/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef TOON_MOVIE_H #define TOON_MOVIE_H #include "toon/toon.h" #include "video/smk_decoder.h" namespace Toon { class ToonstruckSmackerDecoder : public Video::SmackerDecoder { public: ToonstruckSmackerDecoder(Audio::Mixer *mixer, Audio::Mixer::SoundType soundType = Audio::Mixer::kSFXSoundType); virtual ~ToonstruckSmackerDecoder() {} void handleAudioTrack(byte track, uint32 chunkSize, uint32 unpackedSize); bool loadFile(const Common::String &filename); bool isLowRes() { return _lowRes; } protected: bool _lowRes; }; class Movie { public: Movie(ToonEngine *vm, ToonstruckSmackerDecoder *decoder); virtual ~Movie(void); void init() const; void play(const Common::String &video, int32 flags = 0); bool isPlaying() { return _playing; } protected: bool playVideo(bool isFirstIntroVideo); ToonEngine *_vm; Audio::Mixer *_mixer; ToonstruckSmackerDecoder *_decoder; bool _playing; }; } // End of namespace Toon #endif