/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef TOON_PICTURE_H #define TOON_PICTURE_H #include "common/stream.h" #include "common/array.h" #include "common/func.h" #include "common/str.h" #include "toon/toon.h" namespace Toon { class ToonEngine; class Picture { public: Picture(ToonEngine *vm); ~Picture(); bool loadPicture(const Common::String &file); void setupPalette(); void draw(Graphics::Surface &surface, int16 x, int16 y, int16 dx, int16 dy); void drawWithRectList(Graphics::Surface& surface, int16 x, int16 y, int16 dx, int16 dy, Common::Array& rectArray); void drawMask(Graphics::Surface &surface, int16 x, int16 y, int16 dx, int16 dy); void drawLineOnMask(int16 x, int16 y, int16 x2, int16 y2, bool walkable); void floodFillNotWalkableOnMask(int16 x, int16 y); uint8 getData(int16 x, int16 y); uint8 *getDataPtr() { return _data; } int16 getWidth() const { return _width; } int16 getHeight() const { return _height; } protected: int16 _width; int16 _height; uint8 *_data; uint8 *_palette; // need to be copied at 3-387 int32 _paletteEntries; bool _useFullPalette; ToonEngine *_vm; }; } // End of namespace Toon #endif