/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "common/config-manager.h" #include "engines/advancedDetector.h" #include "common/savefile.h" #include "common/system.h" #include "base/plugins.h" #include "graphics/thumbnail.h" #include "toon/toon.h" static const PlainGameDescriptor ToonGames[] = { { "toon", "Toonstruck" }, { 0, 0 } }; namespace Toon { using Common::GUIO_NONE; static const ADGameDescription gameDescriptions[] = { { "toon", "", { {"local.pak", 0, "3290209ef9bc92692108dd2f45df0736", 3237611}, {"arcaddbl.svl", 0, "c418478cd2833c7c983799f948af41ac", 7844688}, {"study.svl", 0, "281efa3f33f6712c0f641a605f4d40fd", 2511090}, AD_LISTEND }, Common::EN_ANY, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO_NONE }, { "toon", "", { {"local.pak", 0, "517132c3575b38806d1e7b6f59848072", 3224044}, {"arcaddbl.svl", 0, "ff74008827b62fbef1f46f104c438e44", 9699256}, {"study.svl", 0, "df056b94ea83f1ed92a539cf636053ab", 2542668}, AD_LISTEND }, Common::FR_FRA, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO_NONE }, { "toon", "", { {"local.pak", 0, "bf5da4c03f78ffbd643f12122319366e", 3250841}, {"arcaddbl.svl", 0, "7a0d74f4d66d1c722b946abbeb0834ef", 9122249}, {"study.svl", 0, "72fe96a9e10967d3138e918295babc42", 2910283}, AD_LISTEND }, Common::DE_DEU, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO_NONE }, { "toon", "", { {"local.pak", 0, "e8645168a247e2abdbfc2f9fa9d1c0fa", 3232222}, {"arcaddbl.svl", 0, "7893ac4cc78d51356baa058bbee7aa28", 8275016}, {"study.svl", 0, "b6b1ee2d9d94d53d305856039ab7bde7", 2634620}, AD_LISTEND }, Common::ES_ESP, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO_NONE }, { "toon", "", { {"local.pak", 0, "bf5da4c03f78ffbd643f12122319366e", 3250841}, {"wacexdbl.emc", 0, "cfbc2156a31b294b038204888407ebc8", 6974}, {"generic.svl", 0, "5eb99850ada22f0b8cf6392262d4dd07", 9404599}, AD_LISTEND }, Common::DE_DEU, Common::kPlatformPC, ADGF_DEMO, GUIO_NONE }, { "toon", "", { {"local.pak", 0, "8ef3368078b9ea70b305c04db826feea", 2680573}, {"generic.svl", 0, "5c42724bb93b360dca7044d6b7ef26e5", 7739319}, AD_LISTEND }, Common::EN_ANY, Common::kPlatformPC, ADGF_DEMO, GUIO_NONE }, AD_TABLE_END_MARKER }; static const ADFileBasedFallback fileBasedFallback[] = { { &gameDescriptions[0], { "local.pak", "arcaddbl.svl", "study.svl", 0 } }, // default to english version { 0, { 0 } } }; } // End of namespace Toon static const char * const directoryGlobs[] = { "misc", "act1", "arcaddbl", "act2", "study", 0 }; static const ADParams detectionParams = { // Pointer to ADGameDescription or its superset structure (const byte *)Toon::gameDescriptions, // Size of that superset structure sizeof(ADGameDescription), // Number of bytes to compute MD5 sum for 5000, // List of all engine targets ToonGames, // Structure for autoupgrading obsolete targets 0, // Name of single gameid (optional) "toon", // List of files for file-based fallback detection (optional) Toon::fileBasedFallback, // Flags 0, // Additional GUI options (for every game} Common::GUIO_NONE, // Maximum directory depth 3, // List of directory globs directoryGlobs }; class ToonMetaEngine : public AdvancedMetaEngine { public: ToonMetaEngine() : AdvancedMetaEngine(detectionParams) {} virtual const char *getName() const { return "Toon Engine"; } virtual const char *getOriginalCopyright() const { return "Toonstruck (C) 1996 Virgin Interactive"; } virtual bool hasFeature(MetaEngineFeature f) const; virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; virtual int getMaximumSaveSlot() const; virtual SaveStateList listSaves(const char *target) const; SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; virtual void removeSaveState(const char *target, int slot) const; }; bool ToonMetaEngine::hasFeature(MetaEngineFeature f) const { return (f == kSupportsListSaves) || (f == kSupportsLoadingDuringStartup) || (f == kSupportsDeleteSave) || (f == kSavesSupportMetaInfo) || (f == kSavesSupportThumbnail) || (f == kSavesSupportCreationDate); } void ToonMetaEngine::removeSaveState(const char *target, int slot) const { Common::String fileName = Common::String::format("%s.%03d", target, slot); g_system->getSavefileManager()->removeSavefile(fileName); } int ToonMetaEngine::getMaximumSaveSlot() const { return 99; } SaveStateList ToonMetaEngine::listSaves(const char *target) const { Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); Common::StringArray filenames; Common::String pattern = target; pattern += ".???"; filenames = saveFileMan->listSavefiles(pattern); sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) SaveStateList saveList; int slotNum = 0; for (Common::StringArray::const_iterator filename = filenames.begin(); filename != filenames.end(); ++filename) { // Obtain the last 3 digits of the filename, since they correspond to the save slot slotNum = atoi(filename->c_str() + filename->size() - 3); if (slotNum >= 0 && slotNum <= 99) { Common::InSaveFile *file = saveFileMan->openForLoading(*filename); if (file) { int32 version = file->readSint32BE(); if (version != TOON_SAVEGAME_VERSION) { delete file; continue; } // read name uint16 nameSize = file->readUint16BE(); if (nameSize >= 255) { delete file; continue; } char name[256]; file->read(name, nameSize); name[nameSize] = 0; saveList.push_back(SaveStateDescriptor(slotNum, name)); delete file; } } } return saveList; } SaveStateDescriptor ToonMetaEngine::querySaveMetaInfos(const char *target, int slot) const { Common::String fileName = Common::String::format("%s.%03d", target, slot); Common::InSaveFile *file = g_system->getSavefileManager()->openForLoading(fileName); if (file) { int32 version = file->readSint32BE(); if (version != TOON_SAVEGAME_VERSION) { delete file; return SaveStateDescriptor(); } uint32 saveNameLength = file->readUint16BE(); char saveName[256]; file->read(saveName, saveNameLength); saveName[saveNameLength] = 0; SaveStateDescriptor desc(slot, saveName); Graphics::Surface *thumbnail = new Graphics::Surface(); assert(thumbnail); if (!Graphics::loadThumbnail(*file, *thumbnail)) { delete thumbnail; thumbnail = 0; } desc.setThumbnail(thumbnail); desc.setDeletableFlag(true); desc.setWriteProtectedFlag(false); uint32 saveDate = file->readUint32BE(); uint16 saveTime = file->readUint16BE(); int day = (saveDate >> 24) & 0xFF; int month = (saveDate >> 16) & 0xFF; int year = saveDate & 0xFFFF; desc.setSaveDate(year, month, day); int hour = (saveTime >> 8) & 0xFF; int minutes = saveTime & 0xFF; desc.setSaveTime(hour, minutes); delete file; return desc; } return SaveStateDescriptor(); } bool ToonMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { if (desc) { *engine = new Toon::ToonEngine(syst, desc); } return desc != 0; } #if PLUGIN_ENABLED_DYNAMIC(TOON) REGISTER_PLUGIN_DYNAMIC(TOON, PLUGIN_TYPE_ENGINE, ToonMetaEngine); #else REGISTER_PLUGIN_STATIC(TOON, PLUGIN_TYPE_ENGINE, ToonMetaEngine); #endif