/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/algorithm.h" #include "common/textconsole.h" #include "tony/mpal/memory.h" namespace Tony { namespace MPAL { /****************************************************************************\ * MemoryManager methods \****************************************************************************/ /** * Allocates a new memory block * @return Returns a MemoryItem instance for the new block */ MpalHandle MemoryManager::allocate(uint32 size, uint flags) { MemoryItem *newItem = (MemoryItem *)malloc(sizeof(MemoryItem) + size); newItem->_id = BLOCK_ID; newItem->_size = size; newItem->_lockCount = 0; // If requested, clear the allocated data block if ((flags & GMEM_ZEROINIT) != 0) { byte *dataP = newItem->_data; Common::fill(dataP, dataP + size, 0); } return (MpalHandle)newItem; } /** * Allocates a new memory block and returns its data pointer * @return Data pointer to allocated block */ void *MemoryManager::alloc(uint32 size, uint flags) { MemoryItem *item = (MemoryItem *)allocate(size, flags); ++item->_lockCount; return &item->_data[0]; } #define OFFSETOF(type, field) ((size_t) &(((type *) 0)->field)) /** * Returns a reference to the MemoryItem for a gien byte pointer * @param block Byte pointer */ MemoryItem *MemoryManager::getItem(MpalHandle handle) { MemoryItem *rec = (MemoryItem *)((byte *)handle - OFFSETOF(MemoryItem, _data)); assert(rec->_id == BLOCK_ID); return rec; } /** * Returns a size of a memory block given its pointer */ uint32 MemoryManager::getSize(MpalHandle handle) { MemoryItem *item = (MemoryItem *)handle; assert(item->_id == BLOCK_ID); return item->_size; } /** * Erases a given item */ void MemoryManager::freeBlock(MpalHandle handle) { MemoryItem *item = (MemoryItem *)handle; assert(item->_id == BLOCK_ID); free(item); } /** * Erases a given item */ void MemoryManager::destroyItem(MpalHandle handle) { MemoryItem *item = getItem(handle); assert(item->_id == BLOCK_ID); free(item); } /** * Locks an item for access */ byte *MemoryManager::lockItem(MpalHandle handle) { MemoryItem *item = (MemoryItem *)handle; assert(item->_id == BLOCK_ID); ++item->_lockCount; return &item->_data[0]; } /** * Unlocks a locked item */ void MemoryManager::unlockItem(MpalHandle handle) { MemoryItem *item = (MemoryItem *)handle; assert(item->_id == BLOCK_ID); assert(item->_lockCount > 0); --item->_lockCount; } } // end of namespace MPAL } // end of namespace Tony