/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ /* * This code is based on original Tony Tough source code * * Copyright (c) 1997-2003 Nayma Software */ #include "common/scummsys.h" #include "graphics/surface.h" #include "engines/util.h" #include "tony/window.h" #include "tony/game.h" #include "tony/tony.h" namespace Tony { /****************************************************************************\ * RMWindow Methods \****************************************************************************/ RMWindow::RMWindow() { reset(); } RMWindow::~RMWindow() { close(); RMText::unload(); RMGfxTargetBuffer::freeBWPrecalcTable(); } /** * Initializes the graphics window */ void RMWindow::init() { Graphics::PixelFormat pixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0); initGraphics(RM_SX, RM_SY, &pixelFormat); reset(); } /** * Reset the variables */ void RMWindow::reset() { _showDirtyRects = false; _bGrabScreenshot = false; _bGrabThumbnail = false; _bGrabMovie = false; _wiping = false; _wThumbBuf = nullptr; } void RMWindow::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) { if (GLOBALS._bCfgAnni30) { if (!RMGfxTargetBuffer::_precalcTable) { RMGfxTargetBuffer::createBWPrecalcTable(); g_vm->getEngine()->getPointer().updateCursor(); } Graphics::Surface *screen = g_system->lockScreen(); const uint16 *src = (const uint16 *)buf; for (int i = 0; i < h; i++) { uint16 *dst = (uint16 *)screen->getBasePtr(x, y + i); for (int j = 0; j < w; j++) { dst[j] = RMGfxTargetBuffer::_precalcTable[src[j]]; } src += (pitch / 2); } g_system->unlockScreen(); } else { if (RMGfxTargetBuffer::_precalcTable) { RMGfxTargetBuffer::freeBWPrecalcTable(); g_vm->getEngine()->getPointer().updateCursor(); } g_system->copyRectToScreen(buf, pitch, x, y, w, h); } } /** * Close the window */ void RMWindow::close() { } void RMWindow::grabThumbnail(uint16 *thumbmem) { _bGrabThumbnail = true; _wThumbBuf = thumbmem; } /** * Repaint the screen */ void RMWindow::repaint() { g_system->updateScreen(); } /** * Wipes an area of the screen */ void RMWindow::wipeEffect(Common::Rect &rcBoundEllipse) { if ((rcBoundEllipse.left == 0) && (rcBoundEllipse.top == 0) && (rcBoundEllipse.right == RM_SX) && (rcBoundEllipse.bottom == RM_SY)) { // Full screen clear wanted, so use shortcut method g_system->fillScreen(0); } else { // Clear the designated area a line at a time uint16 line[RM_SX]; Common::fill(line, line + RM_SX, 0); // Loop through each line for (int yp = rcBoundEllipse.top; yp < rcBoundEllipse.bottom; ++yp) { copyRectToScreen((const byte *)&line[0], RM_SX * 2, rcBoundEllipse.left, yp, rcBoundEllipse.width(), 1); } } } void RMWindow::getNewFrame(RMGfxTargetBuffer &bigBuf, Common::Rect *rcBoundEllipse) { // Get a pointer to the bytes of the source buffer byte *lpBuf = bigBuf; if (rcBoundEllipse != NULL) { // Circular wipe effect getNewFrameWipe(lpBuf, *rcBoundEllipse); _wiping = true; } else if (_wiping) { // Just finished a wiping effect, so copy the full screen copyRectToScreen(lpBuf, RM_SX * 2, 0, 0, RM_SX, RM_SY); _wiping = false; } else { // Standard screen copy - iterate through the dirty rects Common::List dirtyRects = bigBuf.getDirtyRects(); Common::List::iterator i; // If showing dirty rects, copy the entire screen background and set up a surface pointer Graphics::Surface *s = NULL; if (_showDirtyRects) { copyRectToScreen(lpBuf, RM_SX * 2, 0, 0, RM_SX, RM_SY); s = g_system->lockScreen(); } for (i = dirtyRects.begin(); i != dirtyRects.end(); ++i) { Common::Rect &r = *i; const byte *lpSrc = lpBuf + (RM_SX * 2) * r.top + (r.left * 2); copyRectToScreen(lpSrc, RM_SX * 2, r.left, r.top, r.width(), r.height()); } if (_showDirtyRects) { for (i = dirtyRects.begin(); i != dirtyRects.end(); ++i) { // Frame the copied area with a rectangle s->frameRect(*i, 0xffffff); } g_system->unlockScreen(); } } if (_bGrabThumbnail) { // Need to generate a thumbnail RMSnapshot s; s.grabScreenshot(lpBuf, 4, _wThumbBuf); _bGrabThumbnail = false; } // Clear the dirty rect list bigBuf.clearDirtyRects(); } /** * Copies a section of the game frame in a circle bounded by the specified rectangle */ void RMWindow::getNewFrameWipe(byte *lpBuf, Common::Rect &rcBoundEllipse) { // Clear the screen g_system->fillScreen(0); if (!rcBoundEllipse.isValidRect()) return; Common::Point center(rcBoundEllipse.left + rcBoundEllipse.width() / 2, rcBoundEllipse.top + rcBoundEllipse.height() / 2); // The rectangle technically defines the area inside the ellipse, with the corners touching // the ellipse boundary. Since we're currently simulating the ellipse using a plain circle, // we need to calculate a necessary width using the hypotenuse of X/2 & Y/2 int x2y2 = (rcBoundEllipse.width() / 2) * (rcBoundEllipse.width() / 2) + (rcBoundEllipse.height() / 2) * (rcBoundEllipse.height() / 2); int radius = 0; while ((radius * radius) < x2y2) ++radius; // Proceed copying a circular area of the frame with the calculated radius onto the screen int error = -radius; int x = radius; int y = 0; while (x >= y) { plotSplices(lpBuf, center, x, y); error += y; ++y; error += y; if (error >= 0) { error -= x; --x; error -= x; } } } /** * Handles drawing the line splices for the circle of viewable area */ void RMWindow::plotSplices(const byte *lpBuf, const Common::Point ¢er, int x, int y) { plotLines(lpBuf, center, x, y); if (x != y) plotLines(lpBuf, center, y, x); } /** * Handles drawing the line splices for the circle of viewable area */ void RMWindow::plotLines(const byte *lpBuf, const Common::Point ¢er, int x, int y) { // Skips lines that have no width (i.e. at the top of the circle) if ((x == 0) || (y > center.y)) return; const byte *pSrc; int xs = MAX(center.x - x, 0); int width = MIN(RM_SX - xs, x * 2); if ((center.y - y) >= 0) { // Draw line in top half of circle pSrc = lpBuf + ((center.y - y) * RM_SX * 2) + xs * 2; copyRectToScreen(pSrc, RM_SX * 2, xs, center.y - y, width, 1); } if ((center.y + y) < RM_SY) { // Draw line in bottom half of circle pSrc = lpBuf + ((center.y + y) * RM_SX * 2) + xs * 2; copyRectToScreen(pSrc, RM_SX * 2, xs, center.y + y, width, 1); } } void RMWindow::showDirtyRects(bool v) { _showDirtyRects = v; } /****************************************************************************\ * RMSnapshot Methods \****************************************************************************/ void RMSnapshot::grabScreenshot(byte *lpBuf, int dezoom, uint16 *lpDestBuf) { uint16 *src = (uint16 *)lpBuf; int dimx = RM_SX / dezoom; int dimy = RM_SY / dezoom; uint16 *cursrc; if (lpDestBuf == NULL) src += (RM_SY - 1) * RM_BBX; if (dezoom == 1 && 0) { byte *curOut = _rgb; for (int y = 0; y < dimy; y++) { for (int x = 0; x < dimx; x++) { cursrc = &src[RM_SKIPX + x]; *curOut++ = ((*cursrc) & 0x1F) << 3; *curOut++ = (((*cursrc) >> 5) & 0x3F) << 3; *curOut++ = (((*cursrc) >> 11) & 0x1F) << 3; if (lpDestBuf) *lpDestBuf++ = *cursrc; } if (lpDestBuf == NULL) src -= RM_BBX; else src += RM_BBX; } } else { uint32 k = 0; for (int y = 0; y < dimy; y++) { for (int x = 0; x < dimx; x++) { cursrc = &src[RM_SKIPX + x * dezoom]; int sommar, sommab, sommag, curv; sommar = sommab = sommag = 0; for (int v = 0; v < dezoom; v++) { for (int u = 0; u < dezoom; u++) { if (lpDestBuf == NULL) curv = -v; else curv = v; sommab += cursrc[curv * RM_BBX + u] & 0x1F; sommag += (cursrc[curv * RM_BBX + u] >> 6) & 0x1F; sommar += (cursrc[curv * RM_BBX + u] >> 11) & 0x1F; } } _rgb[k + 0] = (byte)(sommab * 8 / (dezoom * dezoom)); _rgb[k + 1] = (byte)(sommag * 8 / (dezoom * dezoom)); _rgb[k + 2] = (byte)(sommar * 8 / (dezoom * dezoom)); if (lpDestBuf != NULL) lpDestBuf[k / 3] = ((int)_rgb[k + 0] >> 3) | (((int)_rgb[k + 1] >> 3) << 5) | (((int)_rgb[k + 2] >> 3) << 10); k += 3; } if (lpDestBuf == NULL) src -= RM_BBX * dezoom; else src += RM_BBX * dezoom; } } #ifdef SCUMM_BIG_ENDIAN if (lpDestBuf != NULL) { for (int i = 0; i < dimx * dimy; i++) { lpDestBuf[i] = SWAP_BYTES_16(lpDestBuf[i]); } } #endif } } // End of namespace Tony