoodyBuffer::RMGfxWoodyBuffer() { } RMGfxWoodyBuffer::RMGfxWoodyBuffer(int dimx, int dimy, bool bUseDDraw) : RMGfxBuffer(dimx,dimy,16,bUseDDraw) { } /****************************************************************************\ * Metodi di RMGfxTargetBuffer \****************************************************************************/ RMGfxClearTask RMGfxTargetBuffer::taskClear; RMGfxTargetBuffer::RMGfxTargetBuffer() { otlist = NULL; // InitializeCriticalSection(&csModifyingOT); } RMGfxTargetBuffer::~RMGfxTargetBuffer() { ClearOT(); // DeleteCriticalSection(&csModifyingOT); } void RMGfxTargetBuffer::ClearOT(void) { OTList *cur, *n; g_system->lockMutex(csModifyingOT); cur = otlist; while (cur != NULL) { cur->prim->m_task->Unregister(); delete cur->prim; n = cur->next; delete cur; cur = n; } otlist = NULL; g_system->unlockMutex(csModifyingOT); } void RMGfxTargetBuffer::DrawOT(void) { OTList *cur; OTList *prev; OTList *next; RMGfxPrimitive *myprim; prev = NULL; cur = otlist; // Lock del buffer per accederci Lock(); g_system->lockMutex(csModifyingOT); while (cur != NULL) { // Richiama la draw sul task, passandogli una copia della primitiva myprim=cur->prim->Duplicate(); cur->prim->m_task->Draw(*this, myprim); delete myprim; // Controlla se e' arrivato il momento di rimuovere il task dalla OTlist if (cur->prim->m_task->RemoveThis()) { // Deregistra il task cur->prim->m_task->Unregister(); // Cancella il task liberando la memoria delete cur->prim; next=cur->next; delete cur; // Se era il primo elemento, aggiorna la testa della lista if (prev == NULL) otlist = next; // Altrimenti aggiorna il puntatore al successivo dell'elemento precedente else prev->next = next; cur = next; } else { // Aggiorna il puntatore al precedente e scorre la lista prev = cur; cur = cur->next; } } g_system->unlockMutex(csModifyingOT); // Unlock dopo la scrittura Unlock(); } void RMGfxTargetBuffer::AddPrim(RMGfxPrimitive *prim) { int nPrior; OTList *cur, *n; g_system->lockMutex(csModifyingOT); // Avverte che e' in lista di OT prim->m_task->Register(); // Controlla la sua priorita' nPrior = prim->m_task->Priority(); n = new OTList(prim); // Lista vuota if (otlist == NULL) { otlist = n; otlist->next = NULL; } // Inserimento in testa else if (nPrior < otlist->prim->m_task->Priority()) { n->next = otlist; otlist = n; } else { cur = otlist; while (cur->next != NULL && nPrior > cur->next->prim->m_task->Priority()) cur=cur->next; n->next = cur->next; cur->next = n; } g_system->unlockMutex(csModifyingOT); } void RMGfxTargetBuffer::AddClearTask(void) { AddPrim(new RMGfxPrimitive(&taskClear)); } /****************************************************************************\ * Metodi di RMGfxSourceBufferPal \****************************************************************************/ RMGfxSourceBufferPal::~RMGfxSourceBufferPal() { } int RMGfxSourceBufferPal::LoadPaletteWA(const byte *buf, bool bSwapped) { int i; if (bSwapped) for (i = 0; i < (1 << Bpp()); i++) { m_pal[i * 3 + 0] = buf[i * 3 + 2]; m_pal[i * 3 + 1] = buf[i * 3 + 1]; m_pal[i * 3 + 2] = buf[i * 3 + 0]; } else CopyMemory(m_pal,buf,(1<> 3) << 10) | (((int)m_pal[i * 3 + 1] >> 3) << 5) | (((int)m_pal[i * 3 + 2] >> 3) << 0); } } int RMGfxSourceBufferPal::Init(const byte *buf, int dimx, int dimy, bool bLoadPalette) { int read; // Carica l'immagine RAW read = RMGfxSourceBuffer::Init(buf, dimx, dimy); // Carica la palette se necessario if (bLoadPalette) read += LoadPaletteWA(&buf[read]); return read; } void RMGfxSourceBufferPal::Init(RMDataStream &ds, int dimx, int dimy, bool bLoadPalette) { // Carica l'immagine RAW RMGfxSourceBuffer::Init(ds, dimx, dimy); // Carica la palette se necessario if (bLoadPalette) { byte *suxpal = new byte[256 * 3]; ds.Read(suxpal, 256 * 3); LoadPaletteWA(suxpal); delete[] suxpal; } } int RMGfxSourceBufferPal::LoadPalette(uint32 resID) { return LoadPalette(RMRes(resID)); } int RMGfxSourceBufferPal::LoadPaletteWA(uint32 resID, bool bSwapped) { return LoadPaletteWA(RMRes(resID), bSwapped); } /****************************************************************************\ * Metodi di RMGfxSourceBuffer4 \****************************************************************************/ void RMGfxSourceBuffer4::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) { } RMGfxSourceBuffer4::RMGfxSourceBuffer4(int dimx, int dimy, bool bUseDDraw) : RMGfxBuffer(dimx,dimy,4,bUseDDraw) { SetPriority(0); } /****************************************************************************\ * * Function: int RMGfxSourceBuffer4::Bpp(); * * Description: Ritorna il numero di bit per pixel della surface * * Return: Bit per pixel * \****************************************************************************/ int RMGfxSourceBuffer4::Bpp() { return 4; } void RMGfxSourceBuffer4::Create(int dimx, int dimy, bool bUseDDraw) { RMGfxBuffer::Create(dimx,dimy,4,bUseDDraw); } /****************************************************************************\ * Metodi di RMGfxSourceBuffer8 \****************************************************************************/ RMGfxSourceBuffer8::~RMGfxSourceBuffer8() { } void RMGfxSourceBuffer8::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) { int x, y, width, height, u, v; int bufx = bigBuf.Dimx(); uint16 *buf = bigBuf; byte *raw = m_buf; // Destination nel buffer RMRect dst; if (prim->HaveDst()) dst=prim->Dst(); // Esegue il clip if (prim->HaveSrc()) { u = prim->Src().x1; v = prim->Src().y1; width = prim->Src().Width(); height = prim->Src().Height(); } if (!Clip2D(dst.x1, dst.y1, u, v, width, height, prim->HaveSrc(), &bigBuf)) return; // Offset iniziale nel buffer buf += dst.y1 * bufx + dst.x1; // Passaggio normale if (m_bTrasp0) { for (y = 0; y < height; y++) { raw = m_buf + (y + v) * m_dimx + u; for (x = 0; x < width; x++) { if (*raw) *buf = m_palFinal[*raw]; buf++; raw++; } buf += bufx - width; } } else { for (y = 0; y < height; y++) { raw = m_buf + (y + v) * m_dimx + u; for (x = 0;x> 10) & 0x1F) #define GETGREEN(x) (((x) >> 5) & 0x1F) #define GETBLUE(x) ((x) & 0x1F) /****************************************************************************\ * Metodi di RMGfxSourceBuffer8AB \****************************************************************************/ RMGfxSourceBuffer8AB::~RMGfxSourceBuffer8AB() { } int RMGfxSourceBuffer8AB::CalcTrasp(int fore, int back) { int r,g,b; r = (GETRED(fore) >> 2) + (GETRED(back) >> 1); g = (GETGREEN(fore) >> 2) + (GETGREEN(back) >> 1); b = (GETBLUE(fore) >> 2) + (GETBLUE(back) >> 1); if (r > 0x1F) r = 0x1F; if (g > 0x1F) g = 0x1F; if (b > 0x1F) b = 0x1F; return (r<<10)|(g<<5)|b; } void RMGfxSourceBuffer8AB::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) { int x, y, width, height, u, v; int bufx=bigBuf.Dimx(); uint16 *buf = bigBuf; byte *raw = m_buf; // Destination nel buffer RMRect dst; if (prim->HaveDst()) dst = prim->Dst(); // Esegue il clip if (prim->HaveSrc()) { u=prim->Src().x1; v=prim->Src().y1; width = prim->Src().Width(); height = prim->Src().Height(); } if (!Clip2D(dst.x1, dst.y1, u, v, width, height, prim->HaveSrc(), &bigBuf)) return; // Offset iniziale nel buffer buf += dst.y1 * bufx + dst.x1; // Passaggio normale if (m_bTrasp0) { for (y = 0; y < height; y++) { raw = m_buf + (y + v) * m_dimx + u; for (x = 0; x < width; x++) { if (*raw) *buf = CalcTrasp(m_palFinal[*raw], *buf); buf++; raw++; } buf += bufx - width; } } else { for (y = 0; y < height; y++) { raw = m_buf + (y+v) * m_dimx + u; for (x = 0; x < width; x += 2) { buf[0] = CalcTrasp(m_palFinal[raw[0]], buf[0]); buf[1] = CalcTrasp(m_palFinal[raw[1]], buf[1]); buf += 2; raw += 2; } buf += bufx - width; } } return; } /****************************************************************************\ * Metodi di RMGfxSourceBuffer8RLE \****************************************************************************/ byte RMGfxSourceBuffer8RLE::MegaRLEBuf[512 * 1024]; void RMGfxSourceBuffer8RLE::SetAlphaBlendColor(int color) { alphaBlendColor = color; } RMGfxSourceBuffer8RLE::RMGfxSourceBuffer8RLE() { alphaBlendColor = -1; bNeedRLECompress = true; } RMGfxSourceBuffer8RLE::~RMGfxSourceBuffer8RLE() { if (m_buf != NULL) { delete m_buf; m_buf = NULL; } } int RMGfxSourceBuffer8RLE::Init(const byte *buf, int dimx, int dimy, bool bLoadPalette) { return RMGfxSourceBufferPal::Init(buf, dimx, dimy, bLoadPalette); } void RMGfxSourceBuffer8RLE::Init(RMDataStream &ds, int dimx, int dimy, bool bLoadPalette) { if (bNeedRLECompress) { RMGfxSourceBufferPal::Init(ds, dimx, dimy,bLoadPalette); } else { int size; ds >> size; m_buf = new byte[size]; ds.Read(m_buf, size); m_dimx = dimx; m_dimy = dimy; } } void RMGfxSourceBuffer8RLE::PreparePalette(void) { // Richiama il metodo padre RMGfxSourceBuffer8::PreparePalette(); // Si salva gli RGB di alpha blending if (alphaBlendColor != -1) { alphaR = (m_palFinal[alphaBlendColor] >> 10) & 0x1F; alphaG = (m_palFinal[alphaBlendColor] >> 5) & 0x1F; alphaB = (m_palFinal[alphaBlendColor]) & 0x1F; } } void RMGfxSourceBuffer8RLE::PrepareImage(void) { // Richiama il metodo padre RMGfxSourceBuffer::PrepareImage(); // Comprime CompressRLE(); } void RMGfxSourceBuffer8RLE::SetAlreadyCompressed(void) { bNeedRLECompress = false; } void RMGfxSourceBuffer8RLE::CompressRLE(void) { int x, y; byte *startline; byte *cur; byte curdata; byte *src; byte *startsrc; int rep; // Esegue la compressione RLE, per linee cur = MegaRLEBuf; src = m_buf; for (y = 0;y < m_dimy; y++) { // Si salva l'inizio della linea startline = cur; // Lascia lo spazio per la lunghezza della linea cur += 2; // Si parte dallo spazio vuoto curdata = 0; rep = 0; startsrc = src; for (x = 0; x < m_dimx;) { if ((curdata == 0 && *src == 0) || (curdata == 1 && *src == alphaBlendColor) || (curdata == 2 && (*src != alphaBlendColor && *src != 0))) { src++; rep++; x++; } else { if (curdata == 0) { RLEWriteTrasp(cur, rep); curdata++; } else if (curdata == 1) { RLEWriteAlphaBlend(cur, rep); curdata++; } else { RLEWriteData(cur, rep, startsrc); curdata = 0; } rep = 0; startsrc = src; } } // Dati in sospeso? if (curdata == 1) { RLEWriteAlphaBlend(cur, rep); RLEWriteData(cur, 0, NULL); } if (curdata == 2) { RLEWriteData(cur, rep, startsrc); } // Fine linea RLEWriteEOL(cur); // Scrive la lunghezza della linea WRITE_LE_UINT16(startline, (uint16)(cur - startline)); } // Cancella l'immagine originale delete[] m_buf; // Ci copia l'immagine compressa x = cur - MegaRLEBuf; m_buf = new byte[x]; CopyMemory(m_buf, MegaRLEBuf, x); } void RMGfxSourceBuffer8RLE::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) { int y; byte *src; uint16 *buf = bigBuf; int x1, y1, u, v, width, height; // Clippiamo lo sprite x1=prim->Dst().x1; y1=prim->Dst().y1; if (!Clip2D(x1,y1,u,v,width,height,false,&bigBuf)) return; // Andiamo avanti di V linee nell'immagine RLE src = m_buf; for (y = 0;yIsFlipped()) { // Annulliamo il clipping orizzontale // width = m_dimx; // x1=prim->Dst().x1; // Flippiamo il clipping u = m_dimx - (width+u); x1 = (prim->Dst().x1 + m_dimx - 1) - u; for (y = 0;y 0) { CopyMemory(cur, src, rep); cur += rep; src += rep; } return; } void RMGfxSourceBuffer8RLEByte::RLEWriteEOL(byte *&cur) { *cur ++= 0xFF; } void RMGfxSourceBuffer8RLEByte::RLEDecompressLine(uint16 *dst, byte *src, int nStartSkip, int nLength) { int i, n; int r, g, b; if (nStartSkip == 0) goto RLEByteDoTrasp; while (1) { assert(nStartSkip > 0); // TRASP n = *src++; if (n == 0xFF) return; if (n >= nStartSkip) { dst += n - nStartSkip; nLength -= n - nStartSkip; if (nLength > 0) goto RLEByteDoAlpha; else return; } nStartSkip -= n; assert(nStartSkip > 0); // ALPHA n = *src++; if (n >= nStartSkip) { n -= nStartSkip; goto RLEByteDoAlpha2; } nStartSkip -= n; assert(nStartSkip > 0); // DATA n = *src++; if (n >= nStartSkip) { src += nStartSkip; n -= nStartSkip; goto RLEByteDoCopy2; } nStartSkip -= n; src += n; } while (1) { RLEByteDoTrasp: // Via il trasp di merda n = *src++; // EOL? if (n == 0xFF) return; dst += n; nLength -= n; if (nLength <= 0) return; RLEByteDoAlpha: // Alpha n = *src++; RLEByteDoAlpha2: if (n > nLength) n = nLength; for (i = 0; i < n; i++) { r=(*dst >> 10) & 0x1F; g=(*dst >> 5) & 0x1F; b=*dst & 0x1F; r=(r >> 2) + (alphaR >> 1); g=(g >> 2) + (alphaG >> 1); b=(b >> 2) + (alphaB >> 1); *dst++=(r<<10)|(g<<5)|b; } nLength -= n; if (!nLength) return; assert(nLength > 0); //RLEByteDoCopy: // Copia la roba n = *src++; RLEByteDoCopy2: if (n > nLength) n = nLength; for (i = 0; i < n; i++) *dst ++= m_palFinal[*src++]; nLength -= n; if (!nLength) return; assert(nLength > 0); } } void RMGfxSourceBuffer8RLEByte::RLEDecompressLineFlipped(uint16 *dst, byte *src, int nStartSkip, int nLength) { int i, n; int r, g, b; if (nStartSkip == 0) goto RLEByteFlippedDoTrasp; while (1) { assert(nStartSkip > 0); // TRASP n = *src++; if (n == 0xFF) return; if (n >= nStartSkip) { dst -= n - nStartSkip; nLength -= n - nStartSkip; if (nLength > 0) goto RLEByteFlippedDoAlpha; else return; } nStartSkip -= n; assert(nStartSkip > 0); // ALPHA n = *src++; if (n >= nStartSkip) { n -= nStartSkip; goto RLEByteFlippedDoAlpha2; } nStartSkip -= n; assert(nStartSkip > 0); // DATA n = *src++; if (n >= nStartSkip){ src += nStartSkip; n -= nStartSkip; goto RLEByteFlippedDoCopy2; } nStartSkip -= n; src += n; } while (1) { RLEByteFlippedDoTrasp: // Via il trasp di merda n = *src++; // EOL? if (n == 0xFF) return; dst -= n; nLength -= n; if (nLength <= 0) return; RLEByteFlippedDoAlpha: // Alpha n = *src++; RLEByteFlippedDoAlpha2: if (n > nLength) n = nLength; for (i = 0; i < n; i++) { r=(*dst >> 10) & 0x1F; g=(*dst >> 5) & 0x1F; b=*dst & 0x1F; r=(r >> 2) + (alphaR >> 1); g=(g >> 2) + (alphaG >> 1); b=(b >> 2) + (alphaB >> 1); *dst--=(r << 10) | (g << 5) | b; } nLength -= n; if (!nLength) return; assert(nLength > 0); //RLEByteFlippedDoCopy: // Copia la roba n = *src++; RLEByteFlippedDoCopy2: if (n > nLength) n = nLength; for (i = 0; i < n; i++) *dst --= m_palFinal[*src++]; nLength -= n; if (!nLength) return; assert(nLength > 0); } } /****************************************************************************\ * Metodi di RMGfxSourceBuffer8RLEWord \****************************************************************************/ RMGfxSourceBuffer8RLEWord::~RMGfxSourceBuffer8RLEWord(){ } void RMGfxSourceBuffer8RLEWord::RLEWriteTrasp(byte *&cur, int rep) { WRITE_LE_UINT16(cur, rep); cur += 2; } void RMGfxSourceBuffer8RLEWord::RLEWriteAlphaBlend(byte *&cur, int rep) { WRITE_LE_UINT16(cur, rep); cur += 2; } void RMGfxSourceBuffer8RLEWord::RLEWriteData(byte *&cur, int rep, byte *src) { WRITE_LE_UINT16(cur, rep); cur += 2; if (rep > 0) { CopyMemory(cur, src,rep); cur += rep; src +=rep; } } void RMGfxSourceBuffer8RLEWord::RLEWriteEOL(byte *&cur) { *cur ++= 0xFF; *cur ++= 0xFF; } void RMGfxSourceBuffer8RLEWord::RLEDecompressLine(uint16 *dst, byte *src, int nStartSkip, int nLength) { int i, n; int r, g, b; if (nStartSkip == 0) goto RLEWordDoTrasp; while (1) { assert(nStartSkip > 0); // TRASP n = READ_LE_UINT16(src); src += 2; if (n == 0xFFFF) return; if (n >= nStartSkip) { dst += n - nStartSkip; nLength -= n - nStartSkip; if (nLength > 0) goto RLEWordDoAlpha; else return; } nStartSkip -= n; assert(nStartSkip > 0); // ALPHA n = READ_LE_UINT16(src); src += 2; if (n >= nStartSkip) { n -= nStartSkip; goto RLEWordDoAlpha2; } nStartSkip -= n; // DATA n = READ_LE_UINT16(src); src += 2; if (n>=nStartSkip) { src += nStartSkip; n -= nStartSkip; goto RLEWordDoCopy2; } nStartSkip -= n; src += n; } while (1) { RLEWordDoTrasp: // Via il trasp di merda n = READ_LE_UINT16(src); src += 2; // EOL? if (n == 0xFFFF) return; dst += n; nLength -= n; if (nLength <= 0) return; RLEWordDoAlpha: n = READ_LE_UINT16(src); src += 2; RLEWordDoAlpha2: if (n > nLength) n = nLength; for (i = 0; i < n; i++) { r=(*dst >> 10) & 0x1F; g=(*dst >> 5) & 0x1F; b=*dst & 0x1F; r=(r >> 2) + (alphaR >> 1); g=(g >> 2) + (alphaG >> 1); b=(b >> 2) + (alphaB >> 1); *dst++=(r<<10)|(g<<5)|b; } nLength -= n; if (!nLength) return; assert(nLength > 0); //RLEWordDoCopy: // Copia la roba n = READ_LE_UINT16(src); src += 2; RLEWordDoCopy2: if (n > nLength) n = nLength; for (i = 0; i < n; i++) *dst ++= m_palFinal[*src++]; nLength -= n; if (!nLength) return; assert(nLength > 0); } } void RMGfxSourceBuffer8RLEWord::RLEDecompressLineFlipped(uint16 *dst, byte *src, int nStartSkip, int nLength) { int i,n; int r,g,b; if (nStartSkip == 0) goto RLEWordFlippedDoTrasp; while (1) { assert(nStartSkip > 0); // TRASP n = READ_LE_UINT16(src); src += 2; if (n == 0xFFFF) return; if (n>=nStartSkip) { dst -= n - nStartSkip; nLength -= n - nStartSkip; if (nLength > 0) goto RLEWordFlippedDoAlpha; else return; } nStartSkip -= n; assert(nStartSkip > 0); // ALPHA n = READ_LE_UINT16(src); src += 2; if (n>=nStartSkip) { n -= nStartSkip; goto RLEWordFlippedDoAlpha2; } nStartSkip -= n; // DATA n = READ_LE_UINT16(src); src += 2; if (n >= nStartSkip) { src += nStartSkip; n -= nStartSkip; goto RLEWordFlippedDoCopy2; } nStartSkip -= n; src += n; } while (1) { RLEWordFlippedDoTrasp: // Via il trasp di merda n = READ_LE_UINT16(src); src += 2; // EOL? if (n == 0xFFFF) return; dst -= n; nLength -= n; if (nLength <= 0) return; RLEWordFlippedDoAlpha: n = READ_LE_UINT16(src); src += 2; RLEWordFlippedDoAlpha2: if (n > nLength) n = nLength; for (i = 0; i < n; i++) { r=(*dst >> 10) & 0x1F; g=(*dst >> 5) & 0x1F; b=*dst & 0x1F; r=(r >> 2) + (alphaR >> 1); g=(g >> 2) + (alphaG >> 1); b=(b >> 2) + (alphaB >> 1); *dst--=(r << 10) | (g << 5) | b; } nLength -= n; if (!nLength) return; assert(nLength > 0); //RLEWordFlippedDoCopy: // Copia la roba n = READ_LE_UINT16(src); src += 2; RLEWordFlippedDoCopy2: if (n > nLength) n = nLength; for (i = 0;i 0); } } /****************************************************************************\ * Metodi di RMGfxSourceBuffer8RLEWord \****************************************************************************/ RMGfxSourceBuffer8RLEWordAB::~RMGfxSourceBuffer8RLEWordAB() { } void RMGfxSourceBuffer8RLEWordAB::RLEDecompressLine(uint16 *dst, byte *src, int nStartSkip, int nLength) { int i, n; int r, g, b, r2, g2, b2; if (!bCfgTransparence) { RMGfxSourceBuffer8RLEWord::RLEDecompressLine(dst, src, nStartSkip, nLength); return; } if (nStartSkip == 0) goto RLEWordDoTrasp; while (1) { assert(nStartSkip > 0); // TRASP n = READ_LE_UINT16(src); src += 2; if (n == 0xFFFF) return; if (n >= nStartSkip) { dst += n - nStartSkip; nLength -= n - nStartSkip; if (nLength > 0) goto RLEWordDoAlpha; else return; } nStartSkip -= n; assert(nStartSkip > 0); // ALPHA n = READ_LE_UINT16(src); src += 2; if (n >= nStartSkip) { n -= nStartSkip; goto RLEWordDoAlpha2; } nStartSkip -= n; // DATA n = READ_LE_UINT16(src); src += 2; if (n >= nStartSkip) { src += nStartSkip; n -= nStartSkip; goto RLEWordDoCopy2; } nStartSkip -= n; src += n; } while (1) { RLEWordDoTrasp: // Via il trasp di merda n = READ_LE_UINT16(src); src += 2; // EOL? if (n == 0xFFFF) return; dst += n; nLength -= n; if (nLength <= 0) return; RLEWordDoAlpha: n = READ_LE_UINT16(src); src += 2; RLEWordDoAlpha2: if (n > nLength) n = nLength; // @@@ NON DOVREBBE ESSERCI!!!!! for (i = 0; i < n; i++) { r=(*dst >> 10) & 0x1F; g=(*dst >> 5) & 0x1F; b=*dst & 0x1F; r=(r >> 2) + (alphaR >> 1); g=(g >> 2) + (alphaG >> 1); b=(b >> 2) + (alphaB >> 1); *dst++=(r<<10)|(g<<5)|b; } nLength -= n; if (!nLength) return; assert(nLength > 0); //RLEWordDoCopy: // Copia la roba n = READ_LE_UINT16(src); src += 2; RLEWordDoCopy2: if (n > nLength) n = nLength; for (i = 0; i < n; i++) { r=(*dst >> 10) & 0x1F; g=(*dst >> 5) & 0x1F; b=*dst & 0x1F; r2=(m_palFinal[*src] >> 10) & 0x1F; g2=(m_palFinal[*src] >> 5) & 0x1F; b2 = m_palFinal[*src] & 0x1F; r=(r >> 1) + (r2 >> 1); g=(g >> 1) + (g2 >> 1); b=(b >> 1) + (b2 >> 1); *dst ++= (r << 10) | (g << 5) | b; src++; } nLength -= n; if (!nLength) return; assert(nLength > 0); } } /****************************************************************************\ * Metodi di RMGfxSourceBuffer8AA \****************************************************************************/ byte RMGfxSourceBuffer8AA::MegaAABuf[256*1024]; byte RMGfxSourceBuffer8AA::MegaAABuf2[64*1024]; void RMGfxSourceBuffer8AA::PrepareImage(void) { // Richiama il metodo padre RMGfxSourceBuffer::PrepareImage(); // Prepara il buffer di antialiasing CalculateAA(); } void RMGfxSourceBuffer8AA::CalculateAA(void) { // Io suxo tu suxi egli suxa noi suxiamo voi suxate essi suxano ---> ANTI ALIASING SUX! // ************************************************************ int x,y; byte *src, *srcaa; /* Prima passata: cerchiamo i bordi */ Common::fill(MegaAABuf, MegaAABuf + m_dimx * m_dimy, 0); src = m_buf; srcaa=MegaAABuf; for (y = 0;y < m_dimy; y++) { for (x = 0; x < m_dimx; x++) { if (*src == 0) { if ((y > 0 && src[-m_dimx] != 0) || (y 0 && src[-1] != 0) || (x 0 && srcaa[-m_dimx]==1) || (y 0 && srcaa[-1]==1) || (xDst().x1; y1 = prim->Dst().y1; if (!Clip2D(x1, y1, u, v, width, height, false, &bigBuf)) return; // Andiamo avanti di V linee nell'immagine RLE src = m_buf; for (y = 0; y < v; y++) src += READ_LE_UINT16(src); // Annulliamo il clipping orizzontale // Flippiamo il clipping if (prim->IsFlipped()) { u = m_dimx - (width + u); x1 = (prim->Dst().x1 + m_dimx - 1) - u; } // width = m_dimx; // x1=prim->Dst().x1; // Posizionamoci nel buffer di destinazione buf = bigBuf; buf += y1 * bigBuf.Dimx(); if (prim->IsFlipped()) step = -1; else step = 1; // Looppone buf += bigBuf.Dimx(); // skippa la prima linea for (y = 1; y < height - 1; y++) { /* if (prim->IsFlipped()) mybuf=&buf[x1+m_dimx-1]; else */ mybuf=&buf[x1]; for (x = 0; x < width; x++, mybuf += step) if (m_aabuf[(y + v) * m_dimx + x + u] == 2 && x != 0 && x != width - 1) { r = GETRED(mybuf[1]) + GETRED(mybuf[-1]) + GETRED(mybuf[-bigBuf.Dimx()]) + GETRED(mybuf[bigBuf.Dimx()]); g = GETGREEN(mybuf[1]) + GETGREEN(mybuf[-1]) + GETGREEN(mybuf[-bigBuf.Dimx()]) + GETGREEN(mybuf[bigBuf.Dimx()]); b = GETBLUE(mybuf[1]) + GETBLUE(mybuf[-1]) + GETBLUE(mybuf[-bigBuf.Dimx()]) + GETBLUE(mybuf[bigBuf.Dimx()]); r += GETRED(mybuf[0]); g += GETGREEN(mybuf[0]); b += GETBLUE(mybuf[0]); r /= 5; g /= 5; b /= 5; if (r > 31) r = 31; if (g > 31) g = 31; if (b > 31) b = 31; mybuf[0]=(r<<10)|(g<<5)|b; } // Skippa alla linea successiva buf += bigBuf.Dimx(); } // Posizionamoci nel buffer di destinazione buf = bigBuf; buf += y1*bigBuf.Dimx(); // Looppone buf+=bigBuf.Dimx(); for (y = 1; y < height - 1; y++) { /* if (prim->IsFlipped()) mybuf=&buf[x1+m_dimx-1]; else */ mybuf=&buf[x1]; for (x = 0;x < width; x++, mybuf += step) if (m_aabuf[(y + v) * m_dimx + x + u] == 1 && x != 0 && x != width - 1) { r = GETRED(mybuf[1]) + GETRED(mybuf[-1]) + GETRED(mybuf[-bigBuf.Dimx()]) + GETRED(mybuf[bigBuf.Dimx()]); g = GETGREEN(mybuf[1]) + GETGREEN(mybuf[-1]) + GETGREEN(mybuf[-bigBuf.Dimx()]) + GETGREEN(mybuf[bigBuf.Dimx()]); b = GETBLUE(mybuf[1]) + GETBLUE(mybuf[-1]) + GETBLUE(mybuf[-bigBuf.Dimx()]) + GETBLUE(mybuf[bigBuf.Dimx()]); r += GETRED(mybuf[0]) * 2; g += GETGREEN(mybuf[0]) * 2; b += GETBLUE(mybuf[0]) * 2; r /= 6; g /= 6; b /= 6; if (r > 31) r = 31; if (g > 31) g = 31; if (b > 31) b = 31; mybuf[0]=(r<<10)|(g<<5)|b; } // Skippa alla linea successiva buf += bigBuf.Dimx(); } } void RMGfxSourceBuffer8AA::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) { RMGfxSourceBuffer8::Draw(bigBuf, prim); DrawAA(bigBuf, prim); } /****************************************************************************\ * Metodi di RMGfxSourceBuffer8RLEAA \****************************************************************************/ RMGfxSourceBuffer8RLEByteAA::~RMGfxSourceBuffer8RLEByteAA() { } void RMGfxSourceBuffer8RLEByteAA::PrepareImage(void) { RMGfxSourceBuffer::PrepareImage(); CalculateAA(); CompressRLE(); } void RMGfxSourceBuffer8RLEByteAA::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) { RMGfxSourceBuffer8RLE::Draw(bigBuf,prim); if (bCfgAntiAlias) DrawAA(bigBuf,prim); } int RMGfxSourceBuffer8RLEByteAA::Init(const byte *buf, int dimx, int dimy, bool bLoadPalette) { return RMGfxSourceBuffer8RLE::Init(buf, dimx, dimy, bLoadPalette); } void RMGfxSourceBuffer8RLEByteAA::Init(RMDataStream& ds, int dimx, int dimy, bool bLoadPalette) { RMGfxSourceBuffer8RLE::Init(ds, dimx, dimy,bLoadPalette); if (!bNeedRLECompress) { // Carica la maschera di antialiasing m_aabuf = new byte[dimx * dimy]; ds.Read(m_aabuf, dimx * dimy); } } RMGfxSourceBuffer8RLEWordAA::~RMGfxSourceBuffer8RLEWordAA() { } void RMGfxSourceBuffer8RLEWordAA::PrepareImage(void) { RMGfxSourceBuffer::PrepareImage(); CalculateAA(); CompressRLE(); } void RMGfxSourceBuffer8RLEWordAA::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) { RMGfxSourceBuffer8RLE::Draw(bigBuf,prim); if (bCfgAntiAlias) DrawAA(bigBuf,prim); } int RMGfxSourceBuffer8RLEWordAA::Init(byte *buf, int dimx, int dimy, bool bLoadPalette) { return RMGfxSourceBuffer8RLE::Init(buf, dimx, dimy,bLoadPalette); } void RMGfxSourceBuffer8RLEWordAA::Init(RMDataStream& ds, int dimx, int dimy, bool bLoadPalette) { RMGfxSourceBuffer8RLE::Init(ds, dimx, dimy,bLoadPalette); if (!bNeedRLECompress) { // Carica la maschera di antialiasing m_aabuf = new byte[dimx * dimy]; ds.Read(m_aabuf, dimx * dimy); } } /****************************************************************************\ * Metodi di RMGfxSourceBuffer16 \****************************************************************************/ RMGfxSourceBuffer16::RMGfxSourceBuffer16(bool bTrasp0) { m_bTrasp0=bTrasp0; } RMGfxSourceBuffer16::~RMGfxSourceBuffer16() { } void RMGfxSourceBuffer16::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) { int x,y; uint16 *buf = bigBuf; uint16 *raw = (uint16*)m_buf; int dimx, dimy; int u,v; int x1,y1; dimx = m_dimx; dimy = m_dimy; u = 0; v = 0; x1 = 0; y1 = 0; if (prim->HaveSrc()) { u = prim->Src().x1; v = prim->Src().y1; dimx = prim->Src().Width(); dimy = prim->Src().Height(); } if (prim->HaveDst()) { x1 = prim->Dst().x1; y1 = prim->Dst().y1; } if (!Clip2D(x1, y1, u, v, dimx, dimy, true, &bigBuf)) return; raw += v * m_dimx+u; buf += y1 * bigBuf.Dimx() + x1; if (m_bTrasp0) { for (y = 0; y < dimy; y++) { for (x = 0; x < dimx;) { while (x>= 3; g >>= 3; b >>= 3; wFillColor = (r << 10) | (g << 5) | b; } void RMGfxBox::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) { int i, j; uint16 *buf = bigBuf; RMRect rcDst; // Prende il rettangolo di destinazione rcDst = prim->Dst(); buf += rcDst.y1*bigBuf.Dimx() + rcDst.x1; // Fa il suo bravo loop di put for (j = 0; j < rcDst.Height(); j++) { for (i = 0; i < rcDst.Width(); i++) *buf ++= wFillColor; buf += bigBuf.Dimx() - rcDst.Width(); } } /****************************************************************************\ * Metodi di RMGfxClearTask \****************************************************************************/ int RMGfxClearTask::Priority() { // Priorita' massima (deve essere fatto per primo) return 1; } void RMGfxClearTask::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *) { // Pulisce tutto il target buffer Common::fill((byte *)bigBuf, (byte *)bigBuf + (bigBuf.Dimx() * bigBuf.Dimy() * 2), 0x0); } bool RMGfxClearTask::RemoveThis() { // Il task di clear si disattiva sempre return true; } } // End of namespace Tony